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Moonflair!

AcidicSkies··2 votes·590 views

So, just kind of curious as to the reason that Moonflair Spellblade's exclusive to TT/Dominion. It doesn't seem powerful enough to throw things off on SR, but there's a handful of champs that could really use something along its lines, namely AP tanks that want, say, Ionian boots as well as Tenacity. Any thoughts/reasons?

2 Comments

qetzel1 votes

Copying from Patch 3.10

Needlessly Large Rod and Deathfire Grasp have been removed from these map modes, with more mid-level AP items added in, including Liandry's Torment, Seeker's Armguard, and Moonflair Spellblade – a mid-tier defensive AP item. Blackfire Torch now has the same active ability of Deathfire Grasp. This small-scale AP rework is intended to address AP survivability and viability in Twisted Treeline and Crystal Scar. Needlessly Large Rod (and, by extension, Deathfire Grasp) have been removed because it was unreasonably difficult to save up for on these maps. The addition of Moonflair Spellblade and Seeker's Armguard should help with early-mid game survivability.

My guess would be that Riot thought AP champions on the Rift are less in need of early game surviability. TT is much more about fighting and skirmishing as a team, meaning mages who are typically worse at that? need extra.

AcidicSkies1 votes

True enough, but it always sort of struck me as something less for mages and more for AP tanks/offtanks. It's good on Galio which may or may not help bring him back (He loves AP/MR items, the extra armor helps a lot, and the tenacity on it opens him up for Sorc boots as an alternative to merc treads), Leona could run it if in need of damage, Swain might also like it, and so on. So, less for mages, maybe, and more for tanks with AP scaling that want a bit more damage without sacrificing too much tankyness?

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