The Reason Why the New Rammus Splash Feels Off

TauntyArmordillo··8 votes·6,743 views

Background:

I love Rammus, he's the reason I got in to the game in the first place. When I first saw the video "Rammus Taunts Everyone" back in 2011, without knowing at all what the game is about, I installed the game wanting to see what this little guy is all about.

To my disappointment, I had to play many long games of Garen before I had enough IP to unlock him. That took a week or so, and I was quite excited when I finally did, taking him to whichever lane is open (oh the naivete). Of course, transitioning from Garen's playstyle to Rammus, I pretty much got destroyed everywhere, though I continued playing him until I sort of got bored of the siesta game after two weeks.

Around summertime in S4 I saw my brother playing the game and that piqued my interest once again, to take Rammus back out for a spin. I decided to learn jungling from scratch despite not even having smite, though most games it ended up working pretty well since none whom I encountered knew how to deal with a jungler (and my friend was always playing ADC lane). We pretty much played the same role and same champ until level 30, so I had quite an impressive match history of Rammus-and-nothing-else games.

The Issue:

The new splash art on PBE left me with mixed feelings. I'm glad that Riot is paying some attention to my favorite turtledillo, but I did not think that the the style they used was appropriate for him. Let me break it down for you.

First thing is the composition of the picture. A large part of his body is obscured by his arms, and we hardly see what he actually looks like. Much of Rammus's characterization lies in his exaggerated appearance, primarily defined by his huge shell and his ridiculous Codpiece. Any pose they elect to show him should display his armor in all its glory. His arm, on the other hand, is hardly a standout part of his appearance. Why is it taking up like 50% of his composition, which will be perceived to be more like 75%?

Secondly, which part of his action pose does it convey what the character is about? Unlike random DeviantArt illustrations, which can be of any theme, a splash art has a purpose. It is supposed to convey, in one simple picture, what the character is all about. Like we see with the static pose of the Elise splash, it shows off her status as the spider queen. What does Rammus autoattacking a rock has anything to do with his character?

Here is an example of a good action pose that shows off the core identities of Rammus:

http://i.imgur.com/DOC0LVc.jpg[/img] ("Come, Get Some" -- Art by Jackrow) Imgur

We see that 1. His armor, in all its glory, has an immediately threatening presence if you attack him. 2. His pose, saying "come at me bro" with the placidly contemptuous expression daring you to attack his armor, immediately shows what his powers are. Finally, we see what effect his action has on the others, with a background character enraged to attack him despite being obviously a very bad idea.

Now back to the new splash art. His shell is very spiky, yes, but it is not positioned as the most threatening aspect, instead we get his paws being shown as the featured part of his threat. Which is hardly an accurate portrayal of his kit.

Finally, something about the texture of his face makes it seems like a lifeless mannequin, and the art style overall seems to be a little dissonant, border-lining on the Uncanny Valley. And this chin is a little too large, making him seem more like a turtle with a snug shell, rather than an armadillo wearing a ridiculously oversized armor

Closing Thoughts

Personally, I loved the old splash of Rammus, I have always thought that the simplicity conveys his placid nature while quietly showing off the threat of his armor by him just being there. The texture and lighting I have always regarded much superior to the other legacy splash arts, that it stands out as of much higher quality than the rest, therefore worthy of being retained timelessly. I am hardly against him getting an upgrade though, just that if Riot were to upgrade his art, it should retain the core identities of Rammus and actually be an upgrade.

23 Comments

The Illithid4 votes

+1 for being the only one on the boards other than me who seems to care about the "codpiece"

TauntyArmordillo1 votes

[{quoted}](name=The Illithid,realm=NA,application-id=6kFXY1kR,discussion-id=mkfQRnuJ,comment-id=0003,timestamp=2016-04-15T18:03:58.101+0000)

+1 for being the only one on the boards other than me who seems to care about the "codpiece"

Heh, I mean, in his old lore, Rammus was supposed to be a loudmouth with a wicked sense of humor, which prompted him to craft his armor in such a ludicrous fashion.

Juggernaut6283 votes

Ok

Excelo2 votes

Very well said. As a Rammus fan, my first reaction was positive, but then a few things about the new splash bothered me.

I agree that Rammus deserves a splash art update, and the new one is clean, but Rammus identity is not really illustrated here, which is a bit sad.

Now, King Rammus splash update?

TauntyArmordillo1 votes

{quoted}

Very well said. As a Rammus fan, my first reaction was positive, but then a few things about the new splash bothered me.

I agree that Rammus deserves a splash art update, and the new one is clean, but Rammus identity is not really illustrated here, which is a bit sad.

Now, King Rammus splash update?

Thank you for replying. It is heartening to know that somewhere out there there are still people who cares about Rammus.

WooIDoYeah2 votes

I wholeheartedly agree with many of your points here. For me the its all about preserving the character of the champion with new splash arts, even at the cost of diminished quality.

The new Rammus splash may have a better art style than the old one, in fact imo its a lot better, but it just doesn't capture the character of Rammus.

Rammus The old one shows a nonchalant Rammus with his arms set forward, and you can just tell that he doesn't give a fuck.

This captures perfectly the character of Rammus.

The new one just doesn't have that sadly.

TauntyArmordillo1 votes

{quoted}

I wholeheartedly agree with many of your points here. For me the its all about preserving the character of the champion with new splash arts, even at the cost of diminished quality.

The new Rammus splash may have a better art style than the old one, in fact imo its a lot better, but it just doesn't capture the character of Rammus.

Rammus The old one shows a nonchalant Rammus with his arms set forward, and you can just tell that he doesn't give a fuck.

This captures perfectly the character of Rammus.

The new one just doesn't have that sadly.

I would argue in addition that the old splash in fact actually had very good quality compared to the other "legacy splashes", the texture and lighting is not at all out of place among the new generation of splashes. But I would not mind seeing a refresh either, just that it, as we have both stated, must illustrate his identity.

TauntyArmordillo1 votes

By the way, here is a blank-background version of the piece that the artist himself posted on Boards a few years back:

http://i.imgur.com/arTi2RQg.png Imgur

Bârd1 votes

The pose in the new splash is alright, but I can't exactly diss the pose in the old one (even if the overall art quality is lower).

It is just so... him.

Just standing there, expressionless, doing nothing. It perfectly captures how few shits he gives.

The new splash is pretty good, but portrays a different kind of turtle. While the old splash had an "idgaf" attitude, the new one is all like "Swiggity Swoogity Im comin for that booty".

The combination of the smirk, the angry eyes, and the action pose make it seem like this version of Rammus is gonna FUCK YOU UP. He is so determined to get a piece of your ass that he is throwing boulders out of the way.

The old one is much better with the whole "OK Turtle" motif, but the new one is not exactly the worst thing.

TauntyArmordillo1 votes

[{quoted}](name=The True Bard,realm=NA,application-id=6kFXY1kR,discussion-id=mkfQRnuJ,comment-id=0005,timestamp=2016-04-17T04:59:23.446+0000)

The pose in the new splash is alright, but I can't exactly diss the pose in the old one (even if the overall art quality is lower).

It is just so... him.

Just standing there, expressionless, doing nothing. It perfectly captures how few shits he gives.

The new splash is pretty good, but portrays a different kind of turtle. While the old splash had an "idgaf" attitude, the new one is all like "Swiggity Swoogity Im comin for that booty".

The combination of the smirk, the angry eyes, and the action pose make it seem like this version of Rammus is gonna FUCK YOU UP. He is so determined to get a piece of your ass that he is throwing boulders out of the way.

The old one is much better with the whole "OK Turtle" motif, but the new one is not exactly the worst thing.

Hah, I like your interpretation of the new splash art. The question is, are that which you said is evoked by the new splash, fitting for the character of Rammus? As you said, the old splash captures perfectly the nonchalantly threatening attitude, while the new one seems to portray a rather zealous disposition. Some might argue that it is quite a departure from the identity of Rammus as appears to be conveyed by his kit. I feel that the truly unique charm of Rammus is in his taunt, a champion that has neither powerful magic nor raw strength, but simply a penchant for inducing rage in his adversaries. And of course, the paradox of how he achieves so while being one so laconic.

By the way, I just realized that the Fizz vs Rammus piece has, in fact, been featured in Summoner Showcase in the past, as seen in this video (2:20): https://youtu.be/tc4Unhv9DWE?t=2m20s

Bârd4 votes

Both splashes fit Rammus, both in character and gameplay, well.

The old one, with his "IDGAF" attitude, represents how Rammus will literally sit in the middle of your team and give 0 shits. It also fits better with his VO.

The new one closer represents a Rammus with homeguards and item 3800 item 3069 item 3742 powering down midlane with the sole purpose of making the enemy Talon ragequit. We all love doing that.

TauntyArmordillo1 votes

[{quoted}](name=The True Bard,realm=NA,application-id=6kFXY1kR,discussion-id=mkfQRnuJ,comment-id=000500000000,timestamp=2016-04-17T14:06:14.370+0000)

Both splashes fit Rammus, both in character and gameplay, well.

The old one, with his "IDGAF" attitude, represents how Rammus will literally sit in the middle of your team and give 0 shits. It also fits better with his VO.

The new one closer represents a Rammus with homeguards and item 3800 item 3069 item 3742 powering down midlane with the sole purpose of making the enemy Talon ragequit. We all love doing that.

It's true that the new splash does represent the scary side of Rammus, but I wonder that they seems to have done so in a way that is not quite uniquely him. Once again, the keyword is "unique", as Rammus is a scary tank coming for your squishies, which among many others such as Volibear does not quite stand out on its own, since he typically does not actively deal damage through attacks. His uniqueness, however, lies in the comically incongruous ability to taunt despite to his personality, just like how inappropriate his armor looks on his body, yet somehow it all comes together harmoniously when viewed holistically as a character. It is the paradoxical-yet-appropriate dissonance overall that I find the theme which Rammus embodies fascinating.

I am so glad that people who share my appreciation of Rammus are engaging in this fascinating discussion. Shame that the topic is gradually losing its visibility compared to discussion on the Evelynn splash.

Theodoric1 votes

Just here to say that King Rammus also needs a new fancy splash x)

TauntyArmordillo1 votes

It would be great indeed, though if they are giving him a splash that is less apt than the old art, I'd much rather have King Rammus as the last holdout retaining the bit of good'o legacy.

Meep Man1 votes

New Rework in progress. Rammus is being reworked to where his kit is less about armor and more about his left arm.

TauntyArmordillo1 votes

"My left arm is a lot more OK than my right."

Oleandervine1 votes

Am I the only player ever who feels like Rammus is the most ridiculous champion ever and has a hard time meshing with the rest of the game in terms of looks and lore?

Meep Man1 votes

It's hard to tell when he is a little visually outdated and he has no lore.

TauntyArmordillo1 votes

Well, Rammus used to have a lore that embodies the ironic tendency and literally wearing it:

The dangerous magic that dominates the Plague Lands has an effect on all life within its confines. Rammus is a living example. No one is entirely certain how an armadillo from the Shurima Desert made his way through the Kumungu Jungle – much less unharmed – but he did just that. Caught in a burst of wild magic, Rammus began to evolve. In the matter of a week, he was man-sized and a week after that he had achieved sentience. The question became, what now? There really wasn't a place in the world for a sentient armadillo – except in the League of Legends. His new form was certainly equipped to fight, and especially to defend. However, it was Rammus' newfound sense of humor that led him to craft an outrageous suit of armor to go over his natural protection – giving birth to the fearsome Armordillo!

And his taunt ability supposedly stems from his wicked sensor of humor. This ironic existence, compared to the "epic" champions on the Rift, is such a foil that almost seems to break the fourth wall just by being.

TauntyArmordillo1 votes

Well, to some this is exactly the charm of Rammus He is the "chill" champ that just is, who seems to be completely oblivious of all the "epic" happenings on the Rift around him, intentionally or not. He just persists to be himself under any circumstance.

An example of someone who shares the same sentiment, he articulated rather well the charm of Rammus as a paradoxical existence on the Rift: https://www.reddit.com/r/leagueoflegends/comments/2p2vgd/why_is_rammus_the_best_champion_you_ask/

In my view, Rammus is like the Deadpool among the superheroes on the Rift. He is the ironic foil to all the pomp and circumstance that the other champions present.

The Deckowner1 votes

New rammus feels even more like bowsers now

TauntyArmordillo1 votes

It's true; the new splash evokes a sense of brute strength, which is characteristic of Bowser, whereas Rammus is supposed to be a taunty loudmouth in his old lore.

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