Anivia, tips required :D

Cinder Lord Naru·5/28/2015, 11:50:14 AM·2 votes·2,978 views

I love playing anivia, she is fun, and i've even had success building tank on her up in the top lane, but i would like to start climbing the ladder using anivia, and would love some tips and tricks from the more experienced anivia players out there <3

5 Comments

Kendra5/28/2015, 12:37:56 PM1 votes

afpjeawfioajfeaw i love that picture! So cute!

I've only just gotten into Anivia recently myself and am by no means a pro. But here's some random tips anyway.

-Watch Froggen Anivia games! He doesn't often go into detail about why he's building what he's building etc, but he always has really nice plays and it gives you a chance to see her used to her fullest potential.

-Use your E first then R under them for some sneaky HP chunkage. You probably know this one already but just in case you didn't ^^

-Practice last hitting in a custom game, aim for around 85 cs at 10 minutes - helps soooo much and once you get the hang of last hitting with Anivia aa's, you're pretty much set for everyone except Karthus XD

-Just play super aggressive early on, because people get baited by the egg sooooo hard all the time and it's fucking hilarious when they all in you expecting a 1 for 1 and they get shit on by your passive.

-Think twice about picking Anivia if you see your jungler picking someone like Fiddle, Shaco, Karthus etc. Life is rough AF if you don't get blues.

-Use Blackfrost Anivia because that skin is all kinds of badass.

Lich My Ashe5/28/2015, 3:00:37 PM1 votes

item 1076 -> item 3070 -> item 3027 -> item 3020 -> item 3089 (if snowballing) item 3151 (if playing defensive and relying on teamfights) -> item 3157 -> item 3003 (this is a great all around go to build for Anivia and has worked for me against players up to diamond!)

Other situational items: item 3135 (Only build for tank heavy teams as your liandrys and high inherit damage will still shred most tanky team comps) item 3110 (Very defensive item if being focused often in teamfights and zhonyas isn't enough) item 3285 (replaces zhonyas if you're strong enough to go for more damage over defense)item 3001 (very situational, good for high AP team and surviving fed AP carrys)

Runes: AP quints, Magic pen marks, seals of armor, seals of magic resist (generic rune page, works well with her but can trade out some glyphs for cdr or seals for health if necessary)

Masteries: 21-0-9 (Damage and sustain!)

Summoner Spells: summoner 12 (if playing safe) or summoner 14 (if playing aggressive) and summoner 4 !

Blueclaws5/29/2015, 4:30:44 PM1 votes

I am by no means the best player but here are some tips.

Learn what match ups are hard for you, there are a good number of mid laners that can give Anivia a hard time. After a while you should be able to tell if the person playing them is good or not just based on if you can bully them in lane.

Learn when to start flask, boots or dorn's ring. Some match ups it's better to use flask to help sustain. Also learn to play with out blue buff that way when you do get it, things are a lot better. Practice freezing the lane next to your tower until you get to 6 or an early jungle gank.

If you have someone like Vi in the jungle who has her Q ask for a lvl 3 gank, it usually works out in your favor if you can chain your cc.

Mugiwara Guy6/3/2015, 7:52:36 PM1 votes

Ok, here is what I think, RoA is to my opinions in all ways wrong for Anivia, Anivia has unknown to most players, a 1.0 Ratio on her abilities, because her Q is two part, 1 when going through enemies and another when popped (0.5+0.5) and her E does double damage to chilled enemies (0.5*2), RoA does not give in my opinion the damage you need to build constantly on Anivia, I main Anivia since BlackFrost came out and from my experience and as of 5.10 item 3174 Athene's Unholy Grail or item 3040 Seraph's is what you should be building towards, first either item 3070 tear or item 3028 chalice and afterwards you should start doing Luden's Echo (yeah you read right, read it again), why? because you use your abilities to clear farm, AA are sht and only used early game to last hit, after snowballing, you have enough AP to take out minion waves in a second and Echo makes you more mana efficient with your farm clearing since you won't be using your ult as much or you can do the farm insta clear combo (position self so Q will go through all minions, shoot, toggle R on the whole minion wave, pop your Q on the casting minions, remember that Echo proced on firt Q hit and all the wave is clear, toggle R off(and if there is still the canon minion, you can choose to truck hit him down with your E)) and because you are more time efficient on damage and clearing you will be mana efficient on your damage and movement speed is really what you need with Anivia, early I usually take this path item 2041, item 3070 <>item 1001 ,>item 3020 >item 3113 >item 1058 >item 3285 >item 3040 >item 3135 >item 3157 >item 3089, Now I will explain why I aim for this, I think Anivias movespeed makes her real squishy early and you need to counter the clunkiness of her move speed to be able to roam, I start item 2041 because item 1056 does not provide enough sustent to Anivia because of her high cost on her spells, but sometimes I buy boots because you are better dodging damage and trading efficiently I try to buy 3 mana pots and 1 health pot just in case because Anivia can play aggresively safe because of all her CC, afterwards, since I run magic pen runes since minions have no armor and they are more efficient than hybrids, I buy item 3020 , because you start dealing close to true damage early and your tear or your chalice can give you great sustain on your next visit to the shop, afterwards I build item 1058 if ridiculously fed and if not then item 3113 because of the move speed and AP and complete Echo afterwards, then try to build your Seraphs because at that point you need the +8 per mana expenditure instead of +4 to finish stacking for item 3003 (you can stack a lot for your tear at base toggling your ult on top of you while on the shop if I had not told you before), and if you are snowballing right you have already speed (item 3020 +45, item 3285 +7% speed) you have damage efficiency with item 3285 since you should move a lot with Anivia if you want to dodge, you have AP (+120 for item 3285 , +60 base item 3003 , +60 for the 1000 Mana of the finished item 3040 +1 AP per 3 mana from base Anivia depending on the level and you did not do item 3089 but you have +15 magic pen from the item 3020 and a lot from runes as well and those outscale pure AP from item 3089 later) so you have your core, dps efficiency, speed, mana and AP and you then do Rabadons to start doing ridiculous damage, if you take into consideration that you at this point had at least +240 AP plus your runes and more AP per 3 mana, add 120 on top of it and you have at leas somewhat close to 400 and if you know that the passive on item 3089 is for late game, add the 30% of that on top (+160), you'll suddenly have 550-ish extra damage from AP, that means you do 1100 extra damage just from your Q>q>E plus the base damages, now you have a truck for an E (you still have to take into consideration that if the enemy starts building MR, you should build item 3135 because a Void Staff outscales the Rabadons added damage when your enemy builds at least a Negatron cloak, which meansitem 3135 will be the clear choice if you are snowballing harder than thought and your enemy thinks of himself smarter when building MR while in reality you made your enemy buy MR instead of getting more damage sources and made your day buy giving you the option to be more gold efficient on more damage, afterwards you should do either item 3157 or building the one you did not do before, either Void Staff or Rabadons, that means when playing solo que right, you will have a cheaper route to go for more damage to start completing your core and do a ridiculous ton when you add Rabadons after you decide to. I think Anivia is better suited only on midlane because her roaming can only be achieved by doing the right items and positioning yourself correctly, and bot and top are both too long, if you want to be really mobile also buy the first part foritem 3512, item 2053 since that will give you armor for your passive and +30% movement speed when near towers and that is a huge chunk of speed for Anivia that she is grateful for, Tanky Anivia is not the common option for me, because the only items viable to make Anivia tankier are item 3116 because +100 AP and the effect is so nice on your ult, and item 3512 because of the move speed, health regen, the active that makes up for the damage and attack speed of Anivia on towers and you have +60 Armor and +60 MR

Some other nice options are: item 3151 - definitive option against tanky foes, always build with sorc. boots since +30 magic penetration + runes means shattering MR and doing true damage, that is insane. item 3165 - definitive option against lifestealing foes, since it gives you +100% base mana regen and applies griveous wounds when enemies are at 40% or lower hp, if you are facing a Swain or Vladimir, this is the way to go. item 3023 - CD reduction, movement speed, and a great active for chasing and gives you nice AP as well item 3110 - ONLY WHEN BEING FOCUSED BY THE ADC TOO MUCH item 3026 - Gives you a third life, cats have 9 lives, you are a Cryophoenix, you have 3, also gives some nice Armor and MR

By the way, I run: Flat AP Quints Magic Pen. reds Armor yellows Scaling AP blues Masteries 21-0-9

Spells you can use are definitely just summoner 4 and [ summoner 14 or summoner 3 or summoner 21 ]

Feel free to ask for more :)