New Summoner Training Initiative

Rateth·12/3/2014, 1:18:55 AM·3 votes·963 views

Recently I saw a thread talking about the uphill battle new players face when trying to learn the ropes. With so many different aspects of the game to learn about from different champion abilities to objective control to figuring out which items go best with the champion you're playing you have a lot to take in from the start. Riot's done a good job of trying to introduce the bare bones essentials through intro bots but there's still a missing piece when transitioning from bots to PvP. At a certain point intermediate bots are too easy but you find yourself struggling to keep up with experienced players in normals. I think a fun solution to this would be a new type of game mode. Players ranging from levels 5-29 would be able to queue into a normal-like game as "students" while level 30s would be able to queue into the same games with new players as "mentors". Level 30s would then be tasked with giving constructive feedback to new players on how to improve their overall skill (e.g avoid turret diving without a significant advantage or once you get a kill try to take an objective if possible instead of backing immediately). New players would be able to get meaningful feedback about how to improve without the fear of other players lashing out and the comfort of knowing everybody in the game is there to teach or learn with them. In order to incentivize level 30s Riot could offer a small amount of RP per game. Say 15 RP per game with a maximum cap of 75 RP in a given week. That would only require you to play a game a day to hit your cap for the week and if maxed every week for a year it would be equivalent to four free 6300 IP champs. To ensure that level 30s don't abuse lower levels, additional Report Player options could be added to the existing list at the post game screen for players that make a point of beating the lower levels rather than helping them learn. The consequences could be them being banned from this specific game mode for a duration and left up to the Tribunal similarly to current issues. On the opposite side it would be neat to see a more lavish version of the yellow ribbon that is traditionally earned by players calling you helpful in other games.

TL;DR There needs to be a better solution for players transitioning from the skill necessary to beat bots to being an asset in normal or ranked games and this is my solution.

-New Game mode to allow experienced players to teach new players

-Games focused on improvement rather than winning to avoid conflict

-Small amount of free RP for players choosing to teach new players

-Reduced player learning curve by being taught better practices

Let me know what you think.

5 Comments

FiendOfOne12/3/2014, 1:28:04 AM2 votes

I'd mentor the hell out of this. I love it.

The only problem I see: lower level players may not know how to report or feel uncomfortable reporting. Also, it would be difficult to view an entire game in a 5v5, and communication may be difficult.

Perhaps add an in game voice client (PLS RITO) to be employed for this type of mode, and have the level 30 players as a live stream (not 3 minute delay) spectator, but with their team's FoW? Put the teams as five players of lower levels, with one level 30 per team spectating and giving feedback during the course of the game?

Graiskye12/3/2014, 3:31:15 AM1 votes

They will NEVER give away free RP, they give IP, not RP. Free RP will never ever, ever happen, I guarantee it. To be honest this is a nice idea and thats about where it dies. League is already too far gone, the game is over five years old thats a five year old problem your trying to fix with a nice soundng solution, that can be abused all to hell by trolls, who do not care about the repurcussions they just start a new account and troll some more, IP bans are meaningless, dont even go there, it just makes you look stupid. Trolls would rip this system apart and laugh while they did it. Its what they do. Besides the fact that Riot does not like to admit to anything being wrong with the game, and implementing a system like this, is sorta like admitting they fucked up and let the inmates run the asylum, I dont see that happening anytime soon. Nice idea, if it had been implemented from day one it may have worked great, but now the community is just a writhing cesspool of negativity....lol (its called irony).