So, I've been playing Leona lately...

FantasySniper·12/27/2014, 7:24:42 AM·20 votes·3,887 views

... in the jungle.

Edit: UPDATED AGAIN AGAIN

Runes; AS Marks, Armor Seals, MR Glyphs, and AS Quints. Masteries: 9 / 21 / 0 (Still trying out 0 / 16 / 14, but first impressions are that it is simply weaker with the below build) Items: Core; item 3718 item 3091 item 3025 Boots; item 3117 item 3111 item 3047 Offensive; item 3156 item 3001 item 3068 Defensive; item 3082 item 3190 item 3800

With the core, you get damage and tankiness all in one go. Devourer let's you farm and fight. Wit's End multiplies Devourer and gives MR. Iceborn Gauntlet gives literally every stat you could want and a passive that makes clearing faster and CC-ing better. Of the boots, I tend to just go with the flow. No matter what you're picking up from the offensive group, you're just getting a lot more damage while still acquiring survivability. Within the defensive group, these are reactionary buys for surviving against certain targets.

Start off with [Q], have a hard, smiteless leash on Red/Blu (whichever is nearest to bot). Level [W] next. Don't forget to say "ty" for the (hopefully adequate) leash. Proceed immediately to Gromp and use your potions. Smite Gromp at the start, after you kill it, take your next buff. You should have little over 1/3rd health left, but this is plenty to gank with. Take a Scuttler if you need even more health. After your first back, you should have enough gold for Sabre, boots, and pots. Gank whenever you can, your focus is getting gold for Devourer. Farm, gank whenever an opportunity presents itself, and don't forget about Dragon. Or the Scuttlers. Don't be afraid to buy pots afterwards, if a gank goes bad or you fall behind in level, you're going to need them.

Micro-Farming Tips: [Q] is an AA-reset. Use your stun just before the largest creep attacks so it doesn't connect. Use [W] just before being hit by the large creep to maximize the time with your armour. Don't use [E] while farming. It just wastes mana and time. Attack the big creep every other time early on, to optimize the DoT from the Jungler passive and Red. Focus on stunning the big creep with Heavy Hands. Don't overlap it with [Q]'s stun. Smite Gromp just before it attacks you to maximize time using the Toadstool Armour.

The only problems I've discovered thus far is that they need to prevent you both ganking and farming to make you less of a threat. Later on, slippery champs will pose the most threat to you, since it's harder to lock them down. Whatever you do, don't waste your ultimate trying to start a CC-combo. Between End and Gauntlet, pick up whichever resistance you need first, both build paths provide you damage anyways. You're so tanky that you have what feels like all the time in the world to hack away at your target with a damage steroid that scales as you farm. I've gotten double kills like nothing with this setup, and they can't do a thing about it once they're caught.

Author's Notes: I'd consider a good leash to be when they leave it at ≈200 health. I've thought about Nashor's Tooth and Rod of Ages, but I haven't tried them yet, nor do I think I ever will. I chose Sabre because of the wonderful fighting capability it provides. You don't really need the sustain from Trailblazer, nor the CC from Stalker. Yes, I tried Thresh, too. He isn't tanky enough to survive, and overall feels weak during the early game. It's also hard to collect souls while you're in the jungle. Maybe I just didn't kite the monsters nor leeched off of lanes enough, but that's my first impression.

Thank you for reading.

33 Comments

Kynami12/27/2014, 2:17:04 PM6 votes

Honestly you'd do well to have Righteous Glory in there after your jungle item and boots. Touch of extra sustain when leveling, decent health item to complement your inherent resists from W and any resist items you buy... and the power to just hit it when going in for the gank for a big 60% MS boost for you and potentially your nearby laner(s) allowing for a speedy catch.

And since said active only has a 60s cooldown, by the time you've gone back into jungle and done two more camps and are looking at the map for another gank opportunity its typically back up already.

ChexMex12/27/2014, 7:47:19 AM6 votes

I love original guides , +1 OP

MattAkhavan12/27/2014, 10:13:53 AM4 votes

when i jungle leona i take the same runes but i use different masteries, 0/16/14 and i build tanky as her ap scaling is pretty bad. your build looks potent though i wanna try it out.

Raptor678912/27/2014, 3:32:41 PM2 votes

Pretty sure her Q gives her a double AA reset if you auto, Q, then input an attack command immediately after your Q animation.

Bouffon dAnglais12/27/2014, 2:21:35 PM1 votes

Did not see that one coming. xD

Cathaidan12/27/2014, 5:39:03 PM1 votes

I've played Leona Jungle a few times. Although, I'm not sure about devourer on her. She's far more potent as a ganking jungler than as a farming jungler. Her CC means you can pretty much pick a lane and get it fed at will.

fdissht12/27/2014, 6:31:43 PM1 votes

Honestly I'd go item 3713 or item 3706 , I've jungled leona every now and then before the jungle change and I've always built her tank. I wouldn't bother with the item 3091 or item 3156 because if I get fed enough to get an early item 3025 that's all the dmg I'll need. It's because leona has no damage, nothing scaling off of AD nor any AS steroid. So, imo, it's better to make her the team tank instead of a ad/tank or bruiser. Her passive and lockdown ability makes her a great at getting kills for her teammates, so in effect, getting your teammates fed.

Normally for summoners I go summoner 6 > summoner 11 , I lose out on flashing over walls and such but summoner 6 is better for catching up and running away. If enemy knows I'm coming to gank my combo would be summoner 6 > R > E > Q > item 3025 (passive)> and if they STILL somehow manage to get away item 3706 >summoner 11 .

Fluppets12/28/2014, 1:06:49 AM1 votes

Ive tried her a few times as well and obviously there isnt a perfect build for her, but I am trying things slightly differently.

Rather than trying to fill in her weaknesses I just try to maximise her strengths. Leona is Burst damage, tanky and she has virtually no scaling, but relatively high base damage. So I am not looking for AP, because I have bad ratios/high base damage, I dont much care for AD, but I do want to do some damage that synergises with my Burst pattern.

Im not going to spend time in the jungle so I wont be stacking a devourer, Im going to be ganking ALOT, so I want to maximise effectiveness in this area, rather than compensate in a weaker area (farming/sustain).

first back: item 3706 + item 3117 + item 3057 Core item 3078 or item 3025 >> item 3068 >> item 3709 Situational Tanky: item 3190 item 3102 item 3143 item 3075 item 3110

21/9/0 + AS/CDR/hybrid pen/armor Runes for better clears and a higher impact on my early ganks, Leona can do a suprising amount of damage in the early phase of the game with her base damage and weaving Sheen procs. I rely on W for tankyness in the early game and build tanky after first damage item.

I max W > Q > E

Still testing obviously, so what Im going to try is item 3074. She has some sustain problems, this might help, however I dont feel like building two Damage items and I dont see me dropping Sheen... Ill see how it goes.

I dont see wit's end working out, she has no AS synergy and you wont be farming the jungle to stack devourer, her kit screams gank. In fact Id always go for a lvl 2 cheese, even if its just with Q stun.

Myrodriann12/28/2014, 1:42:56 AM1 votes

Just tried this build out for myself. Its a good idea but I personally didn't succeed with it. I won my 1 hour long game with it, but it was just meh. The start is sooo slow and tricky, you have to be precise. The attack speed wasn't exactly a good idea. I had pretty decent burst though. Flat AP building does waaay more damage than this. But it was pretty fun, I'll give you that

Raemnant12/28/2014, 11:57:16 PM1 votes

Would you think is is better than Shen jungle? Hes what I play jungle wise, and he has very nice sustain with his Q and W, and once he builds his item 3068 , his clear time goes up pretty well. Most of the time you dont really build damage on Shen jungle, past his item 3057 item of your choice though. His is a more "Hard gank with taunt when you can, but most of the time you farm and do ult baits"

IGotScuttleCrabs12/27/2014, 8:33:25 AM1 votes

Wits End is interesting but otherwise i like it. Leona jungle is really fun and viable

SpecterVonBaren12/27/2014, 12:56:34 PM1 votes

"Powerfarm throughout the rest of the game", why are you powerfarming as leona jungle?

ImHerVoice12/27/2014, 2:10:10 PM1 votes

you want a jungler thats CC tank? just play nautalis dude. lol

His passive doesnt require cooldowns to use. I don't even own nautalis cause I find CC tanks more boring than a fed assassin vs a team with zero GA's