Someone Explain This to Me

Everyday Legends·8/4/2019, 9:18:34 PM·18 votes·9,094 views

It's down to the top-two. I'm in first place with 2 Health, second-place has 1 Health. We enter what will be the final battle. Time ticks down as the fight comes to a stalemate: I have three units alive, they have one. Time runs down, and we both take damage because of the draw, wiping us both out.

I get second place.

How does that work? I was in first place at the start of the round, because I had more Health. I had more units alive on the board when time ran out. This also means I dealt more damage to them than they did to me, so even if negative Health is counted, mine would be higher.

How did I get second place?

13 Comments

FoodMalfax8/4/2019, 10:09:56 PM14 votes

No, actually when this happens whichever little legend gets hit first and dies gets second place. I advise you next time to move yr little legend as far as possible when you get something like this. I actually won like this but without knowing and after some research i saw what was up.

DUDE BRO8/5/2019, 7:41:30 AM6 votes

Yeah the bullets should be visual only, not actually what determines death.

Fidelc8/4/2019, 9:20:31 PM4 votes

Don't you know...losers get free wins in this system.

sanjiluv8/4/2019, 9:51:36 PM3 votes

You both got 2nd place.

RipReviveFkRito8/5/2019, 11:14:31 AM3 votes

Riot games- What do you expect, a good functioning game?

Malathorn8/5/2019, 9:14:58 PM2 votes

I wouldn't waste your time trying to understand or justify the random micro mechanics or nuance to TFT at this point as rough as it is. If not being able to get the client functional after weeks doesn't spell out very loudly that TFT is very low on the Riot priority list I don't know what else does. Common sense would suggest that a turned based game, with minimal player interaction and no player based combat mechanics would be the easiest of all games to adjust, balance, fix. improve, update...you get the idea. Let alone for a $300,000,000 company.

At this point TFT is a very fun little diversion, and yes some people are great at it and figured out those nuances, glitches, bugs, but whether or not they make any sense or are remotely fair is another post entirely. Hats off to those people and for sharing that info with the rest of us!

The only balancing factor I see is you only have to be in the top 4 of any game to get ahead or at least not lose LP. So even though the game is VERY rng heavy, which provides those "OMG" moments, it is largely about playing the odds if you assumed all else is equal.

At some point their will be main stream addons for TFT that display how many champs are currently in game, damage types, comps, and so on. Right now you can't even tell if your team carry is just standing there doing nothing because there is some CC going on or if it's just a bug. Thanks no client, no replay....$300,000,000 company.

Garen is adopted8/4/2019, 10:03:05 PM1 votes

dunno, im curious too how that would work, but ive never seen a double execute, especially a final one.

Scramrails8/5/2019, 7:16:04 PM1 votes

Sounds like win/loss in a stalemate is up to RNG too. Cant say im surprised XD

Pika Fox8/5/2019, 7:50:07 PM1 votes

As others have said, depends on when the bullets hit.

The scenarios in which this matters are so few that its better to leave as-is. Its much more visually appealing this way.