TFT Soon With Item Shop?!!
Item Shop w/ Rotating Random Items
(no Spatula Icon)
This is how it could look like:
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Shop unlocks only after the first major Creep Round or Carousel
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Holds up to 3 Items
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Item cost Varies between 5g - 7g (can be more) depending on Item and current Meta (ex. Recurve Bow High Demand/builds into serveral S tier items = 7g)
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Only Base Items (so no fully build Rapid Fire Canon or Phantom Dancer)
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Shop refreshes with Random Rotation after every major Creep Round or Carousel
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Can also hold 2 or 3 of the same Item
Now Obviously this is nothing official but a Suggestion made by Me but still, it does feel like it would work and at least (maybe) reduce the amount of player crying 'cuz of "RNG". Also that way TFT wouldn't really lose the "random" factor which is mandatory for this genre (since players should learn to adapt to different and difficult situations by using their "hand" wisely like in poker, therefore "random" is needed imo), rather they would have an additional element that they need to take in account now.
This would also fit in with the recently implemented Ranked Q, since it feels like there is no distinguishable line between a good player and a very skilled one, because of the game's simplicity state, but if there are now more variables that means there is also more possibilities and the skill gap can grow between decent and very skilled players. This at least would be one step closer towards a more balanced competitive gameplay of TFT, in my opinion.
[sg-ahri-2]