Optimal CDR amounts on champs.
I know 40% CDR gets the lowest cooldown durations you can have on said champions at any point, but I have a serious question though. What is the REALISTIC performance point to reach for CDR? I think that building up to 40% with your masteries and items has some kind of trade-off like less tanky stats, or less damage per hit. Is there some area that's the actual optimal CDR point to reach?
Like let's take
and
who are big with CDR. Sure yeah their abilities will be low CDs and all and a bit spammable, but is going for max CDR actually worth it? I feel personally that it's not because of other important stats like MR and MP, Armor and Armor Pen, Health, Attack Damage , and other things that flow into the equation of your champion's effectiveness weigh it down some and make it counterproductive.
Any points? I'm welcome to it, and please feel free to share your opinions. Thanks.
CDR is necessary because the more often you get your spells off, the more often you build your shield up. The key thing is trying to maximize purchases.
because it gives me AP, CDR, and Spell Vamp, which gets me to the 30% mark. That 20% from runes and masters saved me from having to buy a
, which gives the same amount of AP as WotA and 10% more CDR with no Spell Vamp. Now, later on in the game I can grab a
to cap off that final 10%
into
, finishing the
next. You get some effective hp against ad champs but you're pretty screwed against ap. As for most other champs I usually also go 10% in runes and masteries. Stopping at 30% for mids after
and hitting 40 with blue, and capping at 35 for AD champs after
+
. The boots are a tad risky so on ad champs I can't offer that much insight, for ad casters aren't my thing.
or
depending on what my team needs. Love that massive lifesteal spike every Q.
. That sounds fine and is definitely an option.
Especially if you are jungling Riven, you will probably also want to pick 5% CDR in runes and go for a 35-40% build there.
Also, don't forget that
is a really viable item on Riven, not only giving you a 20% CDR but also extra armor penetration.
gives her 35% CDR and a crap ton of damage, HP and armor.