Open thread about Butcher's Bridge

NeonLeague·5/18/2018, 9:25:30 AM·17 votes·12,375 views
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So here we are, finally, at this moment when Butcher's Bridge comes back. It's 3 years since the map was released and we've got another Bilgewater event now, which I'm very excited to.

Unfortunetly, Riot gives back Butcher's Bridge only during the event, with a chance that it may be permanently. I don't actually think that Riot knows what to do with this map, so I decided to open this thread where we can share our opinion.

This thread has 2 missions. First, we should give Riot the massive feedback that we want Butcher's Bridge permanently. Second, we should talk about how they can actually implement the map to the game.

Btw sorry for my English if its bad xD

For the first thing you can just spam everywhere that you want Butcher's Bridge, so lets talk about our second problem. I'll talk through some community suggestions I heard and I'll give you some ideas that I've found out.

What can Riot do:

  • Do nothing. Just throw Butcher's Bridge out and we won't ever see this map again or maybe on another event in 3 years from now.

Of course it won't be a good decision. Even if some people want the events to be very special, look at the ARAM community! You made a very nice map and if you can just add it to the game, the ARAM players wouldn't play every time on Howling Abbys which can be boring for the long time of use.

  • Randomise the map choose.

I know, many people are looking forward to this option, because "its ARAM so there everything should be random!" but we can have something better. And look at minuses of this solution. If its random you can get Howling Abbys 5 times in a row when you want to play Butcher's Bridge. Also, if the players will know on which map they will play before the match starts, they will be leaving so many times. I think we should stay at the point where ARAM gameplay is random, but not the visual changes!

  • Butcher's Bridge for RP.

Please Riot, Nagakabourossa sees you! Don't ever try to do that, just don't. Make a Star Guardian ARAM map and give it for RP but take your hands away from Butcher's Bridge! Why? Because BB is located in the main universe! The same as HA, TT, SR and even your forgoten Crystal Scar. I know that this map is some kind of a skin for Howling Abbys but you never did something for RP when we talk about the main universe. Every champion is basicly for free, every map is for free (and most of them are permanent), every story is for free. There are only few skins like Bandit Graves which are for RP but thats good. Butcher's Bridge is just... Bilgewater! Its a great place to go after reading a Bilgewater story. So just don't do that. Remember about Nagakabourossa!

  • Voting for a map.

It would be unfair. Just don't do that. You will also see an epidemia of players leaving the champ "select". Trust me, it isn't a good option.

  • Making 2 queues for each map.

It won't be very good idea, especially if you want to make new ARAM maps.

  • Rotating the maps between some parts of the time, for example weeks, days, hours, maybe patches (?).

I think the best option would be minutes. Even 1 minute. But with a possibility to leave the queue when it changes to (for example) Howling Abbys! I don't see any serious minuses of this solution. There is just one queue, not two, and when everybody accepts a match, they will play on a map that the current minute is for. It may cause some players to not accept a match but it still seems to be a good option.

  • Making a programme like Wooxy which allows you to see a map skin and doesn't let the other players to see it. It should work like this: In the same match one player sees Butcher's Bridge if he wants to and another player, in the same time, sees Howling Abbys.

This one would be the best solution. But it will cost a lot of work. I think that its pretty worth, espescially if you are planning to add more map skins to the game. You have done this mechanism already (e-sports events Rift or Arcade Rift), but it may be hard to do with ARAM maps because of their unique player interactions. Like when the gate opens on Butcher's Bridge and the bridge falls down in Howling Abbys. But if you can do that, it'd be the best option. 0 problems ever again you will try to do a map skin. 0 problems with queues or randomising/voting systems.

So thats my opinion, thanks for reading. Write your suggestions down below and hope that Riot will read it.

How do you feel about this thread and... my English? Should I post this on Reddit too? Cuz I want Butcher's Bridge so hard!

EDIT: I know, most of the community wants the map choice to be randomized. People literally can't see the minuses of this solution. But I do. I won't change people's thinking, but when there's a chance that Butcher's Bridge will be permanent, I don't want Riot to throw it like that. My English is poor, but I'll try to explain better the best possible solution I found so far because I see people didn't get it.

So there's a 3rd party software for Legue of Legends called Wooxy. With Wooxy you can do your custom skins, including maps, emotes, etc. and use it in game. Other people can't see the changes, only you. There are sites like MapSkins when you can share your own projects. After 2015 Bilgewater event, Wooxy was the only solution to see Butcher's Bridge in game instead of HA. There were some little bugs like the gate didn't open or there were some poros on the map, but BB was mostly working good, till it has broke with some Riot's changes in LoL files. But Wooxy was working, so Riot would do something similiar with ARAM maps. And you know, they did Wooxy-like mechanism already. Just look on the Arcade Rift. When there were the event, you could turn it off. And you didn't turn it off for all the players in-game, just for you. So we see Riot probably can do that. We would just choose the maps in champ select like we choose champion skins or wards and we won't affect other players. There can be a randomize option for those who don't pick the map. But it's the best solution Riot can do because both maps would be available everytime for everyone. If you got Gangplank, you can choose Butcher's Bridge. You wouldn't do it with a simple randomizer. ;)

31 Comments

FurriesAreHot5/18/2018, 12:04:35 PM8 votes

I loved butchers bridge. But I think a voting system wouldn’t be needed, and that a separate queue would just kill ARAM. Let it be a simple randomizer or another option

gustaff1225/18/2018, 10:34:48 AM6 votes

I agree. Bump.

GhaelWinds5/18/2018, 1:27:23 PM2 votes

Sorry. I will always be more of a fan of Howling Abyss than I ever will be of Butcher's Bridge. I love the lore surrounding HA way more and Lissandras monologue (even though that was removed iirc....) is way more immersive for me as it's actually a part of the lore (see Ornn).

Butcher's Bridge doesn't have the lore depth that HA abyss does and I don't ever want to see HA die. It's easily my favorite map design aesthetically in the game. What they could do is have it be like you can choose how you want to see the map, but that might bring issues on the coding side that I don't know of.

Someone above mentioned a randomizer that changes which map you see each match and I think that's probably the best solution so long as we can choose in customs.

Overall though, HA is way better and actually in the lore so if that gets removed I will be sorely disappointed in that decision.

Cetri5/18/2018, 6:25:43 PM2 votes

I remember talking with a friend about this once, and one of us came up with the idea that maybe BB should be the map in spring/summer, and HA the map in fall/winter. Not sure how well that might go over, but it would make some degree of sense.

Tryficic Reborn5/18/2018, 4:02:19 PM2 votes

For the Wooxy-like program suggestion, I think that it should be implemented in the client itself as an option where you could choose your map of choice before the game and it could only affect you. That way no one has to dodge if they don't get their map of choice and no one has to pay for anything. It could potentionally go next to the text in the top that says ''ARAM - RANDOM''.

MohawkBird5/18/2018, 5:08:19 PM2 votes

[deleted]

Mr Dalloway5/19/2018, 4:49:02 AM1 votes

I think they should make it random and add in a few other cool locations from Runeterra that don't have map love. Add Zaun or Piltoer. Ionia. Demacia, Noxus. If not at least as a skin on ARAM than as a skin on SR. That is the one thing I kind of like about HotS even though I prefer League. They have a ton of different maps and it changes things up a bit. They have all this new great lore and all this beautiful artwork of the various regions and cities and we never get to see any of it in game.

At any rate I am excited that Butcher's Bridge is coming back because I was on a break the last time and missed the whole thing.

JoeMG5/18/2018, 5:02:09 PM1 votes

Unless I'm missing something, isn't Butchers Bridge the same as Howling Abyss except for the aesthetics? They should just randomize which map you get. I don't think people would dodge since they are playing a random game mode anyway ^-^ It would be nice to actually have some map variety outside of special events.

Neamean5/18/2018, 5:14:59 PM1 votes

I'd prefer if the just make Butcher Bridge the default ARAM map and Howling Abyss the default Poro King Map.

Hammermancer5/18/2018, 7:23:41 PM1 votes

uhh I got a simple fix

there are a lot of maps

they're almost all reskins

Let me pay riot 5 bucks to be able to use different tilesets on maps, Bilgewater set, winter set, etc etc.

Tesla Effect5/18/2018, 11:47:31 PM1 votes

Making the map choice random during champ select is in the spirit of All Random game mode that ARAM is. So I vote for random map pick.

Also HELL YEAH for faction maps for ARAM.

Noxus would be the alleways of the Immortal Bastion leading towards the Fleshing Arena. Demacia would a bridge on top of High Silvermere. Ionia would be the Placidium of Navori. Piltover would be the upper walkways between north and south Piltover, underneath the bridge you could see all of the Zaun underground. Mount Targon, a giant shapeshifting mountain pass from one side of the settlement (the end archway) leading towards a void breach. Shurima would be one of the bridges that connect the outer to the inner areas of Shurimas Capital. Shadow Isles would have a bridge leading towards the Twisted Treeline, underneeth you could see a lot of dead wraiths and glowy dead trees. Bandle City make it all fei like overlooking the city underneath.

KZ Engel5/18/2018, 11:49:40 PM1 votes

is there a such thing as a closed thread (by a normal user)?