Rageblade is Just Too Damn Strong
And you either get it or lose to those who get it.
It's absolutely game breaking and should be toned way down.
And you either get it or lose to those who get it.
It's absolutely game breaking and should be toned way down.
that or it should NOT HAVE UNLIMITED STACKS. I saw a draven have it and all I was seeing was big freakin' fidget spinners flying all over the place
i understand your frustration of not knowing how an item works. if you present a scenario I will try to help you. In general rageblade only works if your opponent can hit you. The following items and champs will prevent that from happening.
recurve+armor
uncommon
yordles - 3 for 20% dodge. 6 for 50% dodge.
sword breaker - armor+negatron cloak
glacial - 2 for 20% freeze. 4 for 40% freeze. 6 for 60% freeze.
- belt+negatron
assassins - can get behind your opponents blockers and deal critical damage
all of these champs stun or protect.
The fact that it stacks infinitely and with each other is way too much. I can build 2 or 3 guinsoos on Vayne and then afk and hoard gold while she rapid fire melts the enemy team before they can even cast a spell.
Just surround your adc with your other champs so they arent the first to get attacked and by the time the enemy is even able to get to them they are already attacking 20 times a second.
I think that champs should be limited to at least 2 items and you cant build duplicates on the same champs. No more double guinsoos on vayne, no more double shojins on pyke. Items in the real game with unique actives and passives cannot stack with each other so why do they stack in TFT?