One Reason I Despise Kindred In-Game
So one thing I see a lot is how much Kindred needs a rework. No major VGU style rework, but more gameplay focused on the same level of Xin Zhao and Rek'Sai.
Aside from some gameplay criticisms that some have for her kit, I feel that she is a horrific in her thematic of being 'THE' Dual Champion, as she was hyped in 2015. Even her summoner icon is uniquely made to differentiate her as being a duality.
However, in-game, it's not a THEY, it's SHE, just Lamb. It doesn't feel like Wolf doesn't play too large of a part other than her W. Meanwhile, we have a dual Champion who is actually 2 Champions (Rakan and Xayah), and a Champion who is two conflicting Champions in one (Kayn). So how come Kindred is the least thematic in 'Duality,' despite that being a major factor!
Along with that, she doesn't live up to an embraceable death entity, or a frightening hunter of fleeing souls, so it feels like to me that Kindred fails in not one, but TWO of her major thematic points. A spirit of Death, and a Duality.
So that's just a small schpeel from me, I'm just wondering if anyone else has these same feelings on Kindred as I do. It pains me to see Kindred's concept be so...mediocre in it's execution in-game, despite me REALLY liking the idea of their duality and existence as an entity of death.
