Optimal CDR amounts on champs.

EbonRypper·5/5/2015, 10:28:38 AM·1 votes·1,397 views

I know 40% CDR gets the lowest cooldown durations you can have on said champions at any point, but I have a serious question though. What is the REALISTIC performance point to reach for CDR? I think that building up to 40% with your masteries and items has some kind of trade-off like less tanky stats, or less damage per hit. Is there some area that's the actual optimal CDR point to reach?

Like let's take Riven and Nasus who are big with CDR. Sure yeah their abilities will be low CDs and all and a bit spammable, but is going for max CDR actually worth it? I feel personally that it's not because of other important stats like MR and MP, Armor and Armor Pen, Health, Attack Damage , and other things that flow into the equation of your champion's effectiveness weigh it down some and make it counterproductive.

Any points? I'm welcome to it, and please feel free to share your opinions. Thanks.

15 Comments

Zyten5/5/2015, 10:48:52 AM1 votes

Maybe Full AD Riven would deal more damage in a short trade. The thing is, that a stun and a shield with a low cooldown let you survive easier while also providing her damage through her passive.

Nasus gets CDR through Frozen Heart, Icebaun Gaunlet and other items. He gets CDR without losing possible tanky stats.

Cronofuge5/5/2015, 10:55:49 AM1 votes

Well on Nasus I like to go 10% in runes/masteries and go for item 3024 into item 3067, finishing the item 3110 next. You get some effective hp against ad champs but you're pretty screwed against ap. As for most other champs I usually also go 10% in runes and masteries. Stopping at 30% for mids after item 3165 /item 3174 and hitting 40 with blue, and capping at 35 for AD champs after item 3158 +item 3134 . The boots are a tad risky so on ad champs I can't offer that much insight, for ad casters aren't my thing.

Casi Y5/5/2015, 1:47:29 PM1 votes

Obviously some champs work better with CDR than others. On an Azir for example who has got interscaling with CDR, it's probably best to go for a straight 40%. But usually, I'd rather try to get the CDR on stuff you need anyway. Fully depends on your pick anyway. Several tanks get a 35% of CDR with just 10% item 3065 and 20% item 3110 plus 5% in masteries. This is the optimum here obviously as another CDR item would be a waste, 5% extra CDR in runes would often be a bad tradeoff and leaving out the 5% in masteries for a sip of AS and getting another 10% item would usually be stupid on such a champ. The difference to 40% is minor.

ADCs often won't build any CDR as they're pretty AA focused and the gold would be spent ineffectively here.

A guideline, however, is to never go above 40% CDR. The cap should be respected for else the gold efficiency of the item build will be lowered and there'll be better options.

T RexHasLongLegs5/5/2015, 9:58:36 PM1 votes

A lot of the time it depends on how important CDR is. Nasus I rush CDR on (usually frozen heart w/ 5% from masteries, and 5% scalinging blues, and then frozen early with kindle gem into SV, because CDR is the best stat to build on Nasus since the more often you can use Q the faster you stack.

Similarly I build morello's first on Heimer and often build lucidity boots if I'm not getting every blue because CDR let's his turrets shoot more lasers and ups his damage, but more importantly generates kits fast so he doesn't just lose turrets and damage late game bc he can replace them. Also being able to get 2-3 kits up quick lets you rotate between lanes and push towers really fast mid game, and the tower gold can snowball the entire team ahead and win games just from pushing. However, if I'm ahead and not losing turrets in lane, I'll often build a needless on first back because I don't need more turrets if my opponent clears them slow, the ap gives turrets health, and I'm probably poking w/ W more than doing turret damage to the enemy champ if I'm ahead very far.

On an ADC though it doesn't mater much, so think about what the benefits of CDR to the champ are. Often the only answer for CDR is if it fits how you want to play the champ and is worth waiting on raw stats in order to get early.

Drunk Rummate5/6/2015, 3:18:23 PM1 votes

It's not just about CDR, but also resource management. You can build 40% CDR on a lot of mages but you will find yourself out of mana very quickly if you use it all. Generally it's a good idea to build 40% CDR on resourceless champions (Riven, Vlad) but you want to avoid it on champions with high mana costs.

If you're playing a champion with low mana costs or who scales well with a Tear (Ex: Ryze) then maxing CDR isn't necessarily bad either.