RNG is far from decent. Whole game with bronze lvl 1.

Rygee·11/5/2019, 5:13:11 AM·1 votes·812 views

TFT started out as a lotto ticket, and it definitely wasn't worth the 5 minutes to play the game. Over the few months, they have improved, but the RNG is just terrible. How can you expect skilled gameplay when one player has 3 to 4 gold star champions by stage 4, yet you have other players with 3-4 bronze level 1 or 2 champs through stage 5?

You give these champions extra gold for NPC fights, which amounts to nothing if you're stuck with bronze star champs the entire game. They need improve the % to be cumulative or something so if you reroll 8 times you'd better get at least ONE of the champions you own. Its incredibly ridiculous to go a whole game with your first draft pick and NEVER see them show up on your bar again through 50+ gold of rerolls.

Fix that shit.

6 Comments

TheLastShadow4511/5/2019, 8:04:05 AM2 votes

I got to gold just fine with this RNG, you need to be able to improve and adapt on the fly.

I rarely actually make a team out of the champion I first pick, these why is you look for items, not champions on the wheel.

DuskDaUmbreon11/5/2019, 8:28:00 AM2 votes

Yeah...that sounds like it's massively just you. Even in the worst game I've had I've never had that poor of luck to where I didn't get a single 2*.

You need to learn to adapt your comp. You shouldn't be rerolling at all until after the second draft. Buy what you can, and then see what you have. You have basically certain odds of getting at least 1 2* in that timeframe (technically not 100%, but it's more than close enough), and you can easily just build your comp off of that.

You're not meant to build the very first champion you see. If that works out that's great, but you really need to not hyperfocus on that one champion. Build what comes to you in your shop, not the very first champion you see.

Heroboy1011/5/2019, 2:08:08 PM2 votes

RNG is for everybody. Don't blame on RNG, has nothing to do with your rank position. There're tons of video and information how to play on internet.

Scarefish11/5/2019, 10:39:09 AM1 votes

A pretty safe strat is to go for an expensive unit at level 1 and sell it and try to get level 2 and 3 early game units. Keep in mind that in late game you can sell and replace these units for their entire value.

Edit: Also, early game I tend to go for knights, since 3 of them are level one and their passive bonus is good for the early game giving flat damage reduction. If I get Sejuani and Kayle later I might consider keeping them, otherwise I might try for other comps depending on the champs I get in the mid game. If I see tonnes of yordles, I'll go yordles, if I see tonnes of brawlers I'll go brawlers. Assassins and Sorcerers are very good but I find most people go for them, so there's typically a lower chance of leveling them up and they are the most item dependent champs in this mode.

Rygee11/5/2019, 4:46:23 PM1 votes

Doesn't make sense to me. How can you get to stage 6 without a single GNAR showing up? How do you go through levels 1-4 with reroll each fight and not a single Garen shows up?

It says there are 39 of each level 1 champs. That means there are 507 level 1 champs in rotation with diminishing percentages as you level up. Within those percentages, you have 7.5% chance to get the champ you are looking for which dramatically gets reduced as you level up. It is highly possible to go an entire game without seeing a champ. What I don't understand is they want to promote strategy, and it's heavily based on luck. I am Gold II, so it's not crazy high in the ranking, but I have read a lot of the game play and watched different comps, learned to switch out champs, try to build based on what shows up and whats on the board, but then you get shit on because by stage 5, the top 2-3 players happen to have all silver/gold and great items. My playstyle and adaption can only go so far. It's is how you use the pile of shit you get dealt that you get to decide, but you're still dealt a pile of shit. They need to reduce the pool so the odds go up or increase your odds as you hit reroll. Telling someone they scratched a scratch off ticket wrong and if they scratched the upper left first instead of the lower left, it would have yielded a different result.

I love the idea of this game, but if it lent more to strategy and less to chance it would be a way better game to play. They are slowly improving upon areas, but drowning out the champ pool just makes it harder to strategize.

Heroboy1011/5/2019, 10:31:56 PM1 votes

If your wished units don't come then is bad luck and you are upset. Other games you have good luck (they come) and you are happy. Overall RNG it's balanced man. I don't think your are an unlucky or lucky man.

You love this game because of RNG and that 10% of tactical decisions.

So why so much complains about RNG ?

In a LoL game RNG is "my team is poor or better ?". Doesn't matter because your opponent has the same thing of RNG and other games is different. Doesn't matter what role and champ you play too.

So what increase/decrease your ranking score is not RNG but only your decisions, skills, intelligence.

Of course all of us want the same thing "more balance".