Does anyone else feel like black market brawlers doesn't change the game at all?
Whenever playing black market brawlers I honestly just feel like there was an update that added a couple of items no one builds and made minions more annoying. Like I don't see any reason to play it other than getting the summoner icon. It just feels like there was a ton of effort put into the whole mercenary idea but then they end up having very little impact on the game since they just get killed as quickly as normal minions.
and spam it as often as they can. Now they have a split pusher that, while easily shut down if some enemy goes to put a stop to it, is zero risk and allows for 5v5 teamfights while minions backdoor.
). At one point we were totally and completely destroyed in a Baron fight- but our minions were all really strong and they literally took all the enemy inhibs while Shaco was off doing his best to take out just one of ours.
fly like an intercontinental missile. Other than that yeah doesn't change much. I guess melee carries can get flesh eater and have bs sustain in lane phase.
Minions don't change much because a significant lead won't make your minions noticeably better. Dif minions are cool, but both teams get them so...
this item needs to be on SR, it quickly has become my favorite item in Brawlers.
Some of the AP items are insanely slot efficient (
+
is absolutely insane on some mages)
And I actually lost a game due to a veigar with
just walking up and suddenly 1 shotting someone on my team when they looked like their underfed top laner. (No matter how many times he did it, my team still would walk up to try and kill him solo...)
against a Fizz is hilarious. Once they get upgraded they can out trade him if he aggros onto you and ignores them (granted if you survive his burst)