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Tips for losing situations please

Leti the Yeti··4 votes·1,340 views

I do good or I just don't... I find that in losing situations... I don't seem to be learning anything.. Either the enemy team makes a mistakes we make comebacks or it's a slow painful loss On the other hand... I find that I'm learning tons from winning situations Ex. Gank went well... Methods used worked... Timing was great etc, I learn that this stuff works and I should keep doing it I suppose this means I'm good at snowballing and maintaining leads

The issue starts when nothing's really going right We are clearly behind in kills and objectives and I don't know anything that can change the situation After all everything I know how to do relies on the fact that we are not losing My ganks won't go as well cause the other guys be strong as fk I can't peel/ save as well cause the other guys be strong as fk I can't even leave base to ward or push or engage cuz I'm gonna get caught out by the other guys whom are strong as fk The list goes on Can't even fight as well overall clearly... I don't got those highly mechanical champs with ridiculous outplay potential that can be used to beat someone stronger than you

11 Comments

Mikal Pikal3 votes

The game becomes much more difficult to win, but think of it this way: The longer the game goes on the better chance you have to win. Why? Because there is a limit to item slots, meaning at some point you WILL catch up (but it will take a while). Another is the respawn timers. If you can get a pick and then win a 4v5 you will be able to rumble into their base, secure inhibs, grab baron, SOMETHING to get back some measure of control. The key is to ward ward ward so that you can get that pick. The other thing is: do not fight them 5v5 in your jungle or mid lane. Make them fight you on your terms...at a turret, while they are fighting baron, etc. If you have one person that is a strong split pusher that may not be a bad idea either. Send them top or bot to split push, wait for one or two to come try to stop them, then have them top back to the fight, giving your team the advantage.

All of this is easier said than done of course, but it makes sense that it is difficult to win when behind.

ForFoxSakes2 votes

The game becomes much more difficult to win, but think of it this way: The longer the game goes on the better chance you have to win. Why? Because there is a limit to item slots, meaning at some point you WILL catch up (but it will take a while). Another is the respawn timers. If you can get a pick and then win a 4v5 you will be able to rumble into their base, secure inhibs, grab baron, SOMETHING to get back some measure of control. The key is to ward ward ward so that you can get that pick. The other thing is: do not fight them 5v5 in your jungle or mid lane. Make them fight you on your terms...at a turret, while they are fighting baron, etc. If you have one person that is a strong split pusher that may not be a bad idea either. Send them top or bot to split push, wait for one or two to come try to stop them, then have them top back to the fight, giving your team the advantage.

All of this is easier said than done of course, but it makes sense that it is difficult to win when behind.

^ is quite correct.

To do this go to where they are not, whcih makes warding that much more important as you can avoid the enemy when they rotate or you can go towards an objective that they are not at.

Keep lanes shoved and split push SAFELY by having ward coverage at the paths they will come to deal with you. Have one person split push but they CANNOT get caught. This buys you time to delay the game, farm up, level up and get items to be more on par with the enemy team in the late game. If the splitter gets caught they'll shove down the lanes and now you'll have to fight 4v5 with no risk to them

ShmeckleMancer1 votes

Winning from behind is super tough.

  • It's already been said but just to further drive the point home vision... And the right kind of vision. Cheap if you can, more expensive diverse if you're dealing with stealth. (Think twitch).

-Communication. Is your team talking? No? Then take the lead! Start organizing. (If you don't know your teammates, phrase it like a question, i.e. "Hey looks like we have an opening at top, do you guys think we should push?"). I call this backdoor leadership, you dont come across as bossy/jerk/know-it-all. If it works they will be way more receptive to your lite suggestions.

-Figure out who the weak link is on the other side, keep up some pressure on them, sometimes going after them can cause the opposing team to divert attention...

-Knocking on your bases door? Try keeping four champs hovering around the turret while your fith pushes the lane with most turrets down. Alot of times this will cause opponents to split. As soon as they go back to base pull your turret harasser off. You don't want him to get killed. Regroup and pick a different lane and repeat. You're doing two things, weaking defenses and sowing confusion.

-Guerrilla Warfare. Have the team use the jungle to come in and out as opposing team lanes. Try to draw them into bad situations/splits. Again vision is going to be huge for this especially the shrubbery.

To break it down into a quick snippet. Vision. Communication/leadership. Stall. And Vision.

OhBoyItsaMegaman1 votes

A lot of it comes down to map awareness. You just have to keep an eye on the map at all times to tell when your team has an advantage that you can exploit. Watch champions, watch wards, watch minion waves. This will prevent you from trying to siege a tower while your ADC is shopping or farming the jungle, or chasing some obvious bait into an unwarded area.

Monsieur Seasalt1 votes

When you're behind, CC in general is usually what will bring you back if the enemy team has some idea of what it's doing. Most comeback situations are different in their own right (Besides those gnarly baron steals).

If you find ganking difficult because the other laner in the lane you're trying to gank is really strong, try to orchestrate a 3,4, or even a 5 man gank. It's very hard to stop a 5 man gank unless the entire enemy team shows up.

Basic advice is just to ward constantly, or have some idea of where the enemy team is, then don't be there. If they're up top, push bottom lane, or take a dragon.

They're taking bottom lane or taking dragon? Take baron if you know you can, or push top.

Hope this helped a little.

ValyrianBlade1 votes

I find when I'm behind the whole team is behind. If I'm in a game where I'm a little behind but my team is even or ahead, I just play super passively and let them carry until I've caught up enough cs-wise to have an impact.

If the team is behind, it's a loss. Maybe not at higher levels of play, but in general you're behind for a reason. If when the game was equal the other team won skirmishes and established a lead across the map, what is going to happen now that they have a lead?

I try anyways to come back, but it rarely works. Start out by warding my own jungle: it's hugely important to be able to farm your own jungle safely (all lanes should be farming the jungle when behind). The problem typically is that when my team falls behind my teammates often don't know the value in vision. So I end up going off solo trying to get a ward because my teammates won't help establish vision and die as a result - putting us farther behind.

I guess what I'm saying is a comeback requires a team effort. You need to go as a group and establish vision and farm as much as possible without giving away kills. If your opponent tries to take an objective, you stand a better chance in that 5v5 (either a turret, Dragon, or Baron is attacking them on top of your team's damage, and for Dragon/Baron they're in a confined area so you can land skillshots easier). That said if you're really behind you're better off trying to take top turret when they go Dragon as if you contest it they'll probably get Dragon and kills. Baron applies a debuff so you can win a 5v5 if you wait long enough for them to take a lot of damage/stacks from Baron.

In general, unless you have a great team comp for late game or for teamfights (which is rare in solo queue which I don't get because I bet in gold and below the good teamfight comps win more often than not as people don't use other strategies often) you're going to struggle from behind and likely lose. All I've been able to do thus far is practice safe play and try to see if I can catch opponents getting over confident. With better teams you'd probably manage to come back more often, but with a better team you probably wouldn't be behind in the first place :/

OhBoyItsaMegaman2 votes

If the team is behind, it's a loss. Maybe not at higher levels of play, but in general you're behind for a reason. If when the game was equal the other team won skirmishes and established a lead across the map, what is going to happen now that they have a lead?

No way! Champions have strengths at different phases of the game, and players have different strengths as well. There are no end of Bronze and Silver players who know how to go 4/0 in 8 minutes with ease against the average player at their MMR, but struggle to be useful with their massive lead when it comes down to rotating and team fighting. There are also players whose last hitting and knowledge of laning mechanics and individual matchups is truly abysmal, but they'll do fine once they get out of the laning phase.

I try anyways to come back, but it rarely works. Start out by warding my own jungle: it's hugely important to be able to farm your own jungle safely (all lanes should be farming the jungle when behind). The problem typically is that when my team falls behind my teammates often don't know the value in vision. So I end up going off solo trying to get a ward because my teammates won't help establish vision and die as a result - putting us farther behind.

I disagree. Jungle camps are a minor source of gold and experience. Farming jungle camps is just treading water while waiting for the sharks to arrive. In the mid and late game, everyone (besides jungler, but even them to some extent) should be striving to do anything other than farming the jungle. There is almost always something better that you could be doing with your time.

ValyrianBlade1 votes

I guess we just define "behind" differently. When I say behind, I mean to the extent that your opponent can tower dive kill you at will. If they see you, you're dead. So you need to just tread water hoping you can farm away from their team for long enough to become relevant.

With respect to the first point, I'm in normals so I have no idea what mmr in playing at, but I've never seen a team throw after winning across the map. I've seen comebacks by late game teamfighting team comps, but then I don't really consider them behind as much because that type of team is supposed to be behind (so they're not behind unless it's really bad).

Maester Seymour1 votes

Every situation is a learning experience if you look at it the right way. When the first fail happens, the gank fail or the countergank or the turret dive then examine that one and see why it didn't go well and how it could be improved next time, don't just brush it off.

You didn't clarify but sounds like you're a jungler.

There are other ways you can win or turn around games, but it depends on many things, most of all what champion/position you play, and then how far behind you are. 3k difference in team gold is laughable in SoloQbut if you try to force things then you will likely fail making it harder to come back with each fail.

E.g I've turned around a lot of games with splitpushing Shaco jung when we get far behind. I may not help my team in teamfights because they're too weak to take those and I'll farm and splitpush instead, not allowing enemies to attack without losing base (Shaco is amazing at this as his boxes can block all entrances and his Q allows for the best jukes in the game imho).

So yea depends, but look at ALL the fails and learn from them, not just when things become hopeless. There's nothing to learn there, you should've taken the "lessons" earlier

Mister Punches1 votes

Go in with a team.

You have a better chance of winning when you have teammates you can communicate with rather than an entire team of people who randomly got placed in with you. I can tell you with 100% confidence that when I play with a team of friends, I have a much more enjoyable experience and I win more games. If we lose, we laugh it off.

If you go in with randoms, then you have a pretty high chance of losing if they don't communicate with you at all. Add in that since you don't know the person behind the username, you could be dealing with an overly toxic player or someone who doesn't know how to play a champion, or someone who knows, but is toxic, or someone who is a good person. That randomness makes it an even bigger risk to play by yourself.

Look at my games for today: All of my friends weren't on today, and I won probably only one game out of 4 today. In the four games I lost, I noticed that the players on my team spent more time taunting the enemy team through /all chat, and less time communicating with each other. Less pings, much more uncertainty, more toxicity. The one game I did win, my teammates and I were communicating through pings and helping each other out as much as we could.

Long story short: Go in with a team of friends. Communication and teamwork are the keys to victory. You have a better chance of getting those keys with friends than you ever will with random people you don't know on the internet.

Potato Doc1 votes

So a piece of advice I would give if you are behind is to study your opponents behavior and look for the weakness I just won a game yesterday when I was trying to learn janna by this very idea. The enemy team was easily ahead of us. However I saw a flaw in their strategy, They had a "herd" mind basically sending 2 or 3 to stop a split pusher which was all we needed, and we basically exploited this for 2 good pushes and we won the game. Just to note I actually had to make my team aware of this before they realized it too. Communication OP...

Other weaknesses can include early/ mid game team comps, lack of vision, weak team fight, weak split fighting, the list goes on Try and analyze the situation. Granted ill say its much easier to watch the map as a support or jungle then when im playing top but it can be done.

Also try and see if one of your lanes is winning or always comes up "close" with their match up, and then pick at that point until you make the enemy team bleed. Sometimes you just need repeated hits to weaken metal and so it is with teams aswell

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