5.1 Ruined ARAM for me

Mandaari·1/25/2015, 6:06:35 AM·3 votes·591 views

I've played ARAM for as long as I can remember; from SR customs, to dominion ARAB, to the matchmade present. Healers were always strong on it. Melee was always weak. You know what? That was totally fine. That's because melee weren't totally weak. A full team of melee with no waveclear was weak. People that gave up before stalling out to lategame were weak. Those tank/melee comps steamrolled poke comps later in the game.

Now that's gone. Tank comps steamroll at any point in the game now. Between the mana regen changes and chalice nerfs poke comps can't poke for long at all and healers go oom very quickly with little effect. Meanwhile tanks have the full effectiveness of health regen and rarely have mana issues. Most champions that needed regen gained HP5 at level 3 and the rest break even by 4 or 5. By the time you're at 18 the stat skyrockets. Yeah, I understand that the point was to make it a long late game stat, but it's awful in the context of all of the other changes in ARAM. Those changes didn't balance ARAM. They changed it from a little unbalanced toward poke and heals to way unbalanced toward tanks.

Revert the healing reduction aura completely. 50% is ludicrously high to the point that it doesn't even feel like it's worth healing someone else. The self healing buff was plenty massive enough to make up for having the reduction on yourself as well. Give chalice more mana regen (everywhere, not just HA) and/or revert the mana regen aura back to 30%.

5 Comments

FDru1/25/2015, 8:04:24 AM3 votes

Healers are basically impossible to kill now, as are ranged AD champions. The real mistake was buffing healing that didn't need it by 25%.

Oh well though. Riot is not going to sit down and delicately balance healing like it needs to be, but at least now any team with a healer on it isn't totally immortal.

Jeddite1/25/2015, 3:38:37 PM2 votes

Starting item 3302 -or- item 3097 on every bruiser and tank.

Suddenly, the enemy poke team is wondering why they spend the ARAM laning phase pushed to their own turret.

( but I agree with most everything else -- the healing debuff was excessive, particularly since the most LULZOP form of sustain went unchanged: Lifesteal )

Mylon Requiem1/25/2015, 9:38:00 PM1 votes

Logged in to downvote this for "lack of vision"item 2044 . I played multiple "rigged" ARAMs yesterday, one of which I had the pleasure of experiencing this composition: Janna Nidalee Soraka Caitlyn Kassadin Tristana .

I can assure you, healers are still broken as hell on this map (just by definition of the fact that sustain punishes aggressive poke).

Glad to see Riot knows what "all-random" means. Oh wait...