Quinn and the Definitely-not-Eagle Valor
Alright, I know I've partaken in Reworked Quinn complaints, but this has more to do with a voiceover update and cohesiveness with lore than anything else, so bear with me: it's not just me going to be openly whining about how she sucks now in high-level play and how they ruined her against the lore. It goes deeper than that. Some of you might know I'm a long-time member of the Tumblr RP community, and I RP as Quinn herself there. The thing is, there's a lot of stuff Riot has ignored with developing her as a falconry-oriented character, both in gameplay and in voiceover, and I feel like it needs to be addressed. (On that same note, good on the lorewriters for writing her well -- my only complaint is in when and how she met Valor in the new lore, but that could be addressed with just one more line of how much training went into Valor as a warbird.)
I'm just gonna run through this real quick with a couple bullet points.
- **Valor, according to voiceover, is NOT an eagle. ** Eagle calls typically range from whistles to calls that sound more like songbirds or chickens, to be honest. The common sound effect we get for eagles in movies is actually the sound of a red-tailed hawk, or other hawks sometimes, for flavor. Golden eagles make clucking sounds, bald eagles range in sound from a titter to a what they call a "peal", white-tailed eagles chatter, heck, the wedge-tailed eagle (which Azurite Eagles look like) pretty much peeps. Eagles most commonly don't "screech," in fact, there's only two species I've been able to find that do are the harpy eagles, and the crested serpent eagle, and even then, they're weak and whistly, not deep and throaty like Valor's screech. I would like to add that in my writing, I write him as an eagle, so he makes a range of calls, from titters to peeps, to shrills, but never screeching.
- His size is two vastly different sizes. The largest eagle known to mankind is extinct, and is known as the Haast's eagle. It went extinct about 1000AD, I believe, so it's not that old really, and they hunted moa. Moas' largest living relative are the emu, for reference. Emu are bigger than humans, so they may have hunted humans as well. Assuming Quinn is average size for a woman, this would not be strange for him to pick up and carry her in theory. (I mean, completely ignoring the fact that he obviously doesn't see her as prey, and birds don't do that with their young or loved ones.) That said... Haast's eagles were about 4 feet tall, minus the tail. How in heck can Quinn HOLD that? Plus... it's not at all proportional to in-game model when she tells her joke. Abilities, he's about the size of his joke. But for her ult? Explain how he can suddenly grow about double his size. It just doesn't make sense and 100% breaks my immersion. In my writing, I say for the majority of his early life, he is not fully grown, and that explains the discrepancy, and the only time he will carry her is out of desperation.
- She does not treat him like a war-bird. Ok, this is more in the territory of "I don't like the update" but it goes further than that, I guess. Even the early working kit she had didn't do this, and I know you guys at Riot have mentioned that you're gonna go back and update her later. SO LISTEN HERE. War-birds are trained a bit like war hounds, and I know you don't have one in the cast list (though new champion idea, anyone?) so I'm going to explain. They are usually trained from hatchlings (which is why I have the nitpick with her new lore) and imprinted on their masters. Because eagles are familial birds, it's most effective with eagles. Historically, the Germans trained war eagles specifically. Middle easterners preferred gyrfalcons, but I'm getting off topic. They are trained that whenever mamma or daddy is in danger, they're gonna wreck someone's day. Think Tibbers, after Annie dies. They're omnipresent. When someone is fighting someone with a trained war animal, they're gonna know. Wartrained animals are very intimidating, so whoever is using one wants them to be right there. In the case of Quinn and Valor, it would make sense if Valor were to attack whatever Quinn is targeting for this sake. Perhaps model them off of Lamb and Wolf, have Quinn always have Valor circling her. If her kit mirrored what her old ultimate had with this functionality, I think Quinn players, new and old, would be more willing to accept the change. There's so much you can do with having both of them always on the field, even more than this. I'm no game developer, but I know you guys are clever, and you can make it happen and be balanced.
TL;DR, Rito please do your research into falconry and eagles, and actually put the time and effort into making Quinn and Valor into something realistic, fun, and respectable for new and old players of her character when you go back and give her a much-needed rework. It's honestly disappointing as someone who has poured hundreds of hours into writing her as a character to see this happening to her on the Rift, so please consider this. It would mean a lot to me if you'd show me that you actually did do your research when you rework her.