So why does TFT still have ranked even though its nothing but pure rng?

MordridtheBlack·8/19/2019, 11:17:26 PM·14 votes·4,817 views

I have 0 idea if this has been asked before (yes I searched the forums and found nothing)

But to me it is a legit question

I don't understand why Riot lets this game mode have ranked when it has nothing to do with skill

it is just Pure RNG

  1. There is never any guarantee what champions are available in the all pick
  2. There is never any guarantee what champions are available in your store
  3. There is never any guarantee you will get items
  4. There is never any guarantee that you will be able to upgrade the champions you have; because of the store
  5. Matches can often be bs. You could fight the same person twice, with 0 change in your champions, items and positions. Lose the first fight and win the second. (or vice versa)

I know Riot tried to fix the items to some extent but it didn't work. If anything it is now worse than before. Players can still get absolutely nothing for items while others get 10 in the same time period.

And adding new champions into the mix just further complicates and pollutes the already nonsensical store/pick; because it just got that much harder to get champions you need.

Also I am almost 100% convinced that after a certain level, some champions get removed from your store rotation, making the above even harder. Or if they aren't removed, they become that much harder to get since they don't show up as often because you are mainly seeing higher rarity champions.

44 Comments

RiotBazerka8/19/2019, 11:23:21 PM18 votes

If it was pure RNG, than players wouldn't be able to climb to grandmaster / challenger by winning consistently ;). Yes there is certainly more RNG in TFT than say, League, but its not all RNG, if that makes sense. There is still a level of skill, knowledge, and execution required by TFT which allows for skilled players to climb a ranked ladder :). The same way that there are highly skilled poker players in a game where its really luck of the draw in how good your hand is. [slayer-pantheon-thumbs]

DuskDaUmbreon8/19/2019, 11:24:26 PM6 votes

Because a lot of the RNG is manipulable. There's a definite and observable difference between low and high rank. Sure, the game is more influenced by RNG than, say, Summoner's Rift, but there's still a lot of skill. Placement, deciding what should be done, adapting to the game as it develops, balancing economy...There's a lot of skill-based things in the mode.

True Garen8/24/2019, 3:33:45 AM3 votes

The other issue is ... it's inappropriate to have ranked for a beta mode. The game has serious bugs. Also, we don't have match history (not to mention any recorded game stats) which would seem to conflict with the idea of a ranked system. (Doesn't ranked have something to do with "official"?)

BlackKnightJack8/20/2019, 12:42:56 AM2 votes

Magic: The Gathering Arena is RNG-based and Pokemon Showdown runs a ranked latter even though Pokemon is RNG based as well. RNG based is not an excuse for not having a ranked ladder.

Kei1438/20/2019, 2:07:58 AM2 votes

I'm guessing you aren't aware of the how the champion tier chances change as you level?

https://www.naguide.com/wp-content/uploads/2019/07/tft-champions-cheat-sheet-1.jpg

Also are you aware of the shared champ pool? There are only 4 aces in a deck, so if you know someone has 3 aces, then you can at most get 1 ace.

Items are kind of guaranteed, just at different stages of the game. There's item bad luck protection, and if you haven't been getting any items, then Raptors will drop 5 items for you.

Being able to read the pool and work with what you are given is one of the skills in TFT. It's the same for champs and items.

Nevrankroaton8/20/2019, 7:01:10 AM2 votes

If you go with this thinking, you would think that Fortnite or Poker don't have the same pro players winning event/being at the top.

Except it is the case. There is still a lot of strategy and adaptation, playing with RNG is all about understanding how to rationalize the probability of an event to happen, what to do if it is the case, what is the safest thing to do, if taking a risk is actually valuable if the reward is in your favor, etc. And TFT has a lot of adaptability.

Linda de Mol8/20/2019, 11:15:28 AM2 votes

I'd say TFT is 60 % luck and 40 % skill.

haaaaaaalp8/20/2019, 7:27:25 AM2 votes

Same reason why summoner's rift has ranked even though getting allies is completely RNG in this meta. RNG impacts single matches but evens out over the course of an entire season.

FrancoTheHating8/19/2019, 11:32:55 PM2 votes

as someone wise said, TFT feels less RNG then the rng involved in getting a normal team mates. in normal league iam constantly getting teams with well give first blood before 3 min, sure sometimes its my fault, but iam talking about from the last 60 games, about 40 loses.

That is nutz. So i would say why dafuk we have ranked in league if the match making is broken?

and in tft, iam constantly building yordel's like 4/5 or even more games iam yordels. sometimes i get 3 star lulu or veigar or kennen and it happens alot, and sometimes like today i get my yordels at lvl 6, but lose too hard, to turn it around. shiet happens.

the only problem is the current meta...

Sirsir8/19/2019, 11:33:24 PM2 votes

People climb in Hearthstone and such. It's not total RNG, and its about the same RNG as in ordinary LoL

Empiroth8/22/2019, 3:45:52 AM1 votes

I wouldn't say 100% RNG, but maybe like, 80% which is still pretty high. Sometimes I don't understand how it works. I'll be trying to get a unit to two stars, nobody else will have any of the same unit, but for the whole game I'll never find another copy. Does that mean there's only one unit in that whole game? That type of stuff seems like it's a lot more random then skill. Although there is skill needed, I think it's few and far between for regular players.

Cynicatt8/22/2019, 4:31:21 AM1 votes

Don't forget the random bugs, champs just wandering around the field doing nothing(or standing still completely), randomly getting stunned for like 15 seconds instead of the correct duration of whatever effect was put on the champ. champs randomly getting knocked off your field and ruining your comp because your board was full when you got to roulette and maybe you don't notice because you were looking at something else for a little too long. camera getting locked in outerspace when you load in and having to exit and load back in to fix it because nothing else works, causing you to miss first roulette. people being able to get into the middle of the first roulette while everyone else is still locked out, basically earning a solo first pick and more that I'm too tired to remember right now. Really deserved a ranked queue before they fixed all that, yea.

Blåsigt8/23/2019, 1:19:30 AM1 votes

Item drops are the real problem. Given that there is still a chance to lose any neutral encounter, coupled with the fact that the monster with the item is unknown, there should be guaranteed items every neutral encounter. It is one thing to deal with random champions, it's another to have a straight item disadvantage.

Edit: Further, the items that drop are random, too.

Xhandel8/20/2019, 1:15:04 AM1 votes

This is the kind of people that also say hight tier poker players are there just by being lucky

LAUGHING C0FFIN8/28/2019, 10:13:21 PM1 votes

My only question is about the RNG of items late game, I've seen so many complains regarding unfair item gain early game and people winning sheer through items than talent. And tbh i was against it, literally defend RIOT against those complains.

That said, RIOT did say something about balacing items late game so that its fair to everyone. And im totally fine with it.

That said, i've recently encountered a game where me and another opponent got onto a tense battle which we even made it to the elder and @ the end of the game we both should've equal or close to equal items; acc to RIOT right? So my question is how do i have 13 items while the opponent has 20 items \ O / I can guarantee i won every creep round. [zombie-brand-clap] Either its a bug or idk guys. anyways since TFT is still in BETA i can understand, hope this gets changed imo Have a nice day! [slayer-pantheon-thumbs]

Tailypo9/4/2019, 12:45:08 AM1 votes

I mean ranked SR is 90% RNG and 10% you.