Question! Which is canon, the splash or the in-game model?
As we all know, there are often some slight differences between a champion's or a skin's splash and their in-game model. I understand why that happens and I'm not here to debate whether or not Riot should do it, I'm just wondering which one is considered the official/real/correct look.
Asking partly because I'm 3D modeling a thing that might turn into a cosplay at some point and I want to make sure I get it right, and partly just because I'm curious.