Skins should have their own patching schedule
I’ve been kinda thinking. Wouldn’t it be best if skins are released with a different patching schedule, rather than trying to be released at the same time of a patch? A patch takes 2 weeks in PBE, which is then released with the gameplay update and the skins that are released. But wouldn’t it be best if skins are worked for at least 1 week more? This means they have more time to work on the skins to best quality they have, more time to listen and actually add the feedback onto the skin and more time to plan and design skins? I feel like 2 weeks is just a bit tad short for skins and they never work on the skin on the second week due to crunch time of release of the patch.
Of course there are some cons here, the number 1 is less skins being released, but that’s kinda also a good thing too. I rather have less but very high quality skins, than just pushing out skins that feels rushed. Second is that Events would have a different schedule too. Again, might be a good thing as well. Main example is Arcade event. Qiyana was just overtaken by the Arcade event. Qiyana should’ve had a week to herself and I think having her with an original debut skin, rather than adding her to the event and as well having TFT being released on the same time. Even the narrative team said they didn’t have time to fully hype Ixtal. Champion reworks might also get affected this schedule too, though maybe adding a rework to the 3 week schedule might work too.
That’s my take, would people like to have a longer time of development of skins or keep it as of now?