Clarity of information
so a goal of the new SR is to "Every detail of the Rift, from the color of terrain to a monster’s animations should make clear what’s happening and what’s at stake."
So why are there still no terrain indicators of tower range?
so a goal of the new SR is to "Every detail of the Rift, from the color of terrain to a monster’s animations should make clear what’s happening and what’s at stake."
So why are there still no terrain indicators of tower range?