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Shared champion pool isn't fun

Śhunpo··3 votes·1,139 views

It's wildly inconsistent and it ruins the gameplay experience, for me personally at least.

I start to run Nobles, only for my Nobles to get taken away. Then I run assassins in hopes of being unique since the game has given me assassins constantly, only to find out that lil' Mr. RNGsus is also running assassins and has a level 3 Kat, Rengar, Kha'zix and Pyke (who also has 2 Spears and a Luden's), meanwhile the game has given me the middle finger and now it wants me to run Sorcerers or Demons. By the time there's a "unique" comp it's far too late into the game to switch up.

I legitimately struggle to even get level 2s as of TFT's first official patch, which makes me want to break my desk since I'm constantly matched against teams of full level 2s, with level 2s on their bench. Oh, and we haven't even talked about items yet, I just don't get them from creep camps, resulting in me losing to that one guy who has 5+ items by round 4-1, while I have a mere 1-2 (average items too).

Just because someone else is running a comp doesn't mean that I shouldn't be able to, that's lame. Make the game truly RNG, or give it some more organisation so that I can actually play the comps I want to try out.

9 Comments

hrooza dota 2 votes

i find it the best unique things about this auto chess, it make it so building a comp demand looking at others and also making non meta comps more viable because they are more available , it can fuck you over but then a normal pool can fuck you over.

also because 1 guy is going for a comp does not stop you from going same comp i go for a comp when i only see 1 person going for it and be fine with silver units [even more in the case of assassins , there is many of them and they can flex to a 4 ninja 3 assassin 3 element .

Norocku231 votes

I am pretty sure shared pool is a thing in all the auto chess games. The main thing with TFT that sets it apart is the perma cc with glacial and mana burn on demons and that items run the game.

TrenixPL2 votes

In all seriousness, it really doesn't matter. I've played a game where I tried to intentionally chose a composition that no one else did in attempt to get my stars. Guess what? I couldn't even get a two star champion by doing so, despite no one else having it. I'm not even kidding, I checked and it made me question what kind of mechanics are really at work. Everything is just luck. You'd think that going for something that no one else is going for works, but honestly it really doesn't. Even if you do get a few three star crappy champ composition, you're going to lose to a better two star champ composition.

Teh Song1 votes

Without the shared pool, all of your matches would be 8 people with 6 tier 3 nobles, or 8 people with full tier 3 glacial, or both if they can get the spatulas for it.

Śhunpo1 votes

I'd rather that than being forced to run Blademasters/Demons every game.

Teh Song1 votes

{quoted}

I'd rather that than being forced to run Blademasters/Demons every game.

If everyone has the same build out of a non-shared pool, the game becomes even more about luck and chance than it already is.

Not only would there be the matter of who got their 3 stars first and who got more items, but the % chance effects on those builds everyone is using would be even more of a factor (you both have full rangers but they get the speed boost and you don't; you both have glacial but they freeze you every other attack while you freeze them every 4 attacks), and the most significant aspect of determining who wins would become the rng of which enemy champions target (Their units don't attack the unit you put the healing item on until everyone else is dead, your units attack all their units at once and they get the healing from their item; their units focus your Draven, your units ignore their Draven).

Śhunpo1 votes

"Make the game truly RNG, or give it some more organisation so that I can actually play the comps I want to try out."

I have no quarrels with the gamemode being random chaos, so long as it's random for everyone.

Barkley1 votes

Hit 1. Look around. See what people are building. If they've already got a tier 2.5 vayne, and you just grabbed your first vayne or your second vayne -- stop buying vayne.

If you just got 4 back to back nidalees, and nobody else is building nidalee -- you're gonna wanna hang on to that nidalee.

Also -- people put way too much value in 3 star units. I've probably won just as many games with all silvers as I have with 2-5 golds. In order of importance: --All-Silver champions --Synergies (racial/class buffs) --Synergies between your synergies and your champs/items --Using your items wisely --Getting items in general --Army Size (see priority 2 and 3) --Gold champions --Economy (interest) --Positioning --Luck

Śhunpo1 votes

Lately, I've been struggling with even getting 2-star units thanks to the changes to unit chances of being in the pool.

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