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URF MODE IMPOSSIBLE TO WIN!!

RUMBLER J··1 votes·1,818 views

This URF mode is very new to me, and once I jumped in, IT... GOT... CRAZY! Everyone leveled up more quickly, getting kills more quickly, and somehow, I can't keep up with this insanity! I even use voli, ww, and nasus in URF mode, and I keep getting more defeats faster than ever, and sometimes I end a few games with NO ENEMY KILLS AT ALL, AND I CAN'T TAKE IT ANYMORE! What's a guy gonna do to get a lot more wins in this crazy URF mode? I must know! This URF is giving me a MASSIVE headache, and I feel like my head is going to explode!

12 Comments

GaleWinUnleashed4 votes

Part of your problem is picking Voli, Warwick, and Nasus. All 3 are pretty poor for URF, it's much easier to play someone that has good poke.

supes the lost1 votes

Pretty much, melee's have it pretty awful in URF unless they can consistantly poke from a range or ignore damage constantly. I've been playing Kha'zix. who relies entirely on w spam.

RUMBLER J1 votes

{quoted}

Part of your problem is picking Voli, Warwick, and Nasus. All 3 are pretty poor for URF, it's much easier to play someone that has good poke.

Poor for URF? Come on!

GaleWinUnleashed1 votes

If you're going for a tank, might I recommend Nautilus? Or if it's fighters you're looking for, Jax is incredibly strong on URF.

IcyPepper3 votes

It's impossible to win?

But there's two teams... do they both lose?

RUMBLER J1 votes

{quoted}

It's impossible to win?

But there's two teams... do they both lose?

I mean impossible to win for me.

Pucking Purrfect1 votes

MasterYi Hecarim Heimerdinger pick one, farm, get your items, rekt em all!

supes the lost1 votes

the Pentacoptor is free this week, I'm not sure what riot was thinking.

Leti the Yeti1 votes

If it's a dumb idea in the standard game mode its a really good fking idea in urf

really if you wanna keep up, minons and objectives should eb real low on your lsit of priorities as everyones roflstomping before spawn timers get too long

Faith Breaker1 votes

It's like playing pre XBOX (Pre halo gen) games (say, shooters) where the objective of each mission is secondary to not dieing. In vs mode, you wanna kill the guy but you don't wanna die. You had health bars back then. Then, with Halo, generating sheilds and healing soldiers (get shot, see bloody vision, breathe heavy, hug behind a wall, you're perfectly fine in 3 seconds) People would now respawn instead of being taken out of the match when they died, and the point of the game was now about score and not how well you played. Pre halo gen player picks up, say CoD BO2, and in multiplayer, it starts witheveryone running and hopping forward tossing grenades and heading to their first kill. You could creep around and be all commando stalker you want, but you wouldn't do much good. Your "kda" wouldn't matter if you only died 2 times and the others average 10 to 15 deaths. Your 4 kills put you at the bottom of the scoreboard with an average of 9 kills per player.

URF Mode is COD. It's the infinite ammo cheat code activated. Put tactics and strategy and caution into the wind. Pick a mage with mana gate restrictions like Lux and go balls. Use URF to try out new champs, just don't expect to have the same kind of games with those champs when URF mode ends. That's basically what it is. I don't care it's back this year I played it a few days last year and got what I wanted out of it. My only gripe this year is it drains so many people from other ques.

RUMBLER J1 votes

If only this URF mode wouldn't be this complicated to deal with. [SIGH DEEPLY]

Draak Dief1 votes

bro play annie, fiora, morg, sona , shaco , someone you can spam high output dmg with in short burst plus crit is really important that is how you win urf

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