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URF

Hogies··11 votes·1,001 views

Board with league overall. Dont like ranked, nor am I good enough consistently. I never got the chance to participate in the 1st round of URF, but this last one i did. By far the most fun ive had in a long time. Im sure there has been a million of the "keep urf" posts already, but as a very casual player, this mode is the only thing that would keep me coming back. I dont understand why riot cannot add this is a permanent mode. Makes zero sense.

11 Comments

dnsup7 votes

The Boards are overrun with bitter trolls who dedicate significant time to vote manipulation using alts. Generally you're going to have a hard time trying to get this message across, since it has nothing to do with their pet discussion points.

Rivvy4 votes

Makes zero sense that you can't play the real game.

Hogies5 votes

Not really. I CAN play the real game, its just not FUN. I think you've missed the point. And me just being inconsistently decent makes me not want to play ranked. I've found something that is truly fun, and do not see why it cannot just stay part of the game full time.

Kholdstare133 votes

{quoted}

Not really. I CAN play the real game, its just not FUN.

Dominion is a real game that's fun and competitive. Riot is just a bunch of assholes who refuse to support it.

Zwergchen1 votes

lol, just because someone doesn't enjoy a particular game mode (what you call the "real" game) doesn't mean they can't play it. It just means that it isn't fun enough for them to spend their time playing it. I'm glad that you enjoy the slower paced "real" game that I find boring, and nobody's asking for Riot to abandon ranked and normal SR. People are just asking for Riot to add a fun game type for the people that enjoy the fun game modes more.

Talll2 votes

They probably don't keep it a perm. game because

  1. It's become almost a tradition, having it up for a week or so every April 1st is kind of a thing.

  2. If URF was a constant thing and was always there to play, it would eventually become boring and a normal thing.

These are the two main reasons I'm guessing R!OT hasn't made this a perm. thing.

~ Crumbs

Zwergchen1 votes

I would disagree. For your first point, they've only had it up twice... not nearly enough for it to be a long-standing tradition. For the second point, this is true of ALL the game modes (including the permanent ones). Initially, I only played the standard Summoner's Rift until that got boring to me. Then I tried out Dominion and ARAM, and enjoyed the faster paced and more casual gameplay of ARAM. While ARAM may not hold the same level of attraction for me as it first did, I still find it much more fun than normal SR or TT. Most of the games I have played over the past year have been ARAM for this reason.

URF was even more enjoyable to me (I'm not saying that everyone should like it, but not everyone has to play it) as it was fast-paced and a lot more fun, in my opinion. To keep it as a permanent game mode (likely with some tweaks) would be amazing and it would most likely be the main game mode I play for some time. Sadly, judging by their seeming lack of care for the portion of LoL players asking for this I would have to agree that they are probably not going to be making it permanent anytime soon.

If I had to pin it down to a reason why they refuse the requests for adding a fun URF game mode, I would say that their focus is primarily on ranked and super competitive gaming (which is great for some, but lame for those who don't enjoy the slow competitive gameplay or those who don't give a !#$^ about the LCS), and URF has no place there with the casual unbalanced gameplay and short game length.

BakedLotion2 votes

They need to get people focused on e$port$ so they make money

Zwergchen1 votes

Agreed. This definitely seems to be the main reason to not give their community the option to have more fun, rather than their weak excuses provided so far.

Sukishoo1 votes

They don't keep featured game modes as permanent modes because they aren't meant to be. They are meant to last a short amount of time.

http://na.leagueoflegends.com/en/news/game-updates/features/featured-game-modes-2014

Why are Featured Gameplay Modes temporary? Featured Game Modes are designed from the ground up to be short-term engagement experiences. This transience is what gives us the creative space try new things and see what works, listen to your feedback, then improve a mode before re-releasing it. Trying to build a long-term sustainable game mode would actually constrain us from doing things like Doom Bots, URF, Legend of the Poro King, Ascension, etc. The main design concern (which is personally the most important as it = less fun) is that Featured Gameplay Modes are not designed to be long term engagement experiences. They’re designed to make a big splash, with the knowledge they will be removed shortly thereafter. Adding permanency would constrain the design wiggle room we have to make each mode as unique as possible. As we’ve since learned, it would also add additional balance and maintenance costs that we’ll share some examples of later in this retro. For now though, let’s get into the modes!

That says it all. URF itself is a very unbalanced mode overall and would need constant work to keep it up.

Zwergchen1 votes

While the Featured Game Modes were designed to last a short amount of time and they were indeed fun, there were very few of them available throughout the year and the main feedback on the announcement pages were that people wanted URF back (or at least and URF'd version of the gametype)... For the first couple of FGM announcements at least, it's a little harder to tell due to the fact that starting with Ascension they stopped having the announcements be up on pages that had the ability for comments. This kinda goes against the statement that they were listening to our feedback.

I will say that Poro King was really fun, as it gave the ability to have faster engagements and the reduction in walk time by teleporting to your king was phenomenal, but really my love of Poro King comes down to: faster gameplay (even faster than ARAM due to the engage/disengage and the teleport travel), which is what I think so many people loved about URF. While I'm happy that at least one permanent feature (poro toss/dash) is coming out of this entire year's worth of Featured Game Modes, despite the feedback that many people would enjoy a new faster fun game mode.

I would love to see even a slightly nerfed URF become permanent, or even for them to have a weekly rotation of the FGM's available for just a couple days a week (even though this would likely take more work than just adding a low maintenance game mode like a revised URF). Is there only one person in Riot doing the FGM's, is that why they are so few and far between?

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