Still new, trying to learn how to do situational builds

thatdude2090·10/13/2014, 5:20:29 AM·12 votes·2,958 views

I've really just started playing against people after a long time of just playing bots then quitting for a few months. I've watched a lot of Twitch streams and read a lot of guides but I don't want to be one of those people that builds everything in the guide in the exact order every single time. So I tried to think about a situational build.

My team was doing really bad, Akali was getting a lot of kills. When I realized no one on my team could really kill any one, I figured I should build some damage, and since Akali was the only one getting kills on their team, I should build a lot of MR (I was going for a Banshee's Veil as my last item). I'm still a low level, so I'm not very skilled and I know that some of the builds in that game weren't really good, but could someone tell me what they think of my build, in the context of that situation?

http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/1580541568/208280626

30 Comments

CrankyChipmonk10/13/2014, 8:11:43 AM4 votes

In the game you posted the ONLY non-ap dmg player on their team with a kill was nasus. In that situation, I see no reason not to build as much MR as you did. The only concern is that nasus might eventually get really strong by lategame.

I might have worked toward a warmogs instead of a banshees at the end for for a couple of reasons:

You have plenty of MR, and more health makes each point of MR that much more valuable.

Maw give you more AD the lower % health you have. 10% of 2000 is 200, but 10% of 4000 is 400. In this way, you get the same bonus AD from maw at a higher amount of health (even though the % of your max is the same)

Nasus could become a monster later, but akali is already a monster now. Health help you live no matter what kind of damage is thrown at you (weakest argument of them all so far but still worth remembering)

And finally, your spirit visage increases your passive regen, and a warmogs (because of its % of max health regen passive) with that amount of health in your build would provide a LOT of regen on its own, never mind the bonus effect from Visage. This gives you a lot of strength in sieges and defending against them.

Malgana10/13/2014, 6:41:50 AM4 votes

What I tend to do is pick a few "core" items for each champion, items that work on them very well no matter what happens, then supplement the rest of the build with items that work well against your opponents or allow you to perform better in your established role in the game, which changes even if you pick the same champion over and over.

For example, Azir loves CDR and attack speed, so getting an early stinger on him as a core item is a good idea because it gives him a TON of lane pressure which stops your mid lane from roaming or makes them pay for it with a tower. However, he is pretty squishy and dependent on his soldiers for damage, so if you're against somebody who just wants to sit in lane and try to kill you, then rushing a rod of ages as a good defensive/offensive mix of stats might be what you want to do. You could have either catalyst or stinger as your first buy because both aren't really expensive and provide good benefits, then from there you can go either RoA or Nashor's depending on what your opponent is trying to do. Maybe you're in a lane Azir can dominate easily instead though, which means you might want to just rush the stinger into nashor's and grab early Ionian boots for max offensive power before getting any RoA components so that you can apply more lane pressure and keep the enemy away from the CS or push their CS into their tower so they lose it.

Doing either of those is pretty safe IMO because later on in the game if you somehow end up behind, gods forbid, you can either finish your RoA first for the extra safe laning/defending and then move on to Nashor's Tooth if you regain a lead, or go for more defensive options on top of your RoA while just sitting on your Stinger as your source of damage. Azir is also amazing at split pushing, so you could just go straight for Nashor's even if you're behind and do that instead if you're careful enough. Both choices are pretty safe picks if you play them right, it's all about being adaptable to the situation.

Before late game team fights roll around you'll also want to pick up some defenses to stay on even ground with the enemy, and which type of armor you get should be dictated according to who on the enemy team is the biggest threat at the time. Is their ADC ahead in kills but their AP mid lane isn't much of a threat? then consider getting armor before MR. I find that generally armor is usually more important than MR anyway because magic damage tends to be in bursts that can easily be avoided unless a huge fight breaks out, at least in my experience, but the physical damage from an ADC is sustained and can hurt like hell if you have no armor to defend yourself with. However, if you're against somebody like Akali and she has a focus on killing you first, then you'll definitely want to get the MR first.

Other than that I feel like it's all in how you play your champion. Even if you got the "wrong" items for your situation, just playing the champ the right way for the situation you're in can sometimes have the same impact on the game as if you had bought the "right" ones. Knowing your enemy and its patterns can really help you out as well. Are they going to take every dragon because they're ahead and you can't stop them? then consider taking yourself top lane, even if you don't have your splitpush items, and try to get a towers or maybe even an inhib. Trading objectives like that is key to winning. This does not mean that you should just say "Fuck it" and rush the Garen who has a completed black cleaver and giants belt while you have nothing but a Doran's blade and a pair of boots though, know your limits and play within them.

Another thing you could try is buying what I call "Anti-Core" items against champs. You might not think to buy MR/Tenacity boots in mid lane because you really need that Mpen for your damage, but if you're against a Veigar and get those you can actually walk out of his stun before his W lands. Little tricks like this are situational as hell, but can save your life, and maybe even the game, if you're in an extremely tight spot.

pro crastinat0r10/13/2014, 7:53:22 AM4 votes

The fact that you are thinking about your builds is huge. I feel like a lot of people (including myself) don't really think enough during games.

Situational building is mostly about experience. How do you get experience? By trying new stuff. Something I have heard time and time again from high elo streamers is "Don't play to win, play to get better." This means basically don't be afraid of building wrong. If you see alkali getting fed and you figure you can go full MR/damage to shut her down and it works, GREAT! Now you know for next time that this is an option. You have the same situation in another game but you find that late game their ADC blows you up and you lose, GREAT! you still learned something new.

I think you have already figured out that you are never going to go online and find the perfect build for your champ. Believe me I tried that for years and have been forever silver (still silver but I feel like I am finally improving). As you play more and more games, and gain more and more experience your builds and in game decisions will improve. Guilds are a great place to start if you are new to a champ, but once you get the basics down go and just do your best to figure it out. Mistakes and bad games happen to everyone. If you aren't afraid of making mistakes and are willing to learn from them then you will improve.

CrossXxodia10/13/2014, 5:29:40 AM4 votes

In the context of Akali having 20 kills, that's a very solid build, though I'd argue going for Banshee's as a 6th item might be going a little overboard considering you've already got Merc's, Visage, and Maw.

But you won, so who am I to judge?

cshakes10/13/2014, 4:31:14 PM3 votes

If you're a tank or a bruiser: vs magic damage: Spirit Visage is good if you have good self-healing or you scale off CDR well Locket of the Iron Solari is good if they have a lor of AoE magic damage (remember to use the shield though!) Banshee's Veil is good if they have game-changing skills (Morg binding, pre-rework Nidalee spear etc) Hexdrinker is good if you're vsing a magic damage champion in lane (upgrade to Maw of Malmortius after you have your other items)

vs physical damage: Randuin's Omen is a good all-purpoise armor item with its HP and its slowing active Frozen Heart is good if you use mana and like CDR (both FH and Randuin's are good against attack speed based champions like Tristana) Thornmail if they have a load of autoattackers (Tristana, Jax and Nocturne, for instance)

health items: Warmog's Armor makes a nice combo with Spirit Visage, and is good against true damage (bizarrely, HP is the best counter to true damage despite true damage being the best counter to HP stacking) Sunfire Cape gives a bit of AD and is good for pushing

  • most things that build from a Giant's Belt have their situational uses.

If you're a damage dealer (ADC, APC, really fed bruiser): Guardian Angel has a useful revive passive, so your enemies will have to kill you twice Banshee's Veil will block game-changing skillshots Randuin's Omen is nice if the only damage dealer is a fed ADC (Thornmail's also OK) Quicksilver Sash is a free cleanse, and if you're the ADC you can build it into a Mercurial Scimitar. Cleanse those pesky Teemo shrooms/ignites/Death Marks away!

  • lifesteal/hexdrinker if you're the ADC
exiledFromBadmen10/13/2014, 2:31:21 PM1 votes

For this match, item 3102 :)

insaiyanbacca10/13/2014, 5:21:40 PM1 votes

that build looked just about right but i would've replaced a banshee's with some hp or damage so like a warmogs or a cleaver but my questions is why did your kennen have a runaan's?