Here's what's wrong with Teamfight Tactics
First of all, there's nothing "team" about it. Second of all, I played for the first time, and there's no tutorials telling you how to play, just your enemies misdirecting you so they can win. There's items on the ground that you can't pick up because the timer went out. There's no way to know that you grab champions in that circle thing so that you just sell them to get their item. There's no way to know that you even click and drag an item to place it on a hero. You should be able to see stats of a hero if you hover over them. There's no way to know how many people you can have on the field. Why buy exp? that should be free, you should be able to buy items, or just get rid of gold in general. There's no way to know how strong NPC's will be, so you can't prepare a good defense if they're the wolves that destroy your whole team. There's a lot of issues with this game, and it's extremely frustrating that these issues are super obvious, but we the user are being forced to come here to "interact" and engage in "positive feedback" when you already KNOW it's an issue. You do this to take the focus off of technical issues, and I get it, it's all for politics. I just wanted to play something different that League of Legends has to offer, and let me tell you, the game is a freaking mess. I am not happy, there's no tutorials, and it doesn't even overall make sense. Like, what is the point? what are the goals, what are you aiming for, etc. THESE are a few of the simplest things. There's no way to know what the item does, because this is not a normal game. There's no way to know that your character is not its normal self, because this is like a mini game. There's no way that a char 2 levels below me can kill me because, how are you supposed to prepare? there's no way to know that certain items you give to your champ will combine into something it can no longer benefit from.