Sure, I will try to answer some of the questions.
They always seem to find a way to waste my teleports. I try to ping. I try to let them know, but usually when I try to help them with it they are already so far behind that the enemy top laner uses that chance to push and get ahead. I feel like i lose more than I gain by trying to help my teammates.
So when using
you want to use it as optimally as you can. Remember that you are controlling your teleport, so your team cannot waste it. There is a pretty common rule in the jungle that you do not gank a lane that is behind in 99% of situations. This is because if the enemy jungler counter ganks, your laners are weaker, therefore you are more likely to lose that battle. You mention that when you try to help your team is already so far behind that the enemy top laner takes advantage. If your bottom lane is that far behind then it is more likely that you won't be able to salvage that lane by teleport ganking. Even if you successfully gank, your bottom lane will most likely not be ahead, and you have just given up your advantage.
You have to assume that your enemy laner will push your lane and take advantage as soon as you teleport, so if you are determined to help another lane, here is something you can try. Push your lane and go back to base. If you are ahead as riven, it is really easy to push your lane in with
. Generally the enemy laner assumes you went back, may call top mia, but attempts to freeze lane. While they freeze, you walk mid or bot, and try to gank that lane, hopefully coordinating with your jungler. Then if you get the gank, you still have
available to get back to lane without your enemy laner gaining as much. Also if the gank goes horribly and you die, then you can still teleport back into your lane faster. This serves to give the enemy laner less time to respond. (you may also use this tactic to push the enemy, and then go help the jungler take dragon).
You can also reserve your teleport for split pushing. Riven, especially if you feed yourself in lane, has a lot of 1v2 potential. So one thing many top lanes will do is split push incredibly hard. This draws pressure top and forces the enemy team to choose between pushing your lanes or stopping you from pushing. If you are strong than the enemy will more than likely need to send more than one person to stop your split push, giving the rest of your team a numbers advantage. Then it is up to you to either try to 1v2 the enemy, escape without dieing, or retreat back and then teleport behind the enemy team (who is already outnumbered) and fight them with your team.
The important difference is that this takes teleport from being a spell you are using re-actively to try and save teammates into a spell that you are using pro-actively to make something happen on the map and then react to how your lane decides to react. If they push you can defend, or if they try to roam down to help you can save your teleport to retain pressure.
These are by no means all the things that you can do to create pressure but they are a few ideas. The main thing to note is that this takes you from playing re-actively to playing pro-actively.