[{quoted}](name=SS Raemnant,realm=NA,application-id=WEuoGbmp,discussion-id=Vv7EYgvT,comment-id=,timestamp=2015-01-10T20:20:43.852+0000)
When my lane partner and I have the advantage, and we push and take their tower and head mid to apply huge pressure on it, likely what I see happen is that the enemy bot lane doesn't follow to help, and instead pushes to take our bot tower, which is now undefended. What do you guys do when this happens, and what do you think is the optimal strategy?
If you let them take the tower, they will be out of mid for some time, but eventually they will shorten the gold adv you have when they do take the tower, then show up mid as well. So the problem lies with how fast you can make any sort of play mid lane, if you even can, and not waste time
If you go back to bot lane to defend it, you now no longer have any extra pressure on mid, and youre forced to stay until they back off. This is largely a bigger waste of time, but it does let you kill the bot lane, if you manage a sneaky engage, since they have no tower to fall back on.
Hi I'm a diamond 3 ADC main and i have alot of diamond smurfs so i'm very experienced in ranked. Do not spend too much time at mid lane or whatever lane you leave bot to push in. After you take the enemy's bottom turret , quickly rotate mid and try to take that turret. The idea is that after u take the enemy bottom turret, you have a 1 turret advantage on the enemy so when you rotate to mid or top to take their turret, you're going to trade your bot turret for another enemy turret so overall, you took 2 turrets for losing 1 turret. Thats what your goal should be. If you rotate towards mid and are unable take the turret in time, immediately go back bototm to defend your turret. Pay constant atttention to your minimap to see where the minion wave and enemy is positioned so you don't overstay at mid and you can still rotate back bottom to defend the turret if nothing happens at mid lane. Remember, the whole point of putting pressure on a lane is to take objectives but if you don't take anything and lose an objective in return, that pressure is worthless. This is why pushing minion waves out before you roam is important. The minions apply pressure by themselves and can stall out the enemy's ability to push to your turret. When you're at mid, shove the minion into the enemy turret so you can start attacking the enemy turret.
Your problem is that you're overstaying at mid without getting anything and not not timing your rotations properly.
If you would to ask me other specific questions, you may add me in league: awesomechad . I also stream @ http://www.twitch.tv/awesomechad