The ultimate win more game mode

CaptainAntiHeroz·6/27/2019, 5:26:34 PM·2 votes·440 views

Sure it's fun and addicting, but if someone gets 5 items in the opening 3 minion waves and has 2 tier 2s and you can't find the thing you want for your comp you lose, then you lose harder and harder....

Honestly if there were either more in the shop with more champs to add to a comp or the same amount of champs with more stuff on them (like a it's also one of these but if you combine it with those it's effect isn't as strong as a legitimate one)

Other things are insane too, shojin lulu, attack speed kassadin, pyke's hitbox, item drop RNG, etc...

Yes the game mode is in beta so I'm not going to say "this game mode is trash" but this game mode needs A LOT of polishing.

1 Comments

Knihovak7/5/2019, 5:50:27 AM2 votes

There needs to be "Bad luck protection" in a way. I should not spend 20 rounds with a full bench of a two star garen and two one stars, a two star fiora and two one stars, and a two star vayne and two one stars. The game should recognize "bad luck" and give priority to what you need if you have the same units clogging the bench forever. Also, item drop amount should be guaranteed to always happen after killing certain mobs, instead of random luck where I get one item, and the guy in first has 4 full completed items already.

They use bad luck protection mechanics when opening packs in Hearthstone.