Shared Pool

Schenix·8/20/2019, 12:16:26 AM·5 votes·1,047 views

Either the chances for a champion to be pulled within a shared pool are too high, or there are too many of them in rotation. I've honestly found so many games where nobody else is keeping or using the same champions, and it still almost never shows up. While this can be attributed to RNG, it seems to happen relatively often.

I constantly see like 4 teams using mainly assassins, or somehow 4 having hextechs at a good level, but someone else struggles to get sorcerers or shapeshifters when nobody acquires them. Making a counterplay strategy out of keeping champions away is nice in theory, but the numbers don't seem to facilitate this as a viable option, and feel more leaning towards pure RNG.

While the Tier 4 and Tier 5's feel "ok" at keeping away from people, the other tiers feel ineffective within their probability distribution to matter inside this mechanic.


tl'dr Consider buffing the ability to counterplay team comps below tier 4 by hoarding champions away from others, even if it doesn't benefit you (coin investment for counter rather than just plus), while having scaling returns on diminishing probability to the type being held.

3 Comments

FrancoTheHating8/20/2019, 8:38:24 AM1 votes

i also feel that getting 1 - 2 - 3 stars that no one using is quite hard, there is just way to much champions in the poll...

and yes there was a games where everyone had jinx except me and i got rolled one jinx each time i rolled like wtf?

Ztoka8/20/2019, 5:37:46 PM1 votes

On my display, there is room for at least 2 more champ tiles. Hoping they add more champion tiles. The issue of not seeing certain champs will only get worse as they continue to release champs.

Ragsalot8/21/2019, 1:31:09 AM1 votes

Amen. I die a little inside when I'm the ONLY person building sorcerers in the match, and I save up 60 gold and waste 15 straight re-rolls looking for a freakin Lulu or Ahri.