Poppy, Keeper of the Hammer. or Poppy, Yordle Ambassador to Damacia.

OzLog WarTooth·12/3/2015, 9:42:49 PM·2 votes·1,280 views

I want to know the honest opinions of the real Poppy players. The one's who play her a lot before the announcement of her re-work. Do you guys like the rework as a whole. Not just her kit changes, but even the changes to her lore. The in lyncher lore paints a way different picture to the one I got from the comic. If there is a change like that to one of the most iconic parts of her character. She is mained by so few people; I just think the players they're should get some kinda say to her lore in that respect.

(Also if anyone could please share this in the other region boards as well. Seems a tad bit silly we cant use our ID to login to the other boards, and make a post there so that everyone from all regions can be included in the same discussions.)

7 Comments

Asyde12/3/2015, 10:56:59 PM2 votes

Reposting this from a previous post I replied to. Too lazy to re-type

Oh, and Yes I'm a poppy main!

http://imgur.com/QREriG5

Coming from a poppy main for almost 4 years (+70,000 mastery points since mastery system was introduced), I can say I honestly love the changes.

If you were to break down "who poppy is" it would probably be a "fearless tanky yordle with a ton of burst who dives into the enemy team and removes someone from the fight." On that aspect I think riot has done a great job of keeping her identity intact.

The issue with old poppy is that she was a super high risk high reward champ. Her early game was so terrible that less skilled (and even decent skilled) poppy players were constantly shut out of games, leaving her team angry with her and destroying team synergy; not fun for poppy players or teammates. On the opposite end, her late game was so strong that, if you could get through the early game, she was unstoppable and offered little to no counter play with her ult; very fun for poppy players, but very toxic and unfair for enemies. So the issue here was balance. They needed to re-imagine her abilities and role in order to give her a more universal experience for players, teammates, and enemies.

P: Her passive is a little strange, but it gives her more laning presence due to giving her a ranged auto and ability management rewards (like gangplank barrels). She can now successfully make a meaningful impact on the lane and create opportunities where she otherwise might have had to just sit under turret.

Q: It seems her Q has been toned down a bit, but instead offers more utility. It's always been frustrating as a poppy player to have no way to slow down your enemy. It was always just E and chase with W. If the enemy had a dash they basically got a free escape unless you flash E them. As a bonus it also gives her a lot of much needed waveclear. <3

W: Continuing what I said about her Q, this effectively answers the issue with high mobility players or those with a dash. This gives her the ability to jump on her enemy with E, pop W and keep them with her. Conveniently this can be used very offensively as well as defensively. It's a much needed mechanic in the league of mobility. Additionally, the added resistances passive on her W also replaces the "spirit" of her old passive. "tougher at lower health", as if she's hanging on for dear life! (meshes well with her lore)

E: Classic E, I'm happy they kept it. Use it as a knock back, use it to knock them into your team, use it to stun, use it as an escape on a minion. It's a very effective skill.

R: Of course this is what everyone will be talking about. It is pretty hilarious after all. But I think this is a great answer to the "spirit" behind her original ult. "Dive the enemy team and remove someone from the fight". This effectively maintains that feel but in a way that is more fun, less toxic for the enemy team, and has a huge potential to creates massive plays... Much better for the ecosystem than just "watch me dive your adc, you can't do anything about it". I think its a great answer to balancing her ult while keeping the spirit behind it.

Poppy was always envisioned as a relatively tanky champ (focused, resolute, determined). One of the issues is that her passive mechanics made building tanky negatively impact her passives effectiveness and her damage potential (scaling) was so good that most people just played her as a hyper carry. I think this re-aligns her as potential front-line tank choice, but still gives people the ability to play dive and smash like she always has.

Overall i absolutely love the changes.

SecondComing12/3/2015, 11:16:06 PM2 votes

Personally, I love Poppy but didn't play her much. Main reason was that, she probably had the !@#$%^&*( (censorship)- est early game out of everyone, to counter balance the fact that she probably also had the single strongest late game. If she was fed she could beat every other champ, even if he/she/it was equally fed (screw Tryndameres and Yis). Because I wasn't the best of the best exactly, I was afraid I'd fall so back behind I'd never reach that late game "power spike".

But after reading her rework I started playing her as much as I can before it goes live... Cause I'll miss old Poppy :'( Her current passive and ult feel too epic imho and they aren't being adequately replaced. I don't think they were "toxic" abilities. Yes, her ult is pretty strong but you still have to play it right to get the most of it- remove that priority target. If you just use it to kill the support or dive 1v5 thinking "I'm God now gg" most often than not you'll make a terrible blunder (talking from experience, personal as well as seeing other Poppys in action) and waste it. Besides, rest of her kit felt pretty sub par and passive and ult kinda "balanced" it out.

Her rework in a nutshell made her scream "Ok, you won't come anywhere near my adc (which have become highly valuable with the recent update)/apc" -prevents dashes, sends people back to their fountain lolz, tanky etc but not much more. Doesn't have a unique feeling to the champ. In Fiora's rework, they got rid of that gay ultimate (yes, THAT was a toxic ability, press R to win really) but Fiora overall became much better, stronger and OP. I don't think I can say the same for Poppy.

Cdore12/3/2015, 11:04:22 PM1 votes

Like the rework? No. The gameplay? No. The lore? No.

OzLog WarTooth12/4/2015, 3:18:10 AM1 votes

What about her lore she when from a humble and simple yordle. To an all important quest of delivering a weapon. None of this has to do with the lore of her father and her black smith background. Her lore felt more like a Braum kinda background with all the heart of losing her father. Still delivering the gift they had made without compensation. Then appointed being ambassadress for her yordle brethren.

Baron von Jiggly12/5/2015, 12:07:37 AM1 votes

From a Visual point i love her i love all of the art. from a lore point i hate it. they got rid of everything that made her poppy. all anyone who brings up new poppy talk about is how determined she is but it's done is such a lazy anime way. also the whole Hammer thing just makes poppy less important because it makes her seem super weak alone and the only reason she has purpose in life and strength is that hammer.

People often bring up they had to change her lore because the league was poofed out of existence. but the thing with that is they could have tweaked her old lore and keep the league out as the league was just tacked onto her great lore at the end.

i don't want to hate the new poppy but it's not poppy in the slightest bit. The new comic showed that in every way and it also set her up to not seem determined but stubborn as hell and basically an idiot.

The Soulforged12/5/2015, 1:11:35 AM1 votes

No, the rework made her a tanky peeler, she was nothing like that before. I also don't find any use of changing her lore and character entirely for some stupid reason that makes no sense.

Edit: I made a thread on the gameplay update: http://boards.na.leagueoflegends.com/en/c/gameplay-balance/RQk6At9y-keeping-poppys-current-identity-through-the-rework

Edit: she wasn't toxic if you properly played around her. It's tough to use her in plat and places where people are smart.