Diana Jungle: Runeglaive vs Devourer?
I just tried out Diana in the jungle with both Runeglaive and Sated Devourer. It feels like the latter has much faster clears (especially after it becomes Sated, but also before) and provides DPS without using skills to coincide with procs. Champion.GG and ProBuilds reveal that Runeglaive enchant is still the preferred enchantment for Diana.
I'm probably playing her wrong that I like Devourer more. What is the correct way of playing Diana to her strengths? Is ASPD/Devourer to proc her passive more a trap?
If you manage to rush these items, you are simply a monster. Your ganks become terrifying once you hit six. This champion can hard carry games like almost no other. For that reason I also think runeglaive is just better.