I honestly don’t understand the hype for TFT over Nexus blitz

Clint Orris·8/5/2019, 5:35:37 PM·71 votes·13,673 views

Can someone explains this to me?

• First off it’s very different experience from league • The only real strategy in tft is just luck • Winning feels bad because sometimes it feels undeserved • Losing feels even worse because you most likely lost due to shit RNG • The mode is still extremely buggy

The only “pro” about this mode is that it is a passive game.

There were so many great things going for NB such as

• Fast and short games • Smaller map • Every champ had a chance to be viable • Every match was a different experience • The random events

Why is tft breaking Riots servers?

56 Comments

Magi Mayvin8/5/2019, 5:50:06 PM20 votes

You answered the question yourself, its a very different experience from league.Sometimes thats what people want after playing this game for years.

Toadwart8/5/2019, 5:55:07 PM19 votes

The Twitch viewership numbers have dropped 40k on average over the last three weeks. Its too early to tell where TFT will end up.

Pika Fox8/5/2019, 6:06:33 PM11 votes

The problem is you dont even understand tft, given you think it is luck based.

Yes, rng plays a part of it, but it is entirely skill based given you have more than enough tools to influence what happens.

Auto chesses are the new current fad, and tft does it really well. Its also something entirely different from a standard league game so it fills a niche that an entirely different game would fill.

Of note, i preferred nexus blitz, but i can see why this will just straight up do better. Players that quit league physically came back purely to play this.

MrDrBudd8/5/2019, 7:51:38 PM10 votes

• First off it’s very different experience from league

Exactly the point

Ztoka8/5/2019, 9:52:19 PM9 votes

Nexus blitz was pretty boring and got stale quickly. TFT is something "new" feels different than the same ole grind. Not to mention, tft is 8 folks vs each other. Nexus blitz as well as many other modes require your teammates to not be trash for game enjoyment. TFT, it's on you and RNG baby. You sucked, it's cuz you suck or just got unlucky.. Not your 4 teammates suck and held you hostage this game.. TFT is also a nice wind down mode.. I can play it, don't have to be intense/focused the whole time, it's just a lot more laid back. Even games I have come in 8th in tft feel a lot better than losing in blitz or another mode.

Really though, comparing blitz or any other mode to tft is like comparing apples to carrots.

ModCaptainMårvelous8/6/2019, 1:31:21 AM5 votes

• First off it’s very different experience from league

Which is why people like it: It's completely different but allows for exploration and utilization of the things people love most about league: The characters.

• The only real strategy in tft is just luck

Completely false. Anyone blaming luck for repeated losses is just bad.

• Winning feels bad because sometimes it feels undeserved

Maybe in 1/100 games but most of the time you win because you deserved it.

• Losing feels even worse because you most likely lost due to shit RNG

Maybe once in a while. It's like a card game: RNG will factor in sometimes. If you're always losing, it's not the RNG: It's you.

• The mode is still extremely buggy

Never stopped league before nor Nexus blitz. SPEAKING OF...

• Fast and short games

Subjective.

• Smaller map

Again subjective.

• Every champ had a chance to be viable

As they do on league SR? Even the worst champ can take games?

• Every match was a different experience

As is SR???? Alternatively you started seeing a lot of the same things after a while. It just didn't have time to develop a meta.

• The random events

They get blessing of Blitzcrank. We get...shields for a few seconds.

Honestly this whole post reeks of being biased. Nexus Blitz is painted as this fun-for-all-everything-viable mode whereas TFT is painted as some ZZZ rng fest where only the lucky win. This is demonstrably false and rewrites NB history in favor of making it seem like the fun mode. The fact is TFT isn't for all league players: It's for those who like DAC-style games and who enjoy games where the focus is less on mechanical skill and more on critical thinking and manipulation of odds.

It's fine if you don't like TFT, it's not for everyone, but coming in here and blatantly sharing false information while praising a ton of subjective things about Nexus Blitz isn't telling anything. Plus NB had just the same level of RNG according to you where "one bad roll" can win the game for the enemy. Yet apparently it was fun and exciting?

JustDonnyy8/6/2019, 7:18:27 AM5 votes

Nexus Blitz was straight up better and actually required skill. Never going to play a game where kids just sit back and get lucky, then talk shit like they did something.

Flawless Fetus8/6/2019, 3:03:27 AM4 votes

Nexus blitz was a (worse imo) different version of league. Tft is a different game entirely.

Why would I play battlefield when I could play cod? That doesnt mean I cant like games like GoW. Lol.

GigglesO8/5/2019, 11:10:27 PM4 votes

[{quoted}](name=Clint Orris,realm=NA,application-id=RaE1aOE7,discussion-id=kp9wKV5p,comment-id=,timestamp=2019-08-05T17:35:37.246+0000)

• Every champ had a chance to be viable

thats because we had old items like force of nature. We need better defense in SR

Porglit8/5/2019, 5:49:28 PM3 votes

You came to the TFT forums to smack-talk TFT? Please find another place to vent.

Kei1438/6/2019, 4:59:12 AM3 votes

I hated NB. It's not that much different than SR, I have to learn a whole new META for it for the similarities of SR when I can spend that time improving on SR instead. The only fun thing was sleigh ride, and that got old pretty fast too. If I wanted a short/quick pace game, I'll go play ARAM.

TFT is a completely different game and caters to the strategy part much more than the mechanics part. It gives a chance for people like me whom are all brain no mechanics to shine.

Larriet8/6/2019, 3:40:18 AM2 votes

First off it’s very different experience from league

I like it as a separate game. I like things other than League, and this is no exception.

The only real strategy in tft is just luck

I disagree.

Winning feels bad because sometimes it feels undeserved Losing feels even worse because you most likely lost due to shit RNG

See above.

The mode is still extremely buggy

It's in open Beta.

I also like CCGs, so randomness is not an issue to me. Many CCG tournaments are played round-robin; the point is not to win every match, because that's impossible when randomness is involved. The point is to improve your odds as much as possible. The best card players are fighting over a +1% winrate. A full season of TFT games, similarly, allows the best players to show it by improving their win percentage. Getting bad draws, you can still mitigate your loss. Getting good draws still requires you to take advantage of it with a solid game-plan. These points are the skill expression of TFT.

Also, liking NB and TFT is not zero-sum. I like both, and I want to play both in the future.

GipJoCalderone8/6/2019, 2:31:35 AM2 votes
  1. Different gameplay experience from league but with familiar characters/items/other elements: players feel fresh and can pick up quickly.
  2. Poker is the same like TFT, but no one questioned about poker pros being only RNG.
  3. Depends on what your definition of winning is, if it's 1st place, I can say that it's always 100% deserved, especially in rank where you have to have skills to get 1st.
  4. Losing always sucks, same with SR, except in SR you can actually blame 4 teammates but here you can only blame urself (or the system, but SR also have RNG, so...), so it makes sense you perfer blaming the system but not urself because u don't wanna admit that you suck.
  5. Same with SR but that doesn't make u stop playing it, isn't it?
  6. NB is indeed a fast/short game mode, but ARAM is the same, so it doesn't surprise me that NB isn't as hype as ARAM, nor TFT.
  7. read 6.
  8. That's not a good reason, TT/dominon says hi.
  9. If u say having diffrent events is a diffrent experience, I can say using diffrent teamcomps also is a dffrent experience.
  10. read 9.
Jerry SeinfeId8/6/2019, 3:05:47 PM2 votes

ya see it's a pretty casual game. people are finally realizing they used to play video games for fun, not as a dick measuring contest. TFT has it's downsides, as does every game. but it's chill and i don't really have to deal with mentally unstable teammates either and it's still got my favourite part about league in it which is theory crafting.

With some changes to allow for more control over strategic choices (items/champions) this game would be really great.

The difference few people understand is that it's a new game. It's not a gamemode. Yes riot put it in the gamemodes tab and pretty much advertised it like that. But it really isn't a gamemode. Depending on the upcoming month's we might see our client turn into more than the league client, with the upcoming Fighting Game n all. So honestly your first statement explains the hype. People get excited about new stuff, not slight variations of what they have already.

YambrinZ8/6/2019, 8:32:58 PM1 votes

Because if youve played league for years, winning or losing doesnt feel fun anymore. League feels like a chore now. It feels like even if i win, its because their team had the inter. TFT is a solo game. You can only blame yourself. You can blame luck, but obviously the game is luck based for everyone equally ver time.

Jennifer4208/6/2019, 3:13:53 PM1 votes

i called it the second was tft announced and i still call it. tft will lose its hype very quickly (mainly due to riot ignoring feedback as they always do) and riot will remove it with the same excuse as they removed dominion, nexus blitz and soon 3v3. "not enough people played it and we are too lazy to constantly update it"

JakeParkbench8/6/2019, 4:59:51 PM1 votes

TFT is pretty much a different game then league and therefor different then NB. NB was great and insanely fun but could grab enough audience from SR or ARAM since it directly competes.

TFT benefits from appealing to both the currently league audience if they like the style of game and the otherside audience as well for new players that will only play TFT. Nexus blitz could never do that because it remains to be still league

What people find fun in subjective and frankly unimportant if people are finding something fun.

Xhaiden8/6/2019, 5:26:33 PM1 votes

Riot sees Valve + Dota 2 as a the main competition for League of Legends. Not so long ago - Valve decided to invest in Dota Auto Chess (which was initially crated by a Chinese company - tho, since it proved to be really successful - Valve wanted a piece of that pie - by working on their own version in collaboration with that Chinese dev). That being said.... Riot rushed TFT (they too want a piece of that pie) - which is almost a clone to Dota Auto Chess - but based on LoL (and obviously - using LoL graphical engine).

https://www.youtube.com/watch?v=eKzOPY5blYo

Nexus blitz was just for fan. Or another way to put it - Nexus Blitz wasn't bringing any extra profit - other than the general gains from Skin sales. With TFT - they introduced "Little Legends" - which act like mascots - interacting with certain elements from the game (opening loot boxes, dragging a champion from the carousel, dancing and taunting). Tho, beyond the basic mascots - you also have the commercial part - or more like a "gambling scheme" - which can generate profit from users who want their mascot to stand out, collectors and people who struggle with gambling additions. Not to mention - this mascots are far easier to put together compared to a champion skin.

And that's basically the story behind TFT - and why it's here to stay. Let's face it... since it's meant to generate "extra profit" - there's not much room for comparison with other modes made for fun. Even tho, Nexus Blitz had its own little legends... those were more like automated pets following you around. Also free (you get them from quest). And temporary.

Modl Ryden l8/6/2019, 6:12:52 PM1 votes

NB was so good, every game was decided to end at 20 mins. You could not stall out a game so it meant you had to made decisions on the spot. There was always a call to action for all players, very rarely will you see "split pushing" instead everyone needs to converge on the current objective.

NB also welcomed any build for a champ. There wasn't ever 'one build' that ruled all builds. Probably because there weren't any analytics to it but it surely meant that 20 mins, no one is going to remember what you built as long as everyone had fun and was winning.

Sire Hippington8/6/2019, 6:42:05 PM1 votes

it’s very different experience from league

This, paired with it's passiveity, it's not to intense, it doesn't require constant atention and if you loose, you can just call RNG a bitch and move on. It's a nice relaxing wind-down that suits perfectly for playing while watching somethig or when you know you might have to go afk for a few minutes eventually. Also, if riot wasn't so stubborn, it could be abut more than just luck. But well, they refused to deal with crit RNG on the rift for 10 years now, so i doubt they will learn, and eventually many people will grow frustraited with the RNG and quite. I honestly don't see much of a competetive scene for it with riots current philosophy, but it will do well as some nice relaxing casual experience. But then again, i also thought hearthstone wouldn't have much of a competetive scene because how RNG it is...

Trias0008/6/2019, 2:02:09 PM1 votes

[{quoted}](name=Clint Orris,realm=NA,application-id=RaE1aOE7,discussion-id=kp9wKV5p,comment-id=,timestamp=2019-08-05T17:35:37.246+0000)

The only real strategy in tft is just luck

Luck is when preparation meets opportunity.