Thoughts on TFT Items Issues
I have read a few posts on items and have seen some opinions of others and do have to agree with a lot of the changes people have thought up. I wanted to add some additions and/or editions of these ideas.
1: no stacking of the same items Doing this would fix some of the ridiculous things such as SoS stacking on Pyke or Rageblade stacking on Rangers, Gunslingers, Kassadin, etc.
2: items drop at the same rate for everyone but the item that drops is still random for everyone This in my opinion is a big one. I have seen many including myself have 2 finished items by the first fight with another player while the other still has the 1 unfinished item. This RNG seems to uneven to outplay at all. I do not disagree with the items you get being random however the amount should definitely be the same.
3: reduce the amount of items champions can carry from 3 to 2 I am unsure about this one but Riot should definitely try this out for a little bit at least.
4: or instead of #3 another option could be to have the item limit of a champion being the # of stars that champion is currently at This is something I would really like to see if they apply #1 and #2 to TFT. It could be more rewarding for upgrading your champions but it could also make it more frustrating if you are unable to get say a 2 star of a 4g champion and you are stuck with 1 item on this champion. So maybe rarity of champions should also apply to the number of items a champion can carry.
Thoughts and opinions below would be appreciated.