I recommend youtube videos or streams or guides if you havent done that yet. There are a ton of skills in a moba game that take a long time to develop.
Runepages
Page 1
Marks: Flat Attack Damage
Seals: Flat Armor
Glyphs: Flat Magic Resist
Quints: Flat Attack Damage.
This page is perfect for normal blinds game and can be used on nearly every role and champion. Even if you want to play a mage mid lane, this runepage will still be a big help to your early game. It wont be as useful later on over something like magic penetration, but rest assured that starting with flat AD is phenomenal on a mage, allowing you to last hit with your auto attacks without much trouble, and giving you that extra poke when you auto attack harass.
Page 2
Marks: Flat Armor
Seals: Flat Armor
Quints: Gold per 5
Glyphs: Flat Magic resist.
This page is for when you get stuck supporting, or for those champions who would rather have extra armor over early auto attack damage (not many champions). The extra armor in bot lane tho really helps you be a meatshield and tank the enemy ADC without exploding. That extra GP5 is not much but it helps get you that extra gold reach.
These two pages are all you need to get rocking and rolling with just about every position in league of legends. When you get more experience with the game you can start to worry about more focused runpages, like attack speed + armor for a FF jungle for example, or mana for ryze, or possibly even scaling MR glyphs for draft pick options. For now tho, page 1 will be your goto page for most champions, and page 2 will be your goto support page.
Champions.
Top lane
is very strait forward. He is fun to play, can snowball, and only costs 450 IP. Get him for top lane if you havent yet. Read a top lane garen guide thats highly voted. But a quick rundown, Q lvl 1, lvl 2/3 get E, W lvl 4, E lvl 5, R lvl 6. Max E first and Q 2nd, W last. Run runepage 1. Get 9/21/0 masteries, with the butcher passive and the flat attack damage gains per lvl and starting flat attack damage, and the armor / crit reduction in the defensive tree. Build black cleaver first item, and the rest get defensive items. Randiuns and Spirit Visage are great picks. Garen is very straitforward and you cant really fuck up to much. Not much of a difference between a professional garen and bronze league besides last hit mechanics, decision making, and map awareness.
Mid lane
This is the hardest role next to jungle, simply because its the most exposed and open to getting ganked from all angles. I would recommend
, because she is not that expensive, has great poke and waveclear, and is pretty straitforward. She is immobile and squishy, but if you save your Q hits until you have a shot on the person perusing you, you should be fine. I recommend avoiding this lane because it is the most difficult. If you do play lux, max E first for the poke and Q 2nd, and run 21/0/9 masteries with page 1.
Jungle
This role is difficult because of the burden of knowledge. When to gank and why and when to clear camps and why. I recommend watching youtube videos and streams. But a good faceroll champion for jungle is
. 21/5/4 masteries (or 21/9/0 whatever) but make sure to pick up the jungle talents in defensive tree. Rush Feral Flare and mobility boots. Max Q first and E 2nd, dont even put a point into W until lvl 13. Master Yi is pretty faceroll because all you have to do is push E, then push Q, and click on enemy. He can carry games and delete everything because he is master Yi.
Support
it doesnt get any more straitforward then this. Okay taric might not be the best champion, but seriously there is not much difference from a bronze taric to a professional besides decision making skills and map awareness.
For ADC take
. Running out of room for typin