Weapon Design and Function: Why Noxus is Scary as Hell

Ryugi Kazamaru·2/5/2016, 12:38:12 AM·210 votes·20,500 views

Everybody knows that Noxus is “that place with all the people wearing black, with scary weapons.” But today, I’m going to look at each major iconic Noxian weapon, and tell you exactly why anyone, be they Demacian, Freljordian, Ionian, or even another Noxian, should crap their pants when they see a Noxian weapon. While Demacian weapons are, by contrast, both functional and aesthetically pleasing, seemingly valuing symmetry in design, Noxian weapons are anything but. They’re rough, they’re brutal, and they are perfectly designed to tear your ass apart in some truly horrifying ways. Sound interesting? Well, let’s get started...

#Weapon Cross-Section and Design:

https://36.media.tumblr.com/2c785ee2e1f5c5e4e454b8d7bc0321b1/tumblr_inline_o21o35QgKB1sb0bc1_540.png

So, you’d thing the V-Shaped cross section would be more useful for cutting, and you’d be right. However, it also means that the cutting edge is more likely to be ruined by extended use, and a little harder to maintain as well. Considering the standard enemies of Noxus (DEMACIA!!) the cross-section on the right makes more sense for most Noxian weaponry. But, why is that?

Put simply, the one on the right is beefier, and supported by more material while it still maintains a cutting edge. The end result is that Noxian bladed weapons would not cut quite as effectively, but they would SMASH opponents wearing ARMOR far more effectively. You do not cut or carve through armor, and history has shown that blunt weapons typically do better against armored foes, usually by caving in joints or bashing in helmets. While this approach may not pierce through armor simply by striking the target repeatedly, it would likely serve to keep them off-balance and open to more strikes. Curved swords did not do as well in medieval Europe when compared to straight swords because they could not navigate through the vulnerabilities as easily as straight, flexible weapons like rapiers or the classic longsword.

Curved blades saw use in cavalry, however, where slashing motions made more sense, or piercing weapons were used to go through plate or mail's vulnerabilities, like joints, but if you had to pick one, then smashing, chopping axes or heavy single-sided weapons would be your best bet to knock your opponent around, and prevent them from getting in close. And this is what we see reflected in virtually every single Noxian blade design.

So, let’s take a look at some of those weapons...

#Invasion Swords and Axe:

https://36.media.tumblr.com/43f55edb47d2d7c2ff809aa2190af580/tumblr_inline_o21ntsmaH11sb0bc1_540.png

These lovely weapons are primary types used during the Noxian Invasion of Ionia. How do we know this? I watched Bard Mountain and picked these bad boys out. Then I sketched some variations that I saw. What you are looking at are very, very brutal weapons, for both the swords and the axe. First, the swords.

The swords have either a straight or concave blade depending on what you’re looking at. This tells you that, depending on their swing, they can do some different things. The other side of them is not sharpened, and so, can be used to deflect other blades without fear of ruining a cutting edge. The curve of the cutting edge means that the blade does some of the slashing for you, even if you swing in a chopping motion, and if you hit an armored target head on, you’re likely to impart a good deal of impact force because of how heavy these weapons are in their construction. They’re similar to falcatas or falchions, swords that behave a lot more like axes, made for chopping and impact.

However, the curved front end of the sword also means that slashing is an option, but only when you’re hitting from the weapon’s maximum range, and the lower one still allows for stabbing, which can pierce mail easily as well. So, against squishy targets with light armor or no armor, you can carve them up easily at a little range, but if they’re heavier, you get close and smash and chop them into oblivion. But, the spiked tip on the upper blade? Just imagine the backswing flying in at the right angle, and puncturing your plate-mail. That’ll ruin your day...

The axe is straightforward also. Scale it up about 5 times and it’s also almost identical to Sion’s axe in function, just hella bigger, and hella scarier. Sion’s is just a more unfair version of this basic design. It’s double-bladed, and can be used effectively on either side. The larger flat-bladed section, as noted above, is perfect for bashing and breaking down armored opponent, while still being capable of chopping, while the curved smaller section is ideal for slashing attacks against lighter foes. A skilled user might even be capable of looping the curve around an enemy’s limb before doing unspeakable things to them. In the end, both of these types are weapons of brutality, and as you’ll soon see, this trend continues.

#Katarina’s Sinister Blades:

https://41.media.tumblr.com/cd30d8d12a4124a144773e2eecd4509b/tumblr_inline_o21p9a8aJD1sb0bc1_540.png

See what I did there? Thing is, it’s the truth. Katarina’s blades are dangerous, despite the awkward curve and bend they have (which they happen to share somewhat with a falcata). Again, we see the concave edge, which functions exactly like it does in the above weapons. And, we also have the curved edge in the front for slashing attacks, and the pointed tip for piercing. AND, because Katarina’s handles are straight, it effectively means that she can spin them around, in reverse, and bring those curved tips through armor via a piercing stab and into the unfortunate body of the victim below it exactly like a god-damn raptor claw, or snake fang.

Despite being designed to hack, carve, slash, and pierce, Katarina’s blades can also be used in reverse, or in any direction, depending on what she wants to do with them. They’re multi-purpose weapons, and her fighting style is likely to change depending on whatever target she happens to be facing at any given moment. More often than not, they’ll be most effective along the inner edge, near the pointed section, or at the slashing tip, but because they’re sharpened all the way around, she can change things up, and still manage to cut you down.

With her greater mobility, and these weapons, it’s no surprise that she can continuously clash with Garen on the field, and keep up with him. These blades have a lot to do with that, because she can attack in ways Garen’s blade can’t. Brutal doesn’t mean inefficient...

#Riven’s Blackstone Runeblade:

https://41.media.tumblr.com/84e947eb86c91dcf4be284e48628b628/tumblr_inline_o21pwloY9c1sb0bc1_540.png

I’ve already looked into Riven’s weapon fairly extensively, so this is familiar territory for me. Like every other sword on our list, it’s a single-edged blade, and that cutting surface is enormous. The tip of the blade allows for stabbing motions, and the long, curved front section means this huge weapon is going to hit like a damn truck, bust or bend your armor, and impart significant impact force into whatever it hits. Hit for hit, if Riven can strike you with this thing, it’s going to hurt as badly as a solid stroke from Darius’ axe, if not possibly more, save for just one aspect I’ll explain later...

Realistically, no ordinary weapon could parry something of this size without risking the intercepting weapon breaking. Fiora who? Yasuo what? Master huh? A sword like this is not going to just stop if Riven gets it going, much like Darius’ axe. Things like Tryndamere’s sword, which shares similar design qualities for that matter, or Garen’s sword, or Aatrox’s weapon, or Pantheon, Leona, or Taric’s shields could probably take a strike without much damage. But once you get into things of this size, weight, and power, regular weapons just don’t hold up. That’s part of what’s so scary about Sion’s axe too. Riven, Darius, Sion, all these Noxians could potentially mow down foes with their weapons once they got them going. You can’t stop something that big, with that much force behind it, without magic.

Riven swings this thing with her whole body, and the position of the handle on the blade means the largest chunk of the sword’s weight is below the handle, making it perfect for chopping, like a butcher’s blade. The outer curve lends itself well to that, while the large portion of blade material means that, if it doesn’t cut you, it still packs a wallop. If you’re not steadfast, you’re on the ground, or knocked back and sideways, and Riven can pick you apart at her leisure. Hell, canonically, she bisected an Ionian lengthwise in her judgment. That’s head to toe, not across the waist. To do that, you need a lot more force, and this blade provides that in spades on top of Riven’s strength.

#Not Draven, Draaaaaven:

https://41.media.tumblr.com/76bde476f177a8b00f75c60beb54703b/tumblr_inline_o21qrsmXmH1sb0bc1_540.png

As expected, Draven’s throwing axes are more detailed and showy than what I have here, and they’re also, arguably, the most ludicrous weapons on this list, simply because of how they’re designed. But, that’s Draven for you. Plausibility aside, because who cares about that, Draven’s axes should make you cry, and not with tears of joy because you caught a glimpse of him. These things are the very definition of brutal.

Just look at that tip. That’s shaped like a scythe, or more correctly, a pickaxe. Because of how the blade and weapon is designed, it’s perfectly along the intended arc that the weapon should follow when it’s spinning. That means it will have maximum penetration force. Armor isn’t going to do crap against something that big flying into you, and if it hits you at the right point, it’s going to hurt. A lot. Of course, if it doesn’t hit just right, well, it’ll still hurt, but not as much. That also goes to show you how skilled Draven actually has to be to use these things, as if the spikes everywhere didn’t already tell you that (there are even more spikes on them that I couldn’t show on this too). So, despite him being full of himself, Draven isn’t actually a joke. He’s dangerous, and honestly really terrifying when it comes to fighting.

The thing is, even if Draven decides NOT to throw these at you, they’re still going to work perfectly to beat the every-loving crap out of you by puncturing armor or carving flesh and bone into little chunks. He can pull an Olaf and double-axe you to death. Oh, and a fun tidbit? THOSE GOD DAMN TIPS ARE SHAPED EXACTLY LIKE OLD SCHOOL CAN OPENERS. FUCKING CAN OPENERS. What do Demacians wear into battle? Shiny, glorious tin cans called armor. That’s frightening to consider, and very deadly if you happen to really like your plate.

But the most brutal weapon of them all I saved for last.

#Darius the Skull-Miner:

https://40.media.tumblr.com/a646f0e6ca133a177e1fbb296b389462/tumblr_inline_o21rmfE5gM1sb0bc1_540.png

My drawing of Darius’ axe does not do the real thing justice (seriously, go look up his model). So, let’s go over basic design functionality. Darius can wield this monster of an axe in either one or two hands due to the length of the handle, and the curved, larger side means it can slash, as well as carve, depending on how he decides to use it. This is why Darius is so easily capable of doing spinning and chopping actions. His weapon is literally perfect for it.

The enormous weight of the weapon coming down onto solid plate armor will cause it to buckle and deform, and you’re not going to be able to block or parry something of this size, unless you happen to be Garen, or Riven, or Tryndamere, or Aatrox, or Kayle etc, and even Kayle is iffy.going by blade alone. You have to dodge it, or get out of the way. We also know shields don’t do all that much to stop it if he really goes for it, if cinematics count for anything. Sorry Leona.

The edge is huge, and the swinging force is tremendous. Compared to Sion’s axe, which is flat in the front and designed primarily for chopping and smashing, Darius can effectively do both depending on where and how he decides to hit an enemy, or a friend that gets to close... It’s a surprisingly multi-purpose weapon for something so huge and brutal.

But the thing that’s most terrifying is the small end, which so much artwork actually gets wrong. Look at that. Tell me what that is. No, I’ll just tell you. That’s a fucking spiked, bladed pickaxe, and similar to some medieval battlaxes. That pointed tip is the single most horrifying thing on any Noxian weapon I’ve seen yet.

Armor is useless against the huge impact force concentrated into that single point. Skulls are toast, even through helmets. You will be IMPALED and then MANHANDLED around before he either tears the hook out of you in the most brutal, gory display you can imagine, or he will simply carve through you to get to the other three guys next to you. And you wondered why he has BONUS ARMOR PENETRATION. That spike is why, and it’s absolutely deadly.

#In Conclusion:

Every single major Noxian melee weapon follows the same basic design principles. They are all designed primarily for crushing, chopping, piercing, and occasionally slicing. More often than not, they all rely on impact force and armor penetration to deal with their biggest rivals, Demacia, known for fielding armored soldiers. From range, or up close, these weapons will find several different ways to ruin your day, simply from design. This is a culture that is perfectly suited to killing their enemies on the field in as many different ways as possible, all through their chosen weapons.

From standard-issue weapons in the Ionian Invasion, to the biggest, baddest weapons in Noxus, to the swiss-army-blades of its top blademasters, or even Talon’s big poking blade designed for one strike, one kill (which is all his weapon is primed for via design) Noxus, as an empire, is build upon strength, force, and dominating their enemies with extreme prejudice. Katarina says “Blood for Noxus” as one of her iconic quotes, and after looking at all of these weapons, it’s no small leap to see why.

86 Comments

Ryugi Kazamaru2/5/2016, 1:58:25 AM38 votes

Also, elsewhere, I received THIS as a reply about my post. Wanna make sure I'm accurately representing where such things are due!

When it comes to swords, "smashing and chopping" at a person in armor is terrible. You were right on the more rounded blade being better, but wrong on the why. It wasn’t that it could “smash or chop” or “pierce” armor. When it comes to leather and mail? Yes, sure. But Plate? No. Swords can’t do that to articulated plate. But that’s where the sword’s design comes in.

A bit about the longsword first: It is a two handed weapon whose design is similar to the arming sword (the one handed, two edged sword used in conjunction with a shield) that came into being once articulated plate did – knights abandoned the shield since plate armor offered equal protection (and a full suit was only ~50-60 ibs; the whole plate armor is heavy thing comes from jousting armor – a piece of SPORT equipment, not war) and articulated plate offered almost full range of movement the only thing that gave better range was NO armor.

This was done through multiple layers of overlapping plate; and why the long sword’s design was necessary, and why single edged weapons did not work in Europe; we had them, but they were not preferred. Trying to damage plate armor is HARD; it is tempered steel shaped in such a way that it deflects, rather than absorbs, the blow. It takes a LOT of force in a very SMALL area to damage it; hence the warspikes on the backsides of hammers and, yes, axes. These were effective. BUT there are records (and I have even seen a test) of articulated plate armor protecting an individual from a BALLISTA bolt. Simply put, a person wearing it has very few areas of vulnerabilities. And this means, rather than trying to pierce it, you instead went around it.

A longsword typically weights some 3-5 ibs. and has core made up of two metals; one hard, one soft, that are braided together. This makes the sword strong and flexible; a properly made one can bend at an almost ninety degree angle without any damage done to it what so ever. Combined with the wider blade of your concave design, this left it perfectly suited for a technique called half-swording.

Half swording is when you pinch the blade in the middle with one hand while the other maintained its position on the hilt, (imagine wielding a quarter staff) and suddenly you have a lengthy weapon that you can wield with the precision of dagger. Combine this with the 6 points used to fight/protect yourself/hurt an opponent (the tip, 2 blades, 2 points at the end of the crossguard, and the pommel) and the binding technique (Binding is when the blades touch and you then feel the muscle movements of your opponent through the blade by the shifting of force against yours and reacting accordingly) and you are now grappling in course quarters, looking to slide the tip of the point through the overlapping plates (those on the joints, arm, hips, and neck) to maim, wound, and kill your opponent; and because of the long sword’s ability to flex and bend, it could do this.

That is why that blade design is popular; not because it could “smash and crush”, but because the longsword’s design offered: 6 usable points in combat, a weapon form that allowed for both simultaneous offense and defense, enough cutting/slicing prowess to sever limbs, and in the case of those wearing heavy armor: a long, precise, and flexible weapon that allowed for the circumnavigation of the armor by sliding and bending through the overlapping plates into the flesh beneath.

I do apologize for the absolute deluge of asks i sent you with information about the long sword. Your text on Noxian weapons was lovely and well written, but you had some things in there that I felt the need to correct; you had many good and correct things to say, but i just see the wrong information so often, i didn’t want someone with as wide an audience as you to send it out as well. As for my credentials: I am a historian as well as a student of both eastern and western martial arts.

This very kind person educated me somewhat about some errors I seem to have made in my big post. I’m not one to shy away from proper criticism and factual corrections when I make an honest mistake, so I’m sharing all of this with all of you as well. Our friend here is apparently a historian and a student of martial arts, and thus quite qualified to speak on the matters at hand pertaining to the longsword, and why it’s such a badass weapon.

My intent was to explain that longswords, in their design alone, don’t pierce armor specifically well, or have any major effect unless you’re targeting joints or any vulnerable areas with the tip, or grappling in manners like they suggested. The V-Shaped blade would also be less effective at dealing with repeated impacts against armor, if that’s what the weapons were doing, which is also why I suggested that particular edge would be more useful. The weapons being wielded by the Noxians in my examples are far bigger and bulkier than most real-world equivalents, such is the fantasy aspect, so, while they still might glance off armor, they’ll still carry a good, solid hit behind them, as the impact force distributes through the armored plates of your typical Demacian warrior, for example.

A real-world soldier in articulated plate isn’t going to shrug off a strike from an axe like Sion’s, or a hit from Riven’s blade, for example. They’re going to feel that quite solidly, and it is very likely that their armor is going to be damaged in such a way as to prevent optimal use, especially if something damages a joint or impairs their vision, or even gives them a concussion or internal trauma, which is the overall point I was attempting to make. Even if the armor itself is unharmed, the person under it can still take a beating. This is also a world with magic, so everything I’m saying could be out the window anyway.

The weapons of Noxus seem to be designed around doing horrible things to targets without heavy armor, and when faced with such enemies IN armor, likely follow through with brute force. Katarina’s blades, however, are designed to function more like a longsword in that case, not in flexibility exactly, but in flexibility of USE to deal with a variety of targets, armored or not. She could target joints, unarmored areas, or any host of other places that an armored knight might not be able to see coming.

Either way, I thank this person for offering some insight into the longsword. I’ll try to edit my post to make it a little clearer pertaining to the longsword, as per their feedback.

Laughing Fish2/5/2016, 11:27:02 AM29 votes

A very detailed and impressive analysis. But you forgot to mention one thing. All of these brutal and sinister weapons are something a villain would use. And we all know what happens to villains..... http://i.imgur.com/W0wVY4c.gif?Noredirect

XenocideSoldier2/5/2016, 1:07:55 AM7 votes

An excellent analysis. I'd thought a bit about the implications of Draven's axes, but this is pretty exhaustive, and I loved reading it. Darius' especially is one that I didn't really think about, but that has a lot more design and thought into it than I had originally thought. A fun and informative read, +1

RiotWhren2/9/2016, 7:33:58 PM7 votes

There is so much thought in this post, here's my upvote! I'm impressed with your thorough analysis as a weapon nerd myself (I designed the invasion weapons in the Bard: Mountain piece, so this warms my heart to see someone really pay attention to those details). Sion's axe (and his memorial statue) was also designed through many talks based off a central sort of Noxian design.

I fence as a hobby (and also for science), so one of my theoretical answers to "Why don't they have pommels?" is that some Noxian swords don't have to be balanced perfectly on the tang -- some designs can be weighted in the front, and with enough strength and inertia can be used as bashing, swinging, crushing weapons as well. Noxian melee fighting isn't a pretty science. In the Invasion ones in particular, they do have a small pommel-like thing at the back, but it's constructed of the same piece of metal as the hilt so it may have been hard to see in the cinematic.

CarameI Frappe2/5/2016, 1:30:02 AM5 votes

.. No wonder Draven does so much damage if he gets 2 kills. Dude's weapons look like they can make Deadpool cringe even though he's Deadpool.

ZT Xperimentor2/5/2016, 1:28:22 AM4 votes

Quite the fascinating read, though I'm no expert on the subject of medieval combat, you've done your research. I've done some hand to hand combat in reenactments as well, and I can confirm your findings, from experience 'kind of', obviously as I'm still in one piece lol. One of my favorite posts in a long time, excellent job. [slayer-pantheon-thumbs]

Regu1us 92/5/2016, 3:48:17 AM3 votes

I personally love armor and weapons design, and this post is really interesting to me. Melee just has so much opportunity, so many styles and implications, and I love seeing all these different functions to weapons I thought were just meant to look cool. I don't have much experience with how actual combat and physics works with weapons/armor, but I've done a few designs, based mostly on speculations. I will probably use a bunch of information from this post in future designs, thanks, and I hope you don't mind! :P

By the way, would you mind analyzing Sion's axe? He's probably my favorite champion, and I'm working on a few skin concepts for him. You don't have to, just would be really interesting to me.

Starfish H2/5/2016, 4:25:23 AM3 votes

So basically What happened to the fully armored man when he woke up a slumber party Noxians? He was stabbed with a multipurpose knife, slashed with a much fancier butcher knife, got an axe thrown at him and his armor shredded to paper and bleed to death.

Meep Man2/5/2016, 7:36:56 PM3 votes

So, based on this now that I have something to differentiate Noxus and Demacia with, the way I see the combat of countries is (at least primarily since every one of these has someone who is not lik the others):

Demacia Garen JarvanIV XinZhao Heavily armored fighters that's weapons are likely enchanted or have some abstract advantage out of straight brutality, such as Garen's being very likely enchanted and Jarvan's having the extending feature. Demacia is also very strong when it comes to magic with many of their weapons using enchantments and them having good magic use.

Noxus Darius Draven Katarina Pure brutality and efficiency. Masters of bladed weapons and extremely efficient in what they do. Simple as that. Not quite as armored as Demacia, but their weapons make up for it.

Freljord Ashe Olaf Volibear A huge mishmash of every form of combat. Freljord is the survival of the fittest at it's best, so it's not surprising that every inhabitant has a vastly different way of fighting, whether it be precise archery or brutal axes and swords. A recurring theme, however, is they are not very heavily armored. Probably the toughest innately of every combatant however.

Ionia Shen Zed Jhin A combination of magic and extreme technique in order to fight. Ki, shadows, and whichever path you choose can be attached to your weapon, armor, or even fist to enhance your fighting. Huge on fighting styles, bringing their strength through extremely exotic and technique oriented fighting rather than flat out overpowering their enemies.

Bandle City Teemo Tristana Corki I see Bandle City military and all I see is two things. A.) Use of the environment and B.) Pure shock and awe. Yordles use EXPLOSIVE war technology to fight their opponents, using cannons and machines to blast their enemies all over the mountain sides. Then there are the Scouts who are much more adept in the subtle yet deadly fighting style through deadly, poisonous kills. Bandle City is either going to be the loudest army or the quietest squadron.

Piltover Vi Caitlyn Jayce Extremely technology based and, might I dare say, hardly even fighters. However, if they do fight, I would say Piltover has the advantage through pure technology. Force fields, electrical pulses, and flight would probably be key things they make use of. To put it simply, as long as they have their technological goodies, they are likely the most adaptable and advanced fighters out there that require attention to detail in order to fight against rather than, similar to Ionia, overpowering them.

Zaun Singed DrMundo Twitch While Zaun is at least a little bit technologically advanced, their big advantage is their chemicals and holy crap are they deadly. So deadly, in fact, that even Noxus, a country built on the philosophy of one's strength being his primary way of fighting, used their chemicals. Biological warfare is their expertise and simply breathing the air they are fighting within will likely kill you or do nightmarish things to you.

Bilgewater Gangplank TwistedFate Fizz The tricksters of the arena, Bilgewater is a mix between strong firepower, similar to Bandle City, and dirty fighting. They don't follow the usual roles of combat, likely using cheap tactics, traps, and such to win a war. While likely the weakest country as far as war goes on land due to them relying on tricks, they kill in the water. The strongest navy of ANY nation in Valoran, a naval fight against Bilgewater spells instant defeat since, for some champions here, even the waters are against you.

Shurima Azir Nasus Renekton Gods man. They are gods. While their individual army is likely small due to Shurima being a wasteland, they are the definitions of super soldiers. Who cares about brutality, technique, or firepower when you yourself are near invincible and/or can summon an army of infinite soldiers yourself? That is Shurima for you.

LOL Spammer2/5/2016, 3:06:26 PM2 votes

Sick post dude. Deff worth the time to read it all.

JVP152/5/2016, 3:23:44 AM2 votes

First of all, I love the post. I think it is quite informative, and quite entertaining. I feel like being on the bad side of Sion's ax wouldn't be a very fun thing at all. I know Darius has a pretty terrifying ax, especially with the tip, but Sion's seems to be much bigger, and I would wager that Sion is much, much stronger that Darius. If nothing else, it will crush me, purely under the weight and force of impact.

The one thing I noticed is that Talon's rather unique blade (actually, more blades) weren't shown here. It seems that, more than anything else, his blade is used for stabbing, or disarming an opponent with the nook it has. It pales in comparison to the axes wielded by Darius and Sion, but it seems like it is light, and can be used to quickly stab a joint. Any thoughts on how it might function?

Bedl44m2/6/2016, 1:18:59 AM2 votes

"Eventually, my blades will find their way into your heart."

Talon

Scrimshäw2/5/2016, 3:50:22 AM2 votes

i'm sure it has nothing to do with the fact that noxian weapons are spikier in general.

Mecha MaIphite2/5/2016, 4:15:22 AM2 votes

Talon what about me? item 3070

Ralanr2/5/2016, 1:51:22 AM1 votes

I'm starting to wonder why Noxus doesn't have more weapons designed the same way as Riven's. Was her weapon a test run?

iHerring2/5/2016, 4:56:46 AM1 votes

Overall an interesting read, but one thing stood out to me.

Fiora who? Yasuo what? Master huh? A sword like this is not going to just stop if Riven gets it going, much like Darius’ axe.

That's a pretty big if considering Rivens sword is as big as Riven. Maybe I'm being a bit fussy but it seems a bit naive(word choice?) to give Riven the ability to wield her massive sword in one hand while doing flips and then assume that there is nothing special whatsoever about Fiora/Yasuo/Yi and their respective weapons.

Robbit Mang2/5/2016, 3:28:52 PM1 votes

Urgot item 3070 item 3070

tfw nobody remembers you were a noxian too