Kill Stealing as support.

DemoStroke·5/16/2015, 10:22:23 PM·5 votes·1,935 views

I was supporting as Leona and Twitch was the ADC. The beginning of the game was calm and normal. I would engage, stun, do some damage , and ease off to make sure Twitch gets the kill. Am I suppose to keep doing this at mid and end game during team fights? Let me also add that when things get crazy, (like when everyone is all in on the fight) its hard to keep my cool because I just mash the key board to make sure my abilities are being used. I also do make sure I'm focusing their carry though.

During these team fights, I accidentally KS'ed a few times and Twitch was quite pissed. So during team fights, do I still gotta ease off the carry to make sure someone else gets the kill? I'd figure we gotta do everything possible to make sure we win.

27 Comments

Icestar11865/17/2015, 7:55:20 PM5 votes

In a teamfight, there are no killsteals. Also, better you steal the kill than let them get away.

EndlessSorcerer5/16/2015, 10:36:12 PM4 votes

I played Leona support for a Twitch ADC before and they got pissy about me taking kills as well (even when I 1v2'ed and killed them while they farmed...). I wouldn't worry too much about taking kills when necessary, to secure them and to prevent any opportunity for them to turn and kill your ally. The gold might be better on your ADC than the support, but they still get assist gold and the chance to free-farm during laning phase.

Later in the game, take the kills if you need to. At this stage of the game, kills are desired less for gold and more for the opportunity to take objectives while you have a numbers advantage. You can still try and hand them over, but this can be risky and isn't overly beneficial anyways.

When I play a carry, I don't really care about who gets the kill and I only really want the enemies to be dead. I'd just assume that the Twitch had too big an ego or a bad mood during that game.

BluePolarizer5/17/2015, 7:47:56 PM3 votes

There is no such thing as killstealing in teamfights.

I was playing Hecarim and got a double kill mid. My mid says "Why are you KSing as a jungler"? I reply "OK next fight I'll just run around and not Q or autoattack so I won't steal anything". That shut them up real fast.

Nyaboron5/16/2015, 10:27:23 PM3 votes

if you get the kill, it's no big deal. The only time it's an actual KS is when your team will obviously get the kill, and you last hit them. If you think they will get away or kill one of your allies, all-in them and don't worry about who gets the kill. If they get pissed that's their problem (especially since twitch has expunge which can be used as an execute).

ZeeDrakon5/16/2015, 10:41:00 PM3 votes

Killsteal DOES NOT EXIST in league. You shouldnt ease off. Thechance that someone gets away with a sliver of health is too high. And its just 150g difference anyway. As an adc main i couldnt xare less about who gets the killsmost of the time. Or rather id like to get them but my suppoet getting them is not an issue

Maluber5/16/2015, 10:33:27 PM3 votes

Personally I wouldn't ease off. If you're at mid game then your carries should be relativity fed/farmed already and would not miss the gold so much, not saying you should go out of your way to acquire kills as its nice to let your team have them as they'll benefit more from them than you would. But you need gold also, you're the one who babysat twitch early making plays to get him fed so he has no right to moan when the support gets a kill. If they moan when you get the kill, just say "sorry, but at least now I'll be closer to providing locket/fh/mikaels for you guys." or "the voices in my head told me to secure that kill, please don't argue with them."

NorthernDruid5/18/2015, 1:37:14 PM2 votes

Always killsteal.

I don't mean literally come in and uneccesarily spend your resources to get the kill instead of the guy who did the work.

But if you can secure it, do so. At any stage of the game.

All sorts of unpredictable stuff could always happen, maybe their jungler comes in and gets a double kill off your unecessary overextension to make sure the adc and the support gets the kill, maybe they manage to run under tower and your lane partner dies securing it. Maybe you don't take the kill and they get away.

Especially early, or whenever kills are worth a lot of gold. Make sure to make it a kill and an assist if you can, instead of just a kill.

The sooner an enemy goes down, the less chance of anything unpredictable happening, like reinforcements coming, or their ultimate chunking half your team's health, or them flashing over a wall and then managing to escape.

If you're going in on an enemy to kill them, make sure they die. Of course it's nice if you can make sure your carries get fed, but if you have even a sliver of doubt, grab the kill yourself instead of letting there be a chance of something else happening.

It's not as binary as that, but that's the core of my philosophy on the matter. If you can kill them now, don't let them live 3 more seconds for your carry to kill them instead.

Shadöwbane5/16/2015, 10:23:45 PM2 votes

If you want above a B grade in mastery you need to start gettin dem kills.

Tmoose5/18/2015, 2:57:00 PM2 votes

Personally, I do what you do in lane, then when the game goes on I care less and less. Like in a team fight, I will take kills if they are there. But any other time, I usually just go onto someone who is there and wait for a carry to clean it up.

MacDthree5/18/2015, 5:34:58 PM1 votes

I really don't see that it's an issue. The people that rage about "kill stealing" don't understand league at all.
The way I see it; if the enemy died, had to be dead, then run all the way back to our lane while we pushed - good.

It shouldn't matter who gets the kill. Make sure you give the adc an ample amount, sure. always - they are built to do lots of damage and carry. So help them do that. But for them to trash talk or rage over the support securing a kill? Don't get bent out of shape about it. You got to push, and now you can finish your sightstone, relic shield, whatever that much earlier.
I know I never bitch about a support being able to ward/heal/cc a little harder earlier.

Shroom Junkie5/18/2015, 5:36:20 PM1 votes

In a team fight? Get the kills if its needed, or if it will help in the slightest. In lane? Let them get the kills if possible. If not, just take it. People who rage about support kill stealing in team fights are just tryhards.

warpenguin5555/18/2015, 5:39:58 PM1 votes

mid and late game who cares, just kill them

Raja Chachki5/16/2015, 10:36:22 PM1 votes

During teamfights, your job is to push away the enemy ADC and APC while also CCing anything you can get your hands on (though preferably don't waste it all on someone with Merc's). If you take the kill, your team should be far enough in the game that it won't set them back by much. Just grab the enemy booty, and start smacking until.....they dead xD. Your Twitch was obviously just immature, as most good ADCs would just be glad that they were able to dish out the damage they were meant to without dying (because you kept them alive, you are the support remember).

Hoi Im Temmo5/16/2015, 10:46:44 PM1 votes

"Kill stealing as a support" ... Should be an Olympic sport?

Truly Prideful5/16/2015, 10:56:14 PM1 votes

Just keep doing your thing in teamfights. The only time you bother easing up is if it's an easy handoff. Better to take the kill than risk them escaping or someone on your team being killed because you were trying to avoid the baby getting upset over nothing.

High55/16/2015, 11:02:00 PM1 votes

Ranked down for a silly thread. The person whining about this was wrong. Starting a thread about it is a waste of time.

ZACKandATTACK5/16/2015, 11:31:58 PM1 votes

If it is a team fight it doesn't matter who gets kills as long as the enemies die.

iluvalar5/17/2015, 6:28:42 PM1 votes

Kill as fast as possible. You're ADC will get the assist gold (which is nearly as much) and his share of exp anyway.

Only exception in my eyes is if the enemy is 100% garanteed to die and have no dmg he can still deal (beside maybe 1-2 aa). If those conditions are met. Sure you can let your adc snowball on the kill. Otherwilse, no point in losing time with who get the kill.

Maerlon05/17/2015, 11:14:13 PM1 votes

As someone who has pretty much always played bot lane don't worry. Gold on ADCs is fantastic, let's them get tons of damage and stomp lane. Gold on support means early sight stone so early map coverage, early aura items which help everyone on team fight. The problem is that if you get too many kills you stop getting assist kills bonus and can hurt your gold income slightly (if I understand it right.) All in all, when possible give it to adc, but make sure to secure the kills.

FuryofThornsRedo5/18/2015, 2:56:41 PM1 votes

What? As a Support, the majority of games I play, the majority of my teammates think I need to be back up heal only when I Champion Soraka . I am there to support them only to help them stay alive. So when they dive for the kill too close, and I had just healed them to save their life, then the timing is wrong but I am still blamed for their death.

In concern towards your scenario, I too have last striked when maybe they did most the work. There are some whom will tell me I need not to apologize, as we are suppose to kill the enemy anyway. Could be that the specific Teemo Teemo might have played in some earlier games that day and maybe too many people did the same thing as you did. The concern is if you did that the entire game, then I would be more concerned. Sometimes I will say, Last strike is not usually my game plan when owning the lane with my teammate, I will try to keep last strike to minimal if this is your game style or this games specific practice objective.

I already know I might not top anywhere near the best Team Supports when I prefer to walk with summoner 7 summoner 13 when walking/ running as Soraka . My reasons is, If I am Team Support, then I am going to make sure to be a First Citizen Responder for my teammates, so in fights I might be able to heal them in their retreats with last health bar frames of life; more than once have performed this gesture. I give them my "W" spell, which is giving them my life for them to live. As far as kills to the enemy, I try, maybe get one, but Assists would be more of my focus, or to make sure they live as is my priority.

As for last strike. Most of the time I Soraka am damaging the enemy for my teammates and have no worries at all of winning a game with no kills ever, as more than once I have achieved this reward. This goes to the conditioned of game teammate teamwork support I leaned when there were no thumb controllers for home video game play stations.

As a born leader I am as FuryofThornsRedo, the human being I am, I have been raised in more than one social experience to not build my game focused only on kills. I know there is a strong need to kills enemies in most games to win games, but I take a larger big picture approach. I like tandem throws in trying to defeat the enemy, then the last strike going to the teammate whom has the last strike to throw as in the recharging time for the ability is in the timing as well.

My opinion as a Support, I would state, to focus on Sportsmanlike Conduct as in supporting the definition of sportsmanlike conduct. Play with a positive attitude. Emulate those qualities in which if you had to have some other person support you, treat them with the empathy of placing their needs before yourself. Or, making their needs a priority second to your game objective to be a support inside of you own game plan without being the main reason or cause the positive attitude in the game is less so; which could demean team morale or the environment atmosphere of the game in which your are a teammate: 1 of 5; in other words even when they might say the game loss is the supports fault. There are team wins and team losses. As far as I know there are 5 people to be held accountable for the loss aligned with: timing of maneuvers, strategies, lane fights maybe too soon with too many as distracted from the responsibility of other lanes defense. Walk with dignity and share: Thank you for the game, fun time. No need to share more in a hurtful conversation debate in chat :Champion select, in the game, or at the end. Be patient and calm, then if needs be as in Accordance with the Summoner's Code, report for Negative Attitude, or unsportsmanlike, or the main reason pertaining to your need to report. Remember less negativity, then farther away from Bronze. From: FuryofThornsRedo

<Now the rank is known, and maybe there is much you might already know. This is the thus far from which I have learned as a Team Support along inside of my own learning agilities and abilities.> (Please excuse the length)