Dota 2 teaches you to stop feeding in League

JPlayah·10/31/2014, 10:22:03 PM·4 votes·2,049 views

__ A couple days ago, I decided to try Dota 2 just to see what it was like. Having played a few games now, I can say that it's not a terrible game but I do prefer League. However, those few games did make me much better at exercising caution, something which I have always struggled with. If anyone reading this also has trouble being careful, I highly recommend you download and play Dota 2 for a bit. Here's how the game helps you get it together:

__ Dota 2 punishes bad decision making in a way that League doesn't. When you die several times in League, you can generally pull it together and dig yourself out with some effort. The only thing you lose when you die is time that you could spend farming. It's important, but it won't usually destroy your whole game. When you die in Dota 2, the gold that the enemy gains comes straight out of what you've earned. That's right, the enemy steals your gold. This might seem incredibly toxic and anti-fun until you realize that it quickly gives you an incentive to make sure that you don't die.

__ The effects of this are immediate. You start heading back to heal up when you're low on health instead of staying in lane to make risky plays. That extra pressure helps you make the decision to retreat when you might normally do something stupid. The high damage and long duration of crowd control makes you get better at watching the map and backing off when too many enemies appear, since you can be killed so easily if you aren't careful.

When you come back to League after playing Dota 2, you will have better map awareness, better judgment, and more common sense.

8 Comments

Featherztorm10/31/2014, 11:10:09 PM2 votes

Or just from common sense? Your argument of being able to come back in league easier as opposed to most other MOBA's is certainly true; however, just because you CAN comeback, doesn't mean you will. If you feed even 3 kills to an enemy champ that scales crazy early game and scales well into mid/late, you're almost certain to lose, as they'll continue to kill not just you, but your teammates.

KidSpectre11/1/2014, 2:26:20 PM2 votes

Not gonna lie, playing DotA 2 made me a better League player. Most notably, it helped me learn how to play with an unlocked camera (because there IS no locked camera option on DotA). Now, whenever my camera is locked, I feel like I'm missing so much.

Fnatic Jhin11/1/2014, 8:30:28 PM2 votes

The reason why is because the community is less toxic and doesn't tell you to uninstall if you lose lane and cuss you out.

SLangedEdge11/4/2014, 6:29:04 PM2 votes

Dota will also improve your last hitting timing in LoL. It's much harder to last hit in dota, there are generally no spamable skills to farm with, the enemy lanner is trying to deny your creeps, ur base dmg is a dice roll (ur dmg output isn't the same everytime), and ganks happen quickly and often.

Creamy Eevee10/31/2014, 10:47:25 PM1 votes

what if I learned those things through being support?

JPlayah10/31/2014, 11:23:19 PM1 votes

One of the reasons people sometimes fall into the cycle of feeding is that they don't see this far ahead. By having the pressure of immediate problems for you if you die and learning to play well in that kind of situation, you can do a better job of not dying in the first place, which in turn makes you less likely to feed. That's why I was able to gain so much from Dota 2. It taught me to be careful well before there was even a threat of someone being fed, and that made the problem less likely to occur at all.