The Most-Important aspects of an effective composition ?

4ManVotedAgainst·4/7/2015, 1:19:39 AM·1 votes·622 views

This is based on my own personal-experience but, from tracking down all of the queue-dodging that I have done, I feel that effective team-compositions mostly need the following, although I am not entirely sure its order-of-importance:

  • Wave-Clearing Ability (at least one or two champions that can do it from a safe distance)
  • CC (the more the merrier)
  • Tankiness (2-3 tankish picks for optimum team-fights)
  • Damages (this is mostly on the ADC/marks-person and those with AoE-Ults)

I listed in order of what I feel is the most-important but that all four factors must be present for the team to be effective. Miss out on any single one of these and I find myself preferring to queue-dodge (foor good statistical-reasons since I've been keeping track more-or-less of when I should queue-dodge due to my team's composition not including all of the listed). Anything I might be missing or maybe my order-of-importance is inaccurate ?

5 Comments

TehNACHO4/7/2015, 4:59:02 AM2 votes

Being consistent.

This is probably the biggest rule that everybody breaks. They make a Teamfight comp but halfway through the game nobody groups, or they make a split push comp but the splitpusher(s) never separate. If you devote your team to something, you gotta commit.

M4nTiCoR34/7/2015, 1:58:16 AM1 votes

Honestly, it really depends on your strategy. Keep in mind the ultimate goal is always to push objectives and the nexus. For example...

Poke/siege comp vs. AoE ultimate womb combo vs. Dedicated 4+1 split push comp

They all rely on different areas of expertise and different play styles. Problem is most players don't adapt properly to the comp they have taken in thier in game decisions. There is a big difference between having a solid team comp and executing it well.

Toastey4/7/2015, 2:30:07 AM1 votes

The most important thing in any composition is that it has attributes that counter the enemy's composition. You are playing against an enemy, so pick and ban against that enemy. There is nothing more important for a composition than to beat the enemy's. For example, if their team specialises in diving a single target, you build a comp around peel and kite. If they focus on peeling and kiting, you build a comp for sieging and pushing.

BluePolarizer4/7/2015, 3:06:17 AM1 votes

It depends on what you can actually play.