Summoning Animation on New Rift and the Lore
It's a nice touch but why bother to include our champs being summoned to this field, possibly one of justice, if mystical sorcerers summoning them to battle is non-canon?
It's a nice touch but why bother to include our champs being summoned to this field, possibly one of justice, if mystical sorcerers summoning them to battle is non-canon?
Solution: Retcon the retcon.
...
I can live and hope can't I?
This is one of my favorite things about the bizarre state LoL's lore is in.
It's not just the Champions being summoned. It's the Fields of Justice themselves. It's Summoner's Rift. It's the League of Legends. They've said that they're divorcing lore from gameplay, and retconning the League of Legends from the lore of League of Legends.
This is part of why I strenuously oppose the continuing censorship of Summoner references in voicework. Their apparent rationale is "Champions can't acknowledge Summoners anymore, because Summoners don't exist." By that logic, you need to strip down Summoner's Rift to some kind of Tron laser-grid, because there's also (apparently) no League of Legends or Summoner's Rift in this zany new Runeterra story they're writing, either.
The VO censorship is wrongheaded. They've refused to create a place for the game itself in their stories, so what's the point of censoring the game to comply with their story-canon? You're already making the leap of "here's what Garen might say/do if he were fighting in a battle arena as part of the League of Legends". You're okay with, as OP points out, having a summoning animation. So what's so scary about giving Champions someone to address some of their VO lines to?
The game isn't connected to the lore, so while summoners are no longer in the lore, they are in the game, hence the summoning to the field
Rule of cool.
They are being teleported, not summoned.
Why not? It's cool.