Retire the "Play X Games to Round 20" Missions

ModThe Djinn·7/24/2019, 10:13:02 PM·52 votes·12,882 views
  1. These missions can consume a lot of time, at 20+ minutes per game and a requirement to hit round 20 every time to get credit.
  2. These missions are among the least interesting, as they don't promote exploring the game in the same way the other missions do.
  3. These missions serve as blocks to the other missions, penalizing those who don't have time to play that many games by denying them other reward opportunities. This makes the TFT beta awards achievable for those who don't have the time to play 30+ games a week (or want to play some normal League as well).

17 Comments

Imperial Pandaa7/25/2019, 2:40:38 AM14 votes

Honestly, I would be okay with "play x games to round 20" if two things happened.

  1. Change the name to actually say the Stage Number.

  2. The other 2 mission slots could continue to rotate by themselves.

I don't mind the mission itself per se, I do mind the fact I have to finish said mission before moving on though.

Nea1047/25/2019, 12:06:47 AM10 votes

Also, calling "round 20" something that isn't called "round 20" in the game, sounds pretty idi silly.

Teh Song7/25/2019, 12:16:31 AM6 votes

Tbh I prefer these round 20 missions to the ones requiring me to build a certain unit type, because they I feel like I have to build that unit type, which really isn't how the game works.

Myrmiron7/25/2019, 3:50:51 AM4 votes

Agreed, they're lazy and boring and grindy and uninspired. There's literally nothing good to say about them. If they want to promote "good play" in at least 1 mission they should remake the mission into "End the game as top 3" or "Generate 11 gold in a single round" or something along the lines.

Triple3T7/25/2019, 4:17:41 AM4 votes

You literally mentioned why they won't do this in your 3rd point. It rewards people who play more, which is the whole point. If I could finish all the missions on the first day, everyone who have the rewards.

Modl Ryden l7/25/2019, 3:43:30 AM2 votes

Yeah I'm not looking forward to the Enlightenment Orb. The description is so vague, as with a lot of other elements in the client, is Riot really expecting players to invest upwards of 5 hours a day on TFT JUST to maximize the orb of enlightenment?

Please correct me if I'm wrong but playing up to 5 games for TFT can vary anywhere between 1 hour if you're getting shit luck to 5+ hours if you've been getting into top 4 in all 5 games. With average being in the middle is still a huge time investment just to claim whatever reward resides in the orb.

I like TFT, but I don't see myself playing 5, 10, 25+ games a day for the sake of getting a half-baked, lukewarm, partly scripted/designed reward. It's just not worth the frustrations from the hardships you may face to the hours and minutes required to draft an awesome team (and then any upsets that happen because your setup loses so hard).

Ice Weasel X7/26/2019, 10:16:39 AM1 votes

Agreed. I posted a complaint about this a few days ago but it got downvoted almost immediately (quickly enough that the downvoter(s) didn't even read it).

[{quoted}](name=Ice Weasel X,realm=NA,application-id=RaE1aOE7,discussion-id=ygwPAqTB,comment-id=,timestamp=2019-07-23T15:22:56.527+0000)

Missions

Tone them down. Seriously. Each week so far has included:

  • Play 5 Games of TFT to Round 20
  • Play 8 Games of TFT to Round 20
  • Play 10 Games of TFT to Round 20

Round 20 takes ~25 minutes from the game's start, not including the queue and load times. At bare minimum, this line of missions is asking players to play 23 games of at least 25 minutes per week. That's 575 minutes, or 9 hours and 35 minutes. That doesn't sound too bad for a serious gamer, right? Except it's not that simple.

Failure: Despite what some "gaming journalists" claim in their "guides" to the game, you can be eliminated before Round 20 (the final PVP round of the 4th stage). It happens very easily if you don't get your champs before others grab them or if RNGesus deems you unworthy of items. So that means you can spend almost 25 minutes in a game and not meet the mission requirement.

Success: Even if you do make it to Round 20, the game isn't likely to end immediately. Players who get that far are likely to survive for a few more rounds, so that could be another 5 to 15 minutes unless they surrender. Furthermore, the missions don't always show the next in line until you've cleared all of the same-value missions first (sometimes they do, so that may be a bug?). That means that even if you fulfilled the Round 20 requirement in every game, you still might have to play more games before the next "Play # Games of TFT to Round 20" mission becomes available.

See where I'm going with this?

Clearing the weekly missions potentially requires an unhealthy amount of time spent playing. For people with jobs, school, or (holy shit) a life, 10 hours in a week can be rough. In practice, the time needed is likely to be several hours more than that since most people will be unable to clear the weeklies in exactly 23 games.

We get it. You want people to play long enough in a game to prove they're actually playing it rather than connecting and losing ASAP. You're probably also still getting a good stress test out of this beta run, along with player numbers you can use in marketing reports. You can accomplish this almost as well by lowering the minimum Round/Stage for those missions. Round 15 is the Stage 3 PvE/final battle. It's still possible to lose by that point, but it's not mind-numbingly frustrating to reach consistently.

At least I saw a Rioter on Reddit admitting that the "Round 20" versus "Stage 4-5" wording was unintentional and should be made consistent at some point.

Kanzler7/25/2019, 7:46:59 PM1 votes

They should just retire the awful RNG that is TFT.