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I suck so much at League and I don't know why.

Meeks011··7 votes·6,544 views

I almost never go positive, my average KDA is like 1/12/8, I've tried every lane and role, and haven't found a main yet. You may say "All new players to League suck" but no, I'm a level 29 (ignore what's next to my name, my accounts are broken and stupid). Still haven't found a main. I fricken fed and lost against intermediate bots. No matter who I choose or play, I just suck all the balls in the worlds (Phreak's especially).

56 Comments

Angry Monster15 votes

I am just going to be blunt with whats wrong.

So your missing basic rune pages. They have a lot of power for the early game . You have had the ablity to buy teir 3 runes since level 20. you should of had a max out set of runes by this point.

Your playing 3 of the 4 maps (at least on your history you are). You need to settle down on one mode(not ARAM). How each game/map is played is completely different. Your not understanding the basics of any of the modes you are playing.

Jumping around haphazardly from AD to AP is also a problem. Most people by level 10 find a role to work with. You do not seem to have even a role, which only you can figure out. Even generalist players (like me) have preferred roles and started learning a roll at a time.

Your builds are also questionable. VERY QUESTIONABLE.

You will not get better til you deal with these issues. A tip is stay away from ranked. At the rate your playing your going to get very upset and land in bronze 5.

Sammystorm3 votes

I would like to add your masteries are bad and should be worked on. Like runes these add a very important boost to your champion.

Meeks0112 votes

I get all my builds online from various people. Mobafire, solomid, YouTube videos, etc. Same with masteries. If they say 21-9-0 then I'll have to guess on the exact points. I would get runes, but I haven't got a main to base them around yet. My current ones work for pretty much every champion a bit to hold it off making official ones for each role. I only play Summoner's Rift unless fooling around with friends. Maybe said friends are the reason I'm doing so bad because they're all high level so it might be putting me with harder opponents.

Maestro808 votes

This is probably your biggest problem. Experienced players (Gold or higher esp) bringing you along to their games is like bringing a toddler to a gang fight. The toddler may be a total bruiser for a toddler, but he's still going to get wrecked. Playing against players that are better than you is a good way to improve, but not necessarily if you get totally curb stomped every time... you're literally too busy being dead to learn much of anything.

I had the same problem when I started... I played with friends who were in mid gold to platinum and we lost every single game. Even if I didn't feed (and I usually managed to keep it to about 2-3 deaths per lane) I couldn't pull my weight and always felt bad. It also didn't help that a lot of the time my friends were just messing around, trying weird builds (like ADC Thresh and whatnot).

Try playing some games without your friends and see how you do. If you tighten up your runes/masteries and play against people your level, I bet you'll do much better.

I'd be happy to play some games with you... I'm lowly Silver V, probably much closer to your own level of play. Add me in game if you'd like to play.

Meeks0111 votes

Ahhh, thanks! That makes a lot of sense. And if be glad to play with you. They do do stupid things. Yi ADC bot, Akali APC bot, Soraka ADC top while supporting. The Yi ADC bot works somehow. He always feeds at beginning with stupid build order then OPs his way to the finish line at the end. Poor Rammus is never used so this type of behavior isn't countered.

The stupidest thing they do is play the intro Co-op vs AI cause they like winning. Though you get no IP or XP and learn next to nothing.

Maestro801 votes

Cool, I'll add you and perhaps we can play sometime.

If you're looking to practice CSing and lane phase, something I have considered trying is playing some custom games against a similarly-skilled opponent. They join the opposite team and you practice laning against each other. Once a tower goes down or one side "taps out" you don't have to finish the game... just leave it and start another. The downside is you won't gain IP/XP for small custom games like this, and it won't really work for practicing your team fighting, but it'd be awesome for maximizing the practice you get for early game laning, under controlled conditions. It's something I'm considering trying with another friend of mine. I generally play support and jungle, so my solo laning/cs could really use some work.

Meeks0111 votes

As Irelia if you Q a minion and it dies before you get there you get no gold and your Q goes on cooldown. Otherwise you can easily chain last hits, last hit into an initiation onto your opponent, or get last hits from far away.

I haven't played a custom game in so long. I've only played one 1v1 on Howling Abyss and then one or two 5v5s with a big group of online guys.

Angry Monster5 votes

you really need to be careful with build sites. Yes their can be some really in depth guides that can teach you something. They can also be totally wrong on on their premise.

You are better of getting a general idea of what tends to work and then adapt to who you are playing against.

An exmaple of questionable builds.Irelia scales really well with AS. You have a sheen but you are obviously moving into frozen heart not Triforce. A lot of ad on the team? But then i see you going for merc treads. yes the enemy had 2 stuns but they were mostly AD so i question the boots when irellia has built in tenacity, not that you completed them.

Meeks0111 votes

I was actually building a gauntlet cause when she Qs to someone with it it'll instantly create the slow area and prevent further escape. The tenacity stacks if it's from an ability or the masteries so you can get a max of 68 % CC reduction with Irelia. But the Zephyr probably would've been a better item because the main opposition was a Lee Sin and a Zephyr would've been better over all.

Angry Monster1 votes

tenacity does not stack. Its multiplicative there is a important difference.

Your losing a lot of damage though without the Tri. Obviously the bonus crit but the on hit true damage you could get from the extra speed. To get the stun off on Irellia you need to be lower in health. So you take some hits stun and then burst people down hard and regain with your ult.

Meeks0111 votes

Well I knew that but I mean it stacks multiplicatively. I'll build Tri first every time next time.

Pvt Yong Tai2 votes

Don't use builds if you don't understand the meaning behind the choices in them.

Make up your own builds. That will get you more familiar with the items and it will also get you to think about how you want to play a champion and what stats compliment that style of play.

Also, try to settle down with a very small handful of champions at first ONE champion to start. What champion do you kinda like? You like his/her skillset but still can't seem to do very well with him/her. Maybe you just like the way he/she looks in game. Go with that champion. Now, play that champion as much as you can. Get familiar with the skills and really think about what you're doing. Take notes on what works/what doesn't work in your games. Experiment. You're not going to be good at first, and I dare say you won't be good for a while. But as you get familiar with one champion, you stop running around catching all of the blurry outlines of things and instead get to settle down and really see all of the tiny details that you couldn't see before, like how to outplay opponents in lane, what your champion is good at, and how to change up your build based on what enemies you are facing.

EDIT: I realized ChickenCarryout said something very similar, and you saw it already. If it's not your style that's fine, but I got to Plat V from Silver III in less than 100 ranked games by playing only 4 main champions. So I'm telling you right now that it works, and if you put the effort in, I guarantee you will get much better at the game.

Also, yeah ditch your friends until you get closer to their playing level. Going up against players who are entire divisions better than you are will not teach you as much as you would like.

Meeks0111 votes

Maybe you just like the way he/she looks in game. cough cough Frostblade Irelia cough cough

I like Elise's skillset a lot but I hear/feel that she's a hard champ to play.

Pvt Yong Tai1 votes

Don't let that stop you. If you like her, then play her! She can seem difficult, as you have to switch between two forms, and her CC is a skillshot, but none of that matters. The point is that if you keep playing Elise (or whatever other champion you choose), you will get better at her to the point where you are familiar with everything about her, and you'll be able to do those difficult plays. From there, you will get familiar with champions she interacts with even though you aren't actually playing those champions (e.g. if you play Elise top, you will become familiar with other top laners with time). Then after you've mastered her, if you ever decide to move on, you can easily play against any other Elise player, even with the new champion you are learning! The learning process will take a long time, sure. A couple thousand games maybe, if you're serious about it (I've probably played ~2800 league matches in my lifetime already).

P.S. ofc erryone wants dat ass

Wheatloaf3 votes

Get a couple generalist rune pages to hold you over. I've been running the same 2 rune pages for over a year, 1 AD and 1 AP. I use AD/AP Quints, Armor/Magic pen reds, flat Armor yellows, and scaling MR blues (can be exchanged for flat). It's a reasonably cheap setup (because they use the same blues and yellows), and works efficiently on most champions. There are more optimal setups on a per-champion basis, but so long as you aren't aiming for plat, these shouldn't put you at a disadvantage.

ChimeiTekinaNasu1 votes

I get all my builds online from various people. Mobafire, solomid, YouTube videos, etc. Same with masteries. If they say 21-9-0 then I'll have to guess on the exact points. I would get runes, but I haven't got a main to base them around yet.

Okay, usually when something says "21-9", like Mobafire, if you look around enough, it'll show you exactly where to put the points. If you're doing top/mid/adc/jungle, a generic rune page setup for most champs of those roles would be the 15AD setup for the AD champs. AD marks, AD quints, flat Armor seals, and flat MR or scaling MR glyphs. A generic AP page would be like Magic Pen marks, flat AP quints, Armor seals, and flat/scaling MR glyphs. If you do tank support enough (like Thresh, Leona, Braum, Taric, Blitz and so on), a generic tank support page for them would be like Armor marks (which go great with Armor seals, but you could also go for AD marks if you want), flat HP quints, Armor seals, and flat/scaling MR glyphs.

Also, just forget about looking up guides sometimes. A suggested list on the in-game store is there for a reason. Just build a few of the items that are on your suggested list in the store. If you're playing Caitlyn and the shop suggests Berserker boots, Infinity Edge, and Phantom Dancer, then get it instead of using some fancy build online.

For an AD generic mastery page, go from Fury straight down to Havoc, and Butcher straight down to Dangerous Game. Block to Unyielding and Recovery straight down to Juggarnaut. For generic AP, put the 21 points in offense all on the right side working your way down. Sorcery to Archmage, Butcher to Dangerous Game, then Devastating Strikes and Havoc. If you want, you can also take one point out of Archmage and put it on Arcane Blade, the mastery under Dangerous Game. As for the 9 points in defense, same as I said for AD. I can also get you some screenshots of it if you want.

Matthevv4 votes

ARAM is your friend.

Pikmints1 votes

Depends how you use it really. If you never really had a main and always feel like you do poorly, it may do more harm than good.

ARAM is good for learning new champions' kits and mechanics in a low-stress environment, but playing someone like Janna in ARAM is significantly different to playing her as a support in the rift. As Janna, you should buy wards (can't do in ARAM), you should avoid using your Q to push minions waves (the opposite is true in ARAM), and you're going to want to be an AP carry in ARAM games (not priority #1 in the rift).

I have used ARAM to refine my knowledge of champs and find interesting tactics for champs I felt comfortable with already, but just because I got my only pentakill as Morgana in ARAM (true) doesn't mean I'm going to be taking her into ranked.

Chickencarryout4 votes

Going along with what Kchaosrei said about just choosing a map and going with it, it might be best to just choose a champ you kind of like to main and run with it. I chose Katarina for the dumbest reason ever, but then just decided to focus on her and get good with her by watching Youtube videos of pros and reading a lot of guides that were about her. Doing that I learned a lot more about the game in general than I did in any general guides. I'm still a complete n00b and I'm definitely no Diamond-level Kat player, but I'm a slightly above average n00b, which is better than the feeder that I used to be.

Meeks0111 votes

Dumb reason... I think I have some ideas about what that reason it. And yeah, I'm not staying with the same champ long enough to learn them.

Angry Monster2 votes

its not nessarily staying about one champ, its that you are spread out among many roles also. How Mids play and why are completely different from any other role. You are dealing with the short lane. Plus you may get handed buffs to help steam role you so that you can wonder around and try to help another lane.

Where is as a top laner you have to decide to greedy or team orientated(ignite or teleport). You may need to build full damage or maybe be the tank. Top is a versatile role and literally almost any of the 100+ champs can role their, unlike mid.

Meeks0111 votes

Yes, I have been doing mostly top lane and jungle. There was this guide to help find your main and it said that tired people will do well as tanks. I'm very lethargic so tanks might be the way to go.

Chickencarryout1 votes

Dumb reason... I think I have some ideas about what that reason it.

Haha, I really doubt it. Most the people I meet think every other person they meet on LOL is a white dude. You can be led astray by your own assumptions.

Meeks0112 votes

So you're saying black guys can't like redheads?

Chickencarryout2 votes

So you're saying black guys can't like redheads?

Haha. Yes. That's exactly what I'm saying. You caught me. Isn't it common knowledge, though? When was the last time you saw a hot black guy like me with a redheaded chick? But...is she really a redhed? Does pink hair count as a redhead? I guess it should, pink is technically a shade of red. Still...I feel iffy about it.

Meeks0111 votes

It looks blood red to me. hot black guy Uh huh. And why the fuck would a League player have a girlfriend in the first place? That's like... unreal... unimaginable... impossible. There's also Frostbutt Irelia, people main her for her namesake. Having one of her in your match is as good as having a Zilean passive, for difference reasons.

TheWannabeKorean2 votes

honestly, starting to learn katarina's basics help you with your reaction speed, and your ability to use your abilities at the correct time.

DeynaTaggerung3 votes

I don't know about everyone's recommendations to "get a runepage" because really at your level of skill those differences are nice but not gamechangeing. What's going to be most important is learning to farm creeps. You need to pick just a champion or two to work on at first, even if you don't do so well at first, just pick a kit that looks interesting. Don't try the champions that show a higher difficulty. Also remember when playing an ad champ to buy attack damage before attack speed and crit -.- biggest newbie mistake I see.

Meeks0111 votes

[deleted]

Angry Monster1 votes

um who ever made that chart should have their head examined.

talon is a burst AD mage. You want CDR, Pen, and damage. Getting a ghost blade is one thing so you can combo in a few autos. But AS is not that important. Ghost blade also gives crit and movement speed on the active.

Meeks0112 votes

Thankfully, that was a joke. I'm not THAT bad. Talon is who I'm currently saving up for because a few months ago I had my best game ever with him. I've read and watched all I can on him and the builds all point to the same direction so it's hard to mess that part up.

Lt Cuddles2 votes
Clone O3 votes

I had the same problem when I was lvl 29. But it's a bit different from you. I filled 2 basic runes page already when I was lvl 29. I named them Attack Damage and Ability Power. You can check http://www.lolking.net/summoner/na/52220526#profile I played Co-op vs AI intermediate mode over 100 games to practice my main champ MonkeyKing untill I had confident to play SR Blind pick mode. Later on, I played only Normal Draft because it's the same to Ranked Game. I practiced over 200 games with the monkey king before I decided to play Ranked Game in Provisional match. I won 6/10 and jumped to Silver 2. I just wanna share my journey in LOL with you. I learned that Wukong can go to top lane, jungle, and mid. So I practiced with those lanes. My acc is really simple. You can check it out.

Meeks0113 votes

I picked up Elise because I like her kit and she can go any lane. That's a good idea though, practicing with it in Co-op. I'll try that out, thanks!

SecretAgentHulk3 votes

So I started a reply, but it turned into its own post. Hope it can help you!

Maester Seymour2 votes

What KCHAOSREI said is very reasonable and makes good sense to get you started. No need to let the "feeding" get to you. Remember League is a very, VERY hard game and it takes a lot of patience and practice to get good at it (and even when you do there are still times you will feel like an absolute noob).

But yea playing multiple modes is certainly not the way to learn. Decide which map you like and focus only on that (Summoner's Rift is considered the "main" League of Legends but choose whichever you like).

I'd also suggest watching some video guides on YT on how to get better at this game as there are so many things you need to do in a given game that it'll take you a long time to figure them out on your own. There's a channel called Jeremy'sGamingCurios that has a lot of guides on many different aspects of the game. Some may be slightly outdated but the principles are there.

So:

Find your map Find which playstyle you enjoy (which will guide you toward choosing a role) Watch some guides and understand the most important concepts of this game Play. A LOT.

And personally I would suggest against playing a lot ARAM if you want to learn the game, as the playstyle of "one lane, no ganks, 5 man all out" is not present in any other map and doesn't teach you much besides how to dodge skillshots.

Jakethenight2 votes

Though this may be counterintuitive, but try a FOTM or OP champ. Most of the time, they're relatively easy compared to lower powered champions. Then again, I don't even play ranked, so my opinion is worth little to nothing.

tempname415674891 votes

I recommend youtube videos or streams or guides if you havent done that yet. There are a ton of skills in a moba game that take a long time to develop.

Runepages

Page 1 Marks: Flat Attack Damage Seals: Flat Armor Glyphs: Flat Magic Resist Quints: Flat Attack Damage.

This page is perfect for normal blinds game and can be used on nearly every role and champion. Even if you want to play a mage mid lane, this runepage will still be a big help to your early game. It wont be as useful later on over something like magic penetration, but rest assured that starting with flat AD is phenomenal on a mage, allowing you to last hit with your auto attacks without much trouble, and giving you that extra poke when you auto attack harass.

Page 2 Marks: Flat Armor Seals: Flat Armor Quints: Gold per 5 Glyphs: Flat Magic resist.

This page is for when you get stuck supporting, or for those champions who would rather have extra armor over early auto attack damage (not many champions). The extra armor in bot lane tho really helps you be a meatshield and tank the enemy ADC without exploding. That extra GP5 is not much but it helps get you that extra gold reach.


These two pages are all you need to get rocking and rolling with just about every position in league of legends. When you get more experience with the game you can start to worry about more focused runpages, like attack speed + armor for a FF jungle for example, or mana for ryze, or possibly even scaling MR glyphs for draft pick options. For now tho, page 1 will be your goto page for most champions, and page 2 will be your goto support page.


Champions.

Top lane Garen is very strait forward. He is fun to play, can snowball, and only costs 450 IP. Get him for top lane if you havent yet. Read a top lane garen guide thats highly voted. But a quick rundown, Q lvl 1, lvl 2/3 get E, W lvl 4, E lvl 5, R lvl 6. Max E first and Q 2nd, W last. Run runepage 1. Get 9/21/0 masteries, with the butcher passive and the flat attack damage gains per lvl and starting flat attack damage, and the armor / crit reduction in the defensive tree. Build black cleaver first item, and the rest get defensive items. Randiuns and Spirit Visage are great picks. Garen is very straitforward and you cant really fuck up to much. Not much of a difference between a professional garen and bronze league besides last hit mechanics, decision making, and map awareness.

Mid lane This is the hardest role next to jungle, simply because its the most exposed and open to getting ganked from all angles. I would recommend Lux , because she is not that expensive, has great poke and waveclear, and is pretty straitforward. She is immobile and squishy, but if you save your Q hits until you have a shot on the person perusing you, you should be fine. I recommend avoiding this lane because it is the most difficult. If you do play lux, max E first for the poke and Q 2nd, and run 21/0/9 masteries with page 1.

Jungle This role is difficult because of the burden of knowledge. When to gank and why and when to clear camps and why. I recommend watching youtube videos and streams. But a good faceroll champion for jungle is MasterYi . 21/5/4 masteries (or 21/9/0 whatever) but make sure to pick up the jungle talents in defensive tree. Rush Feral Flare and mobility boots. Max Q first and E 2nd, dont even put a point into W until lvl 13. Master Yi is pretty faceroll because all you have to do is push E, then push Q, and click on enemy. He can carry games and delete everything because he is master Yi.

Support Taric it doesnt get any more straitforward then this. Okay taric might not be the best champion, but seriously there is not much difference from a bronze taric to a professional besides decision making skills and map awareness.

For ADC take Caitlyn . Running out of room for typin

Meeks0111 votes

I've played some Garen and he's great but the only other I've tried is Yi. My go to ADC is Kog'maw and my go-to support is Zyra.

TehomCD1 votes

I play a ton of support Zyra. You may also enjoy Sona because of their similar play pattern - both are strong harassers in lane with a good level 6 all-in, with Zyra having a stronger lategame and Sona being stronger in lane. Sona forces you to be careful with your autoattacks - I often hold down the ~ key to force my champion to only attack champions when autoattacking, since you can't afford to waste powerchord on a minion when trading.

Meeks0111 votes

Ah, didn't know about that key. Thanks! And I'll look into Sona. What I don't have in game skill I make up for in knowledge. I've seen every champion spotlight, read about every item, devoured every guide, so I know pretty much everything about everything. But I seem to know jack about Sona so I better get on that.

GrimmBacardi1 votes

lol @ all the balls in the world

Meeks0111 votes

No homo, except for Phreak. You always go homo for Phreak.

Dryditch1 votes

I had a super similar problem to you. I only hit 29 last night, but I used to be completely horrible at the game on a whole. For me, the change came after I watched Worlds. I still play champs they consider unviable, but I've learned how important vision and proper mechanics are.

My recommendation is to find a champion or type of champion you enjoy playing, and start learning them on the lanes they're most useful in.

I've been maining Malphite Top Fiddlesticks Jungle and Sivir if I ever have to ADC.

So what's in common with these champions? You might think it's absolutely nothing, but it's all about their late game damage potential.

Malphite, when built purely AP (Rushing DFG, then Zhonyas), can melt down a tank in under two seconds.

Fiddlesticks has one of the greatest jungle clears of any champion--his E clears small minions, while his Q stops damage from the largest threat, and his W drains you up to full health after any jungle camp. Picking up a blue buff means he can choose to never leave the jungle unless he absolutely must.

Finally, Sivir's an amazing ADC because of her combined ability to launch long range assaults for high damage with her Q, but also because of her ability to waveclear and siege towers while taking down minions waves with her W. SpellShield saves your ass when you see that Lux global ult appear from across the screen, and you get back 90 mana right then and there.

So, it's up to you to figure out where your power goes.

Some of my friends do best with early game power spikers, while others look towards late game (as I do).

So: Good mechanics, comfortable champion play, and smart builds. These are the three things that should help you out.

TehomCD5 votes

One thing that should be emphasized is that champs that aren't considered viable for the highest levels of competitive play can be very, very strong in normal play.

For example, champs like Amumu and Fiddlesticks are almost never played in competitive, but very strong jungle picks. The reason it works out this way is because organized teams can take advantage of their weaknesses far, far easier than in less coordinated settings when everyone isn't a professional player in teamspeak who reacts instantly to calls. Fiddlesticks and Amumu are monsters in teamfights, but have abusable early games and organized teams can try to avoid their teamfigh strengths with 1-2-1 splitpush strategies.

Warwick is another example - literally never played in competitive play this season, but a very strong jungle pick because of his absolutely monstrous lategame when allowed to ignore his lanes and farm for an early feral flare. Organized teams would never give someone that luxury, so he can't be played competitively, but he's very strong in normal situations.

Meeks0112 votes

I've been interested in these three. Especially Fiddlesticks. He was one of the first three champions I bought. Alongside Anivia and Warwick.

Dryditch1 votes

Fid's a literal TON of fun.

This was a super successful game. http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/1627607788/212207004?tab=builds

Didn't even get to level 11. Hehe.

Mal's my favorite champ. He's just so much fun. There is nothing more satisfying than Temple of Doom-ing a champion.

iVow1 votes

Guides on Champion Build's / Runes and other general information, just be sure to use the filters for best rated and look for guides with "featured"

http://www.solomid.net/

Consider this if you need a champion build on the fly, just simply use the search bar and a list of recent builds that pro players used for that specific champion will show up.

http://www.probuilds.net/

You can also watch high level player stream on twitch to help you learn the game.

http://www.twitch.tv/directory/game/League%20of%20Legends

Once you got a good grasp of the game, i would then encourage you to experiment with different builds, masteries and runes to get a stronger understanding of the game as mindlessly following guides / builds from other players can only bring you so far.

Best of Luck!

BruisingEmu1 votes

Movement speed Quints are fine on anyone go ahead with those if you want. I used them for a while when I started and still have them on one of my jungle pages.

As for Irelia. Typical Irelia build is to start with BotrK OR Trinity force and build tankiness after (Randuins is popular). I used to main Irelia in my earlier league days and that build style works on anyone. She likes attack speed for her W. She actually builds a lot like (And is treated such) Jax. She has built in Tenacity so there's no rush (But yes Merc Treads will likely be an eventual buy in your build). But the power spike after finishing BotrK/TriForce is just too strong. You can buy level one boots before you finish it somewhere along the way though.

As for Gauntlet. Trinity force has phage (Which gives you MS when you hit them), Botrk slows. And you have a slow/stun. You'll have plenty of damage after those are finished and Randuin's is pretty strong on Irelia IMO. (Easy to build into, useful passive and active for a "Dive in there" champ)

Like I said, I won't dictate your builds. But those are the items typical Irelias build and the reason they build them.

EffectFX1 votes

You probably have poor decision making.

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