Feedback : Carousel Draft : New players with not enough information

Monkeychow01·7/12/2019, 1:19:02 PM·1 votes·554 views

I love the Carousel draft, don't get me wrong on this post. But for newer players, and even ones that have played a bit, it's extremely difficult to know "who" each character is, what their abilities are, and what items are on them. Being expected to know this, while I know adds "skill" to the game for memorization, seems a bit much to ask of a player and can turn them off. They won't have "fun" in the draft if it's literally just a guess as to who they will get. Can you add the right click ability to each guy to let you at least "see" who they are and hover over the items? This won't take away from he mode, as if you want to get faster at the draft, you'll learn them. But at the same time allows any new person playing the game to be able to see who they might walk into and what they have.

3 Comments

iainB857/12/2019, 2:47:32 PM1 votes

I've been playing since release and I still get bamboozled when a champion has a combined spatula item on them. I can't remember the icon for each class still, lol.

Kazekiba7/12/2019, 3:31:55 PM1 votes

I mean does it matter? they all just stand there and do funny attack animations until RNG decides one group of pieces all lose while 1 or 2 pieces in the other group win

Metal Janna7/12/2019, 4:25:22 PM1 votes

Even a new player can tell the beefy lookin' dude with the shield is probably going to be a tank, the smol girl with the silly hat and staff is likely going to be whimsical caster of some sort, and the spider babe is gonna be... well actually you can't tell much about what role she's supposed to fill.

Would be nice if left clicking gave champion information during carousel too. Why doesn't it already? You don't get much time to pick, so it wouldn't help very much... but it certainly wouldn't hurt.

Come to think of it, that gives me an idea for helping to ease new players into TFT: Whenever a large percentage of players are "new" to TFT (less than five games) the game gives a large amount of extra time (twice normal?) to players to choose champions on the carousel. Matchmaking attempts to put players with less than five games together with other players with less than five games on TFT. Combined with my previously mentioned "add left clicking for info to carousel", this will give new players more opportunity to pick things from the carousel that their team can actually use, reducing frustration with their limited ability to find the information needed to make an informed decision in the rapid pace of normal TFT.