Featured Game Mode Disappoints Yet Again
In the future, I'm just going to ignore temporary game modes. Every single time, after the first day, or more recently after the first 2-3 hours, all you ever start running into is premade groups using the most optimal champs for the mode. These game modes are supposed to be fun. I don't see any point in them when I am forced to use optimal champs to have a chance of winning when I could be having fun using any champ I please. And before anyone says "well just have fun with said champs", you cant really have fun when you die to Kat+Renek+Rum+Mal aoe in 1 second every game. IMO all these game modes are for is a way for premade dickheads to grind quick IP on solos and curious people, who will just then not give a fuck anymore like me.
In regards to my 2nd Line: One For All: Randoms vs Premades using only Nida/Blitz/Jayce/Ect Showdown: 1v1, Same ADC/Burst Mage every game Hexakill SR: Randoms vs Premades using objective rush or 0 counterplay comps URF: Randoms vs Premades with champs that ended up being globally banned One For All Mirror HA: The only truly fun game mode that not only countered premades because they couldn't meta, but even if premades all voted for one champ, there was still a 50% chance they would lose the vote. Doom Bots: Not hard, not even 5 star. Hexakill TT: Randoms vs Premades using nothing but Kat and aoe. Kat on one or both sides in every game, no bans.