TFT just reminded me why I quit Hearthstone

5 Dollar Holler·7/28/2019, 12:35:23 PM·31 votes·13,470 views

It was so frustrating in TFT, being the winner of a game, and then the next game getting hosed with things like no items in the first three minion waves - all gold - and/or not getting your first 2-star from the 1-2 costs you're working on until after Krugs. The RNG is insane in its ebb and flow, and then I realized, hey isn't this why I quit Hearthstone and went to games more focused on skill than dice rolling?

Making that connection is significant, in that now I can play normal League and throw TFT to the birds.

41 Comments

Disulfiram7/28/2019, 3:25:20 PM15 votes

First 3 rolls: "oh cool, 3 yordles, guess I'm going yordles this game" never sees another yordle in the whole match

Unless you give up and go for a full type switch. Then, after selling all your yordles (and only then), you will get every missing yordle. All in the same shop roll.

AAC Wrath7/28/2019, 7:04:29 PM11 votes

No you are literally just bad at the game. Dogdogdog is grandmaster with a 39% WINrate, meaning he gets 1st out of 8 39% of the time. You literally aren't good enough to comprehend the game and make good decisions given certain elements.

You are iron 1 with 0 wins, 11 losses.

https://tracker.gg/tft/profile/riot/NA/5%20Dollar%20Holler/overview

I'm trash, I'm in mid silver and I'm still trying to comprehend the game. But to say "wahh! I just get unlucky and that's why I lose!". So many players can take your losing "hand", and win with it against trash iron players. Get a coach

Nea1047/28/2019, 3:17:46 PM11 votes

Calling "tactics" an RNG-based game :D

CytheGuy7/28/2019, 3:23:45 PM5 votes

I mean, compared to other card games Hearthstone really has the least RNG out of all of them, because decks are only 30 cards and you can have duplicates, which means that in a good deck you should be running through the whole thing 3/4 games, where the last 1/4 games are the stomps and concessions. The skill in card games comes from building a deck that manages to accomplish its goal while also have contingency plans in place. Hearthstone doesn't have that much of the latter aspect because it's more of win/lose on a deck vs deck basis, which is due to such a small deck size.

I think we all get why you're deciding to put TFT on the backburner, but your analogy doesn't really hold up.

PzyXo7/28/2019, 9:24:29 PM3 votes

Tactics

Janna Me Fiddle7/28/2019, 7:28:49 PM3 votes

[{quoted}](name=5 Dollar Holler,realm=NA,application-id=RaE1aOE7,discussion-id=WVlEXhUg,comment-id=,timestamp=2019-07-28T12:35:23.700+0000)

It was so frustrating in TFT, being the winner of a game, and then the next game getting hosed with things like no items in the first three minion waves - all gold - and/or not getting your first 2-star from the 1-2 costs you're working on until after Krugs. The RNG is insane in its ebb and flow, and then I realized, hey isn't this why I quit Hearthstone and went to games more focused on skill than dice rolling?

Making that connection is significant, in that now I can play normal League and throw TFT to the birds.

Mate, if it was all RNG with my luck I'd be wallowing in Iron.

It isn't all RNG, it's about planning, strategy and positioning, using what is available to you.

phoda7/30/2019, 2:59:22 PM2 votes

In lol you need to get 9 other people. 5 enemy to suck and 4 teammates to be good. Even if you get 10/0 you can lose cause your adc initiates fights. Its more rng than this game. There are shitty games when you finish 8th but if youre good you will climb

Foooz87/28/2019, 7:19:09 PM2 votes

You are right in the sense that item rng does have a huge factor in what place you get but so does what items you combine, how you position, knowing the meta comps, knowing when to roll and when to econ. I recently hit grandmasters on NA and started a new account on EU and have only got 1st place in my first 6 games, i can assure you its not cuz of luck. Yea i spend alot of time learning the game and researching but thats the same in any game you want to play if you want to be good at the game. Its wrong to just say its RNG items blah blah cuz if you played against me 100 games u would win less than 10 of those im sure.

Jennifer4207/28/2019, 9:37:32 PM2 votes

so because you wanted more strategic gameplay... you quit tft and went back to normal lol? wheres the strategic element in normal lol? its literally: HEY HAVE MORE DAMAGE AHAHAHAHAHAAH!!!!

iainB857/29/2019, 12:52:52 AM2 votes

At least in Hearthstone it's a known RNG quantity. You actually build your deck and it's a staple of any card game as to what you draw after shuffling is RNG.

TFT, on the other hand, is just like "LOL YOU GET NO ITEM FOR NO GOOD REASON".

Larriet7/29/2019, 1:45:20 AM2 votes

You could've just shortened this to "I don't like card games"; it's never about individual wins or losses, it's about squeezing out the smallest percentage difference you can. That's respectable taste but it's disheartening to see people completely misunderstand that. It's normal for the top players in given card game to win around 54% of games in a round-robin style tournament, and this is no different, except instead of a closed tourney you're looking at the win percentage over a season of games. RNG gives interesting moments to individual games, which is the purpose, and it's totally true that there are uniwinnable games because of it. But if you're actually good, that'll be reflected in your percentage over the whole season.

AGreatBigGoose7/29/2019, 2:47:06 AM1 votes

Bro. I agree with you on Hearthstone being an RNG fest (even more so than Vanguard, with its nickname Lucksack Vanguard), but TFT is not even close to that.

It's about managing your picks and your gold economy. Spend too much money early I guarantee you'll be out of the game by Stage 3. Pick the same units as everyone else they'll stop showing up. These are fundamental things.

Summoner SpeII7/29/2019, 4:14:00 AM1 votes

at least in tft, with knowledge you can win games. In hearthstone, you have to grind to get packs to get the broken net deck

Eugenerino7/29/2019, 8:09:27 AM1 votes

Hearthstone is pay to win. You literally have to spend money with expansions every two or so months

Grandpa of Rage7/29/2019, 7:04:29 PM1 votes

[{quoted}](name=5 Dollar Holler,realm=NA,application-id=RaE1aOE7,discussion-id=WVlEXhUg,comment-id=,timestamp=2019-07-28T12:35:23.700+0000)

It was so frustrating in TFT, being the winner of a game, and then the next game getting hosed with things like no items in the first three minion waves - all gold - and/or not getting your first 2-star from the 1-2 costs you're working on until after Krugs. The RNG is insane in its ebb and flow, and then I realized, hey isn't this why I quit Hearthstone and went to games more focused on skill than dice rolling?

Making that connection is significant, in that now I can play normal League and throw TFT to the birds.

I agree that there is too much RNG in the game right now, but it also sounds to me like you are misplaying the early game. You should never be in a situation where you have no 2 star until after krugs, that is player error. You may be getting to fixated on a specific build instead of working with what you have. You need to focus on the 1 cost units at the start, that may also be your problem. If you don't get gold in the first creep round, you always sell your 2 cost unit and buy out the whole shop. If you play first creep round properly you will always have at least one 2 star early.

Pika Fox7/29/2019, 7:08:52 PM1 votes

Itt: players have zero comprehension of what a skill is, and think card games and tft are rng based.

KillerQueenXIII7/29/2019, 2:01:09 AM1 votes

It definitely does suck when you get terrible luck, but the game isn't as luck-reliant as you think. If you play smart, you can often force a victory, despite having bad luck for most of the game (I generally have awful luck, but I grab items I need from the carousel, and keep my team comp fairly flexible, so that I can build into several different bonuses if I need to).