Advanced Tutorial Mode

IS1a442cd69a169ed293a39·6/5/2015, 6:01:16 PM·9 votes·780 views

Some information is just too important for new players to miss. To encourage them, if the player finishes it, he gets some IP rewards. Each lesson should be split into several quests to complete.

First lesson - Warding - 100 IP reward Using active items. Buying wards, upgrading trinket. Recommend spots for placing wards, such as dragon, tri-bush at top and bot. Learn to retreat when a ward spots danger.

Second lesson - Ping - 150 IP reward Using ping. Make a bot that follows the player's command in the process.

Third lesson - Timer - 200 IP reward Be aware of the dragon and baron timer by using Tab.

Forth lesson - Last hitting - 300 IP reward The players has to achieve 50% last hit success rate for 3 waves, 17 minions + 1 big minions.

Fifth lesson - Objectives A bot will try to destroy the towers farthest from you for 5 minutes. You have to reach there in 1 minute. It will try 3 times.

500IP reward after all lessons are finished.

I believe there can be more. These are REALLY REALLY basic knowledge, but they drastically help the players to go through hundred of games before realizing how important they are, especially warding.

6 Comments

Lights And Magic6/5/2015, 6:10:17 PM2 votes

I actually agree on the last hitting tutorial. The tutorial never actually teaches you about last hitting other than "try to last hit okay thx". One thing I like about DotA is that there's an entire mode for just practicing last hitting.

Singing Lark6/6/2015, 12:03:52 AM2 votes

Yup. I didn't learn any of that stuff until after I started watching the LCS and realized I was doing everything wrong. Thankfully that was still while I was playing bots though. I didn't understand the whole concept of a ward and initially thought that they made you invisible instead of revealing an area. (You can tell the confusion it caused when I was attacked when I was expecting myself to be invisible.) It took me a long time to realized that I actually had to land the killing blow in order to receive gold from minions. And I learned pings from seeing other people use them and thinking they would be really useful.

Timers. I still forget about them. (And I started playing last December. So it's been 6 months now? Yeah. Kinda sad.)

League doesn't like to teach new players the basics very much do they?

Lights And Magic6/5/2015, 6:23:12 PM1 votes

It's like, they put you in a lane and gives you a counter of how many times you get a last hit and how many times you deny (a mechanic exclusive to dota). The minions never end and you do no damage to towers so the game doesn't end until you leave.

z14GaKI7TO6/7/2015, 4:55:27 PM1 votes

Really really great idea honestly. Tbh I've been in games with mostly plat/diamond players and they don't even upgrade their trinkets. Kind of embarrassing.