KEEP URF MODE. (Reasons and arguments inside)!

Absolute0Chaos·4/3/2015, 5:25:00 PM·8 votes·1,278 views
League Of Legends Should Keep Its Ridiculous April Fool's Joke Going

Riot, you have made arguments and reasons why you can't keep URF forever.

Here are some counter-arguments (source is in the link):

Dismissing URF’s long-term (or at least longer-than-two-weeks-term) viability by saying it’s a) too expensive to maintain and b) not maintaining enough interest to warrant the cost doesn’t hold water once you consider the fact that Riot maintains a few incredibly obscure game modes the vast majority of the community doesn’t play and has no interest in trying out. Exhibit A: the rapidly dwindling “Dominion”—a game mode that, not unlike URF, actually began as an experiment. Riot could easily switch Dominion and URF’s places, and would probably make a lot of people happy in so doing.

Even if the developers felt like they were “treading water balance-wise,” did they really need to? URF was meant to be ridiculous and broken. That’s what many people loved about it—at least for a short time.

Seeing as League of Legends’ “normal” game modes have been changed on a monthly (if not weekly) basis for six years now and Riot describes the game as “always-evolving,” two weeks is nowhere near enough time to evaluate the success of URF. The “wildly toxic champion play patterns” that began to spring up may just have been growing pains the community could have worked through. People love to pigeonhole diehard, vocal fans, but give the League hivemind some credit; they do end up solving a lot of problems and establish positive community norms by talking through them together ad infinatum.

14 Comments

Dr Easter4/4/2015, 1:40:28 PM4 votes

Yay one more post from someone that has no idea about Dominion asking to remove it. Let me quote 2 answers I gave on other same kind of senseless threads to save my time... maybe there is hope some posters will understand (no much hope tbh)

Here on "replace dom with URF"

{quoted}

Why people always say Dominion has to be removed to keep URF? If they kept URF would be perfect for Dominion players. It's by far the mode that more keeps the trolls away from Dom.

And here on why people "prefer" more URF

{quoted}

Because people don't need to think to play URF at all. But if you want to play Dom/TT well you need to use your brain there. And then there is the problem with these mods being different (in Dom's case very different) of the normal Moba style and the main point being that there are no tutorials teaching what to do in Dominion, and to make it all perfect the score system make people play it even more wrong. Dominion was made to be competitive and have ranked, this was in a red post right after Dom release when he answered to one of those "huh nobody cares about this mode" trolls. Too bad Riot never actually understood how their own creation works. Just consider the short attention span and the need for quick results younger people has. Dominion has a lot of potential if Riot worked on it right.

Sir ArmaMalum4/3/2015, 5:40:25 PM2 votes

To address your points individually:

a) too expensive to maintain

What I'm assuming you mean here isn't the direct cost, but the cost to the community maintenance via community fracturing. i.e. too many people on URF will screw over other modes that have their own investment, meaning losses. I apologize if I'm misinterpreting. Naturally the easiest way to rectify this from your side of the argument is to replace Dominion or TT with URF and tank the losses in favor of the high interest in URF. Personally I think this would hurt Riot and League more in the long run, as Riot has already promised to never remove Dominion as well as it and TT giving a bit of refresher in strategies from SR modes. Of course that just boils down to opinion and faith of URF's longevity.

b) not maintaining enough interest to warrant the cost

I for one have never seen a Red say there wouldn't be enough interest in keeping URF mode permanently. And I completely agree that should URF ever be brought about permanently there would be plenty of people willing to play it. (At the beginning)

Even if the developers felt like they were “treading water balance-wise,” did they really need to? URF was meant to be ridiculous and broken.

The “wildly toxic champion play patterns” that began to spring up may just have been growing pains the community could have worked through.

Combining these two because they tread the same lines. When it comes to balance, yes, URF is broken. And rightly so, it's ridiculous. However I believe (and I know I'm not the only one) that meta-stagnation is a serious concern for URF's longevity. It's for that same reason that normal play is changed, as you say, almost weekly. To keep the same effect URF balance would more than likely have to be poked and prodded in a moderately frequent matter. You can't seriously expect to keep URF as is for more than a month before people start falling into a routine and the magic is lost.

Yes, you could devote balance changes to URF, just as they already do with TT and Dominion, but it still boils down to needing additional assets and an inevitable meta being made. Personally I don't see a way to viably make URF permanent without at the same time taking away what make URF fun. It's spontaneity and over-the-top strategies.

AkabaneKun4/5/2015, 2:16:39 AM2 votes

I just don't get how we haven't got a new perma game mode in years, don't want to bring urf because of reasons fine wtv, but at least give us something, TT hexakill or 1vs1/2vs2 magma chamber or something really, and the whole "because the playerbase would get fragmented" and "it would get stagnated fast" is kinda bs, since a lot of ppl play more than one mode, most of the time ppl play ARAM or the other game modes because they are tired of ranked or normal SR, having a mode doesn't mean you are entitled to play it every time you play LoL, the ones who do, do so because they like it even if it's stagnated due to lack of updating, TT hasn't been touch in ages it's completely unbalanced and there still exists a small portion of the playerbase that plays only TT.