Tips to Playing Bard
I felt like making this because of all the bad Bard players I've been seeing. Some basic tips that have worked really well for me today when playing Bard.
Tip #1: You do not have to get every chime that your passive spawns.
Take a deep breath. Breath in. Breath out. Breathe in. Breath out. Now don't go into the middle of your opponent's jungle at minute 8 because a Chime spawned there. Don't dive for that chime under the enemy tower. And no, it's not worth traveling up to the enemy's second tower to get a chime if you haven't taken the first one yet.
Basically, if a chime is really dangerous to get to, DO NOT TRY. You get a new set of 2 on the map every 50 seconds I believe. For better or worse, you aren't going to be able to reach all of them anyways, unless you are ignoring other important things. So wasting large amounts of time going deep into enemy territory really is not worth it.
Tip #2: Chimes last for 10 minutes. You can come back later.
For Jungle Bards, this means to keep up your clear and get the chime when you are back to clearing that side of the jungle. If you try to get every chime as soon as it appears, you will be under-leveled and have much less gold than you should. The exp gain from the chimes really is not that much, and you need to farm your jungle creeps like everyone else.
For Support Bards, it's even more basic. Don't leave your lane frequently. Wait for a good time, leave some health packs for your adc, and go on a roaming spree all at once. This way, you will still get decent gold from your support item AND you won't lose lane like you would if you just left randomly. This is one of the worst things I frequently saw Bad Bards doing today. 10 minutes is a long time, and the speed boost from each chime lets you collect a lot of them really fast once you have Boots of Mobility (btw buy this reguardless of which type you are). Wait until your lane is pushed or your opponents have backed or you just died or something else where you would be willing to leave lane if you weren't a Bard.
Tip #3: Jungle Bards. Get in the habit of laying down W's while you are clearing camps. You will not regret it. Also, remember to use E to traverse the jungle faster. Your clear time fighting wise is bad, and your E is what makes up for this.
^^ This sounds like common sense advice, but a lot of Bards jungling today have not done this. ..... So do it.
Tip #4: Level your W and Q before your E.
W is better for jungle Bard, and Q is better for lane Bard, but both are better than your E. E does not get enough from a skill point boost to justify putting more than one point in it. Effectively, each point in your E makes allies travel through it 10% faster. ...... That's it. No other benefits. It's basically a non-issue for most of what you are going to use it for, and the times it is useful are , while not nonexistent, not enough of a factor to justify leveling this before your other skills.
Tip #5: Your ult is best used when at least some of your allies can move afterward.
Whether it's you and a couple other people trying to save someone, your allies trying to run away from someone, or just re-positioning in a team fight.... don't freeze all of your teammates with your opponents. It's basically a waste of your ult, since Bard by himself can't really do enough to warrant that kind of thing. It may look cool, but freezing 9 other people in a team fight doesn't really do anything.
These have been some basic things I felt like getting off my chest, since I keep seeing bad Bard players today.

to be useful.
, and either
or
depending on enemy team... and that's all I can usually afford to build by the time game's over.