Trying new things in high elo is a death sentence

Proƒyt·2/26/2020, 3:33:54 AM·1 votes·1,946 views

I see a lot of people complaining about the same thing every game, but if you try something new and it doesn't work out, your lp tanks. You can play 5 or 6 games, top 4 all of them and get one last place and lose it all. It sucks when that happens!

Y'see- tft is SUPPOSED to be a game about looking at what comes to you, and building the best comp you can from the available pieces, not forcing the same comp every game. However, knowing how to build all the different comps isn't really rewarded. Are you getting early light, or maybe you think you can pull inferno? Well those comps are shit so you lose. Do you always play rangers but can't find taric, well you lose that game too. IMO tft needs to either go one direction or the other- either let people main comps, and get them reliably, or let people try new stuff without screwing them hard if it doesn't work out. It is way harder to get first place than it is to get 8th, but the lp gain vs loss is comparable- often times losing MORE for an 8th than you get from a first. Now how is that fair? If i got first 50% of the time and 8th 50% of the time, i would net LOSE lp. That's whack. What i mean in my previous statement is that- it takes much more effort to get first, than the lack of effort required to get 8th, its hard to put into words, but what im trying to say is that lets say it takes X units of "git gud" to get first, it probably takes 1/2X units of "git gud" to get 8th, but you don't lose 1/2 LP... jeez i hope this makes sense to the people reading this lol anyway, glhf

4 Comments

Kei1432/27/2020, 3:55:30 AM1 votes

Well there are changes coming to the rank system in set3. So just wait for their announcements in the coming weeks.