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Gold drop math

MaryPoppinsYall··1 votes·638 views

So, I just had a game where i got ALL gold drops (5 of them) from the first 3 mobs. I did well, finished second with a strong team. Only lost cuz he had a demon comp with Force of Nature at level 9. Dude econned great.

But, it got me thinking. What did that early gold get me. I believe I got 8 gold out of it. For easy math, let's do 10.

10 gold early on means guaranteed +1 gold from every round IF you econ it.

5 gold at end of Krugs 10 gold at end of Wolves 15 gold at end of Wraiths

Beyond that, it's time to GO. I'd say you are sp-sp-spending at that point to try and win. If not earlier.

Now what other value does this +10 original gold have. Leveling early is the other way to go. Allowing you to win streak and obtain stronger units ahead of your opponents. The +10 original gold could allow you to level with 8 gold and launch yourself forward while still keeping good econ (start at 38 gold for instance).

Let's say you nail this timing. And the early level up continues a +2 win streak, AND you get your stong units early to really barrel on through a win streak.

+10 gold at end of wolves +2, +2, +3, +3 = 10 gold from an extended win streak (beyond this is asking a lot as others will spend money be at your level anyway)

That's 20 gold. Which..... is a healthy chunk of re-rolls to work down through and finish your comp.

The problem is.... 10 gold (or 8 in my case) is INSANELY rare. And what is the value of the extra 20 gold in a PERFECT situation vs let's call it 2 item components (one big item). I'd still take the item cuz the item can make you winstreak.

If they are dead set on leaving gold in the game, you have to make it a big number. I think each gold drop being 8 starts to get fair. 8 means you can hard early level for free at some point in the game. Which, to me, is equal to one component.

Now, if you get "lucky" to get 3-4 item drops.... is getting 24 gold too much? It's a lot early that's for sure, but now you have no items. Zippo. I still think that's in the ball park of even.

9 Comments

Posui Gart1 votes

1 gold at 2nd round is actually strong. With it you can buy +1 champion, that increases your chances to get early comp/lvl2 and winstreak.

GonahtanuGepardi4 votes

Still not as good as an item.

Posui Gart1 votes

It depends. I think an early lvl2 is better than early mres or tear. Gold loses its value after first rounds, however

GonahtanuGepardi2 votes

It actually isn't better because losing early is not going to lose you the game and then you can get to pick in the carousel earlier. The items scale much better and you are going to get rank 2 champions anyway.

MaryPoppinsYall1 votes

Those increase in chances is very very small. Someone did the math and the relative gain of doing that is 0.83% odds.

Worth doing, because it's a "free" 0.83% but that is nowhere near the value of 1 item.

Posui Gart1 votes

The sutuation described in that post is completely different. They describe a strategy of buying unneeded champions to raise probability of finding exact 1 champion you need What I am talking about is that at round2 you have to choose 2 champions out of 5. With 1 gold you can buy 3rd one. And after that at round3 there is better chance to get lvl2 or a comp because you have 1 more champion. Example:you see vayne, lucian and ww, you think "ez noble" and buy vayne+lucian, but then next round you see ww x2 or reksai or nidx3 etc and think "i should have taken that ww", but with 1 more gold you would have got that ww, resulting in a stronger team already

NOFAM TTV1 votes

They need to just remove the gold drops and make items guaranteed. If they keep gold and increase the gold amount, you're giving some people insane early game bonuses, to the point that the general consensus might be that the gold is better. It'll never get to a point where both the gold and the items are considered equal.

MaryPoppinsYall1 votes

I agree.

Was just running through things cuz I am a wierdo who likes numbers. This is more of if they INSIST on keeping gold drops

and what you said is odd. If you increase gold, than gold will be better. Well than there IS midpoint where they are equal (or damn close to it). That midpoint is somewhere between now and what would be OP.

Pika Fox1 votes

Early game 1-3 is probably strong enough per item, and if it occurs later, it would need to be 5-8.

Maybe 1-2 gold per character level?

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