@Riot - Mantle of Decorum Was Such a Horrible Design Choice/Should Be Removed From Karma
It was decided 5 years ago with the Karma's relaunch that she was going to be getting something called a Mantle of Decorum. This idea was replaced with her fans. To anyone who really doesn't know what this design element is, because quite frankly I don't know much about it myself, it's a badge or honor bestowed upon only the most deserving Ionians. I will give you several reasons as to why the Mantle of Decorum is not worth anything on Karma and should be removed.
-
Nowhere in Karma's new narrative and lore does it say she earned the right to have the Mantle of Decorum. At some point she might deserve the right to have it on her, but at the same time is it really necessary to have it on her?
-
The connection with the entire concept was Irelia. It was a good idea to get rid of the Mantle of Decorum and replace it with an actual concept such as telekinetic blades; however, it serves absolutely no purpose on Karma now because she has no connection with any other champion with it.
-
The entire design of the Mantle of Decorum is bland, not exciting, it doesn't flow with Karma as she moves, it doesn't offer anything unique to her design or character, and it is basically just a cheap nightlight. Congrats, the Mantle of Decorum lights up when Karma has mantra up. No player can tell Karma has her Mantra up when the actual character model shows it.
-
Skin concepts, inclusions into specific concepts, and art decisions are dictated completely by this character element. The only part of Karma that actually interacts with the Mantle of Decorum is when she casts Mantra. Otherwise designers have to look at this design element over mostly anything else to really bring skin concepts to life, when it honestly is probably holding her back from some amazing ideas and skin opportunities.
-
The Mantle of Decorum is not fully conceptualized on Karma right now and will most likely never be. Her new narrative and theme with having past lives is 10x better than her fans and the Mantle of Decorum. The reason being is that we understand what it is and we can imagine it being fully realized with the right time, creativity and art assets. I don't see the idea of the Mantle of Decorum ever being better than Karma's past life/avatar theme. It's even better than the fans and Duchess title.
-
WTF exactly is a Mantle of Decorum and what does it do? All we know is that it is an honor bestowed upon the greatest of Ionian people, but Irelia and Karma are the only ones who had it. No other Ionian champion had the Mantle of Decorum and it was never really explained as to why it exists and what is really is.
-
It's static and doesn't move. Compared to Irelia's floating blades, Karma's Mantle of Decorum doesn't move or flow with her . . . and just sits there.
-
It's f****ng ugly. It's a floating dishplate and it is ugly.
===============
The entire idea behind this design element doesn't pan out. Better design elements were actually removed from Karma for this 5 years ago. Morello told everyone it was a better idea and really worked well with Karma's mantra. It doesn't because I just gave the Developers 8 reasons why it doesn't work and probably never will. When anyone compares the concept and design choice of Mantle of Decorum to Karma's new concept of being this ethereal being, there is no comparison. There is so much more narrative, art, and creativity that can be done with Karma's new, fully conceptualized theme.
What needs to be done is:
-
Completely removed the Mantle of Decorum from Karma's model and splash art.
-
Work on Karma's existing narrative to tie in her connection with current ideas and themes. Have Karma's past lives talk to her in game and offer her advice, talk to her, criticize her, and whatever else. - Karma buys Infinity Edge - One of Karma's past lives tells her: "I don't think that was a good buy for you."
-
Work on Karma's incomplete art assets such as no running and shield casting animation, the fact that she has hardly any narrative, and work on making her current visuals really flashy and unique to Karma. The Developers should also make her Mantra State more impactful and flashier. The Karma player wants her enemies to be afraid of her when she has her Mantra up.
-
The question as to why Karma's connection with other champions and interactions hardly exists in the game can be finally explained. From a character and lore standpoint, it makes sense because her duty is to uphold peace and not be a flashy character like Irelia who wants to make herself known. At the same time there is no excuse as to why her current theme of Karma and having a connection with her past lives cannot be brought into fruition through art assets and narrative in game. It's a good idea and it can really offer something new to the world and game if it is brought fully into fruition.