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Well, Nemesis Draft was fun while it lasted

Lovely Pants··5 votes·662 views

But since it takes about one game to crack the code on stacking the odds in your favor and playing on the losing side of that is close to the most terrible mindnumbing experience in MOBA history, let's go ahead and open up the discussion on how we could have created this game mode to actually engage some compelling strategic thought process.

...And if you haven't figured out what the haps is yet, here's a general breakdown for you. I don't feel the least bit guilty about hastening the process of terrible meta understanding to occur in this instance simply because it is already miserable to play against a team that has it figured out and it might be slightly more interesting if everyone is already on board to deal with nuanced matchups.

Rule 1: Don't give the enemy team any ranged champions. Forget that Urgot isn't widely regarded for his adc position. He is going to eat your faces off. Don't even think giving the enemy an all ranged support team is going to work in your favor. I might spring for completing that insanity certification in that case.

Rule 2: Don't give the enemy team any champions that would be ridiculous if they couldn't be kited. Trundle is going swallow every fighter and tank whole. Taric is going to shatter your will to live. Run from them screaming like the babes you are.

Rule 3: Try to avoid giving the enemy good jungle duelists.

And now both teams must try to outmaneuver each other with off builds for poorly - scaling tanks. That is what is going to occur every time once the dust settles.

So again, what do you guys think are some easy-ish fixes? Champion restrictions? Would a couple of temporary item alterations make a difference? Change around some summoner effects? What are your thoughts?

5 Comments

Linna Excel2 votes

Tanks are problably going to have to start taking either void staff or last whisper and bork.

Lovely Pants2 votes

Yeah, I'm expecting a lot of the penetrate and burn builds to become the standard. I can't be positive, but I think Wit's End is still in the game? Might regain its niche amongst ap health burners for the mode, since everyone is going to be stuck in range to deal with it for the most part.

SaltyKracka1 votes

It's funny, I just won my first game with a botlane Elise. PEN BUILDS AHOY, MATEY!

Killer X 121 votes

Fun while it lasted? I went Nami ADC in my first game, and Signed top in my second. These are both things i've done before, nothing new. Its basically just a normal rift game...but most people play really shitty champs and you have no actual team comp. At that point its just who knows how to build better, or who was stupid enough to give the other team 2 adcs and an apc. Shit isn't even a game mode.

Lovely Pants1 votes

Well, I'm being kind in the fact that it may occasionally be an entertaining match between both sides if both sides happen to have a healthy amount of players who have very poor insight into how this game actually works and therefore make goofy picks, yet another way in which it is a reverse version of a standard match.

But yeah, unfortunately a good portion of the champion pool allowed by your enemy in this game mode simply lack playmaking ability, once people realize that the "worst" champions in this game are only the way they are in context. Once we are entirely left with low mobility balls of stats and cc without any complimentary burst damage to make that cc meaningful, there isn't much of interest left to this mode.

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